# mod3d_shapes This will provide some simple shapes to allow creation of 3d objects for mod3d_base and mod3d_gltf. As such the models will be able to be rendered for simple games through the GPU implementations in mod3d_gl, and also to be saved as GLTF files as assets to be loaded in other systems, or games using the mod3d infrastructure. Currently it supports a (subdividable) icosphere with texture mapping to provide high definition spherical image compression, and gridded rectangular regions that will permit extrusions to produce 3D objects. ## Usage ``` cargo add mod3d_shapes ``` ## Releases Release notes are available in [RELEASES.md](RELEASES.md). ## License Licensed under either of * [Apache License, Version 2.0](http://www.apache.org/licenses/LICENSE-2.0) * [MIT license](http://opensource.org/licenses/MIT) at your option. ### Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.