# CHANGELOG ## v0.8.0 - Forked from Mobc repo - Replaces channels with Sempahores ## v0.7.3 2021-6-25 - Support the actix-rt v1.0. ## v0.7.2 2021-4-2 - Retry when connection check fails on checkout ## v0.7.1 2021-3-12 - Optimize the internal get requests queue. ## v0.7.0 2021-1-19 - Compatible with Tokio 1.0 ## v0.5.12 2020-07-08 - Add a new method `into_inner` to `connection` to unwrap the raw connection. ## v0.5.11 2020-6-17 - Upgrade the `future-timer`. ## v0.5.10 2020-6-3 - Add a sync hook `validate` in the `Manager` trait to _quickly_ determine connections are still valid when check-in ## v0.5.9 2020-6-3 - Fix get timeout. ## v0.5.8(yanked) 2020-6-1 - Add a hook to determine connections are valid when check-in. ## v0.5.7 2020-03-28 - Fix PANIC: overflow when subtracting duration from instant. ## v0.5.6 2020-03-26 - Fixes to health checks, add a check interval ## v0.5.5 2020-03-24 - Add a new option to set connection's max idle lifetime. ## v0.5.4 2020-03-17 - Do not run the `check` if `health_check` is false. ## v0.5.3 2020-01-17 - Fix performance regression. ## v0.5.2 2020-01-17 - Do health check for the connection before return it. - Add configure item `health_check`. - Impl Debug for State. - Add method is_brand_new to Connection, which returns true if the connection is newly established. - Skip health check of those new connections. ## v0.5.1 2020-01-07 - Switch to `async-trait` - Switch to `futures-timer` - Add more examples ## v0.4.1 2019-12-29 #### Add - Export `spawn`; ## v0.4.0 2019-12-24 #### Fix - Tix tests ## v0.4.0-alpha.4 2019-12-24 #### Add * `Pool.set_max_open_conns` - Sets the maximum number of connections managed by the pool. * `Pool.set_max_idle_conns` - Sets the maximum idle connection count maintained by the pool. * `Pool.set_conn_max_lifetime` - Sets the maximum lifetime of connections in the pool. ## v0.4.0-alpha.3 2019-12-24 #### Update - When specifying a timeout configuration, `None` means that a get connection will never timeout. ## v0.4.0-alpha.2 2019-12-23 #### Fixes - Fix docs ## v0.4.0-alpha.1 2019-12-23 Refactored most of the code, but it was all tested. I'm sorry, some API changes, but in exchange for better experience and performance. #### Changes - ConnectionManager is changed to Manager and simplified. - `get_executor` are removed. - `has_broken` are removed. - `is_valid` to `check` - Add a provided method `spawn_task`. You might use it when using mobc in runtimes other than tokio-0.2 and async-std. - The connection pool now initializes without creating a new database connection, which saves a lot of time and resources. So it becomes a synchronization API. - `Pool.state()` will now return more detailed statistics. - Some configuration items are changed. - `min_idle` to `max_idle`, which means that idle connections over this number will be closed - `max_size` to `max_open`. If you set it to 0, the pool will create unlimited new connections if necessary. However, these connections are still limited by `max_idle` when idle - `Pool.try_get` are removed. ## v0.3.3 2019-12-23 #### Fixes - Fix Connection recycle. - Panics if `min_idle` is 0 ## v0.3.2 2019-12-10 #### Fixes - Timeout caused by reaping ## v0.2.11 2019-12-10 #### Fixes - Timeout caused by reaping ## v0.3.1 2019-12-05 #### Fixes - Documentation of `mobc::Builder`