Model 3D Goxel Integration ========================== This is a standalone implementation for [Goxel2](https://goxel2.github.io) to import and export voxel images in [Model 3D format](https://gitlab.com/bztsrc/model3d/blob/master/docs/voxel_format.md). Installation ------------ No need. [Goxel2](https://github.com/goxel2/goxel2) already includes this. Just download that repo and compile. **NOTE**: this file is backward compatible with [Goxel](https://github.com/guillaumechereau/goxel) (the repo where Goxel2 was forked from). Just copy this single file into the source tree and compile. No modifications required. Limitations ----------- Since this is a non-SDK, standalone implementation, it does not support all M3D features. Does not support triangle meshes and can't inline textures for example, and it can only save full cubic voxels, but it also does save some private Goxel2 specific chunks. Otherwise supports layers, materials, cameras, etc., everything you need in a fully featured voxel editor. By changing the `M3D_SAVE_PREVIEW` define at the beginning of the file, it will also save 2D preview chunks into the voxel images.