#![allow(clippy::missing_errors_doc)] #![allow(clippy::missing_panics_doc)] use mlua::prelude::*; use mlua_luau_scheduler::Scheduler; use async_io::block_on; const MAIN_SCRIPT: &str = include_str!("./lua/callbacks.luau"); pub fn main() -> LuaResult<()> { tracing_subscriber::fmt() .with_env_filter(tracing_subscriber::EnvFilter::from_default_env()) .with_target(false) .without_time() .init(); // Set up persistent Lua environment let lua = Lua::new(); // Create a new scheduler with custom callbacks let sched = Scheduler::new(&lua); sched.set_error_callback(|e| { println!( "Captured error from Lua!\n{}\n{e}\n{}", "-".repeat(15), "-".repeat(15) ); }); // Load the main script into the scheduler, and keep track of the thread we spawn let main = lua.load(MAIN_SCRIPT); let id = sched.push_thread_front(main, ())?; // Run until completion block_on(sched.run()); // We should have gotten the error back from our script assert!(sched.get_thread_result(id).unwrap().is_err()); Ok(()) } #[test] fn test_callbacks() -> LuaResult<()> { main() }