Model 3D WebGL Javascript Polyfill ================================== This code was written in pure Javascript (no jQuery or other bloated libraries), it is totally dependency free. It is not a fully featured loader, it can load vertices, meshes and vertex colors (same features as the 80 SLoC example on the repository's main page, plus generating smooth normals). It is technically a polyfill which allows you to use .m3d files in `IMG` tags on HTML pages. When loaded, you can rotate the models by drag'n'drop. Should also work on mobile devices with touchscreens. Note: this is a rape on Javascript. It was simply not designed to handle binary data efficiently, and WebGL itself is a hack as it needs binary input. Usage ----- ``` ``` That's all. For inflating models, it uses [pako](http://nodeca.github.io/pako/) (already included in the minified version).