use std::error::Error; use bytes::Bytes; use http::Request; use monoio::net::{TcpListener, TcpStream}; use monoio_http::h2::{ server::{self, SendResponse}, RecvStream, }; #[monoio::main] async fn main() { let listener = TcpListener::bind("127.0.0.1:7081").unwrap(); println!("listening on {:?}", listener.local_addr()); loop { if let Ok((socket, _peer_addr)) = listener.accept().await { println!("TCP connection accept"); monoio::spawn(async move { if let Err(e) = serve(socket).await { println!(" -> err={:?}", e); } }); } } } async fn serve(socket: TcpStream) -> Result<(), Box> { let mut connection = server::handshake(socket).await.expect("Handshake failed"); while let Some(result) = connection.accept().await { let (request, respond) = result?; monoio::spawn(async move { if let Err(e) = handle_request(request, respond).await { println!("error while handling request: {}", e); } }); } println!("~~~~~~~~~~~ H2 connection CLOSE !!!!!! ~~~~~~~~~~~"); Ok(()) } async fn handle_request( mut request: Request, mut respond: SendResponse, ) -> Result<(), Box> { println!("GOT request: {:?}", request); let body = request.body_mut(); while let Some(data) = body.data().await { let data = data?; println!("<<<< recv {:?}", data); let _ = body.flow_control().release_capacity(data.len()); } let response = http::Response::new(()); let mut send = respond.send_response(response, false)?; println!(">>>> send"); send.send_data(Bytes::from_static(b"hello "), false)?; send.send_data(Bytes::from_static(b"world\n"), true)?; Ok(()) }