[package] name = "modelz" version = "0.1.5" edition = "2021" author = "Alexander Medvedev" description = "A library to load various 3D file formats into a shared, in-memory representation" readme = "README.md" license = "MIT" keywords = ["gltf", "obj", "assimp", "ply", "stl"] categories = ["rendering::data-formats", "graphics", "game-development"] repository = "https://github.com/ventengine/Modelz" [badges] actively-developed = {} [features] default = ["obj", "gltf", "stl", "ply"] obj = ["dep:tobj"] gltf = ["dep:gltf"] stl = ["dep:stl_io"] ply = ["dep:ply-rs"] [dependencies] log = "0.4" # glTF 2.0 gltf = {version = "1.4.0", optional = true } # OBJ Wavefront tobj = { version = "4.0.0", default-features = false, features = ["async"], optional = true } # STL stl_io = { version = "0.8.0", optional = true } # PLY ply-rs = { version = "0.1.3", optional = true }