# mod3d_gl A library that provides GL object creation, for objects created in mod3d_base; such objects can then be instantiated arbitrarily at reasonably high performance. ## Usage ``` cargo add mod3d_gl ``` ## Features A Gpu library backend must be selected; current support is for OpenGL and WebGL; the former is tested using SDL2 to create OpenGL contexts, and the latter through Wasm (through the 'mod3d_gl_sdl_example' and 'mod3d_gl_wasm_example' crates. ## Releases Release notes are available in [RELEASES.md](RELEASES.md). ## License Licensed under either of * [Apache License, Version 2.0](http://www.apache.org/licenses/LICENSE-2.0) * [MIT license](http://opensource.org/licenses/MIT) at your option. ### Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.