mlx-rs

Rust bindings for Apple's mlx machine learning library. [![Discord](https://img.shields.io/discord/1176807732473495552.svg?color=7289da&&logo=discord)](https://discord.gg/jZvTsxDX49) [![Current Crates.io Version](https://img.shields.io/crates/v/mlx-sys.svg)](https://crates.io/crates/mlx-sys) [![Documentation](https://img.shields.io/badge/docs-latest-blue)]() [![Test Status](https://github.com/oxideai/mlx-rs/actions/workflows/validate.yml/badge.svg)](https://github.com/oxideai/mlx-rs/actions/workflows/validate.yml) [![Blaze](https://runblaze.dev/gh/307493885959233117281096297203102330146/badge.svg)](https://runblaze.dev) [![Rust Version](https://img.shields.io/badge/Rust-1.75.0+-blue)](https://releases.rs/docs/1.75.0) ![license](https://shields.io/badge/license-MIT-blue) > **⚠️ Project is still in development - contributors welcome!** ---

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## Feature Flags * `metal` - enables metal (GPU) usage in MLX * `accelerate` - enables using the accelerate framework in MLX ## Versioning For simplicity, the main crate `mls-rs` follows MLX’s versioning, allowing you to easily see which MLX version you’re using under the hood. The `mlx-sys` crate follows the versioning of `mlx-c`, as that is the version from which the API is generated. The `mlx-macros` crate uses its own versioning, as those macros are developed independently by us. ## Community If you are excited about the project or want to contribute, don't hesitate to join our [Discord](https://discord.gg/jZvTsxDX49)! We try to be as welcoming as possible to everybody from any background. We're still building this out, but you can ask your questions there! ## Status mlx-rs is currently in active development, and is not yet complete. ## License mlx-rs is distributed under the terms of the MIT license. See [LICENSE](./LICENSE) for details. Opening a pull request is assumed to signal agreement with these licensing terms.