Model 3D WebGL Javascript Polyfill
==================================
This code was written in pure Javascript (no jQuery or other bloated libraries), it is totally dependency free. It is not a fully
featured loader, it can load vertices, meshes and vertex colors (same features as the 80 SLoC example on the repository's main
page, plus generating smooth normals). It is technically a polyfill which allows you to use .m3d files in `IMG` tags on HTML pages.
When loaded, you can rotate the models by drag'n'drop. Should also work on mobile devices with touchscreens.
Note: this is a rape on Javascript. It was simply not designed to handle binary data efficiently, and WebGL itself is a hack as
it needs binary input.
Usage
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```
```
That's all. For inflating models, it uses [pako](http://nodeca.github.io/pako/) (already included in the minified version).