/* ** $Id: lgc.c $ ** Garbage Collector ** See Copyright Notice in lua.h */ #define lgc_c #define LUA_CORE #include "lprefix.h" #include #include #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lmem.h" #include "lobject.h" #include "lstate.h" #include "lstring.h" #include "ltable.h" #include "ltm.h" /* ** Maximum number of elements to sweep in each single step. ** (Large enough to dissipate fixed overheads but small enough ** to allow small steps for the collector.) */ #define GCSWEEPMAX 100 /* ** Maximum number of finalizers to call in each single step. */ #define GCFINMAX 10 /* ** Cost of calling one finalizer. */ #define GCFINALIZECOST 50 /* ** The equivalent, in bytes, of one unit of "work" (visiting a slot, ** sweeping an object, etc.) */ #define WORK2MEM sizeof(TValue) /* ** macro to adjust 'pause': 'pause' is actually used like ** 'pause / PAUSEADJ' (value chosen by tests) */ #define PAUSEADJ 100 /* mask with all color bits */ #define maskcolors (bitmask(BLACKBIT) | WHITEBITS) /* mask with all GC bits */ #define maskgcbits (maskcolors | AGEBITS) /* macro to erase all color bits then set only the current white bit */ #define makewhite(g,x) \ (x->marked = cast_byte((x->marked & ~maskcolors) | luaC_white(g))) /* make an object gray (neither white nor black) */ #define set2gray(x) resetbits(x->marked, maskcolors) /* make an object black (coming from any color) */ #define set2black(x) \ (x->marked = cast_byte((x->marked & ~WHITEBITS) | bitmask(BLACKBIT))) #define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x))) #define keyiswhite(n) (keyiscollectable(n) && iswhite(gckey(n))) /* ** Protected access to objects in values */ #define gcvalueN(o) (iscollectable(o) ? gcvalue(o) : NULL) #define markvalue(g,o) { checkliveness(g->mainthread,o); \ if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); } #define markkey(g, n) { if keyiswhite(n) reallymarkobject(g,gckey(n)); } #define markobject(g,t) { if (iswhite(t)) reallymarkobject(g, obj2gco(t)); } /* ** mark an object that can be NULL (either because it is really optional, ** or it was stripped as debug info, or inside an uncompleted structure) */ #define markobjectN(g,t) { if (t) markobject(g,t); } static void reallymarkobject (global_State *g, GCObject *o); static lu_mem atomic (lua_State *L); static void entersweep (lua_State *L); /* ** {====================================================== ** Generic functions ** ======================================================= */ /* ** one after last element in a hash array */ #define gnodelast(h) gnode(h, cast_sizet(sizenode(h))) static GCObject **getgclist (GCObject *o) { switch (o->tt) { case LUA_VTABLE: return &gco2t(o)->gclist; case LUA_VLCL: return &gco2lcl(o)->gclist; case LUA_VCCL: return &gco2ccl(o)->gclist; case LUA_VTHREAD: return &gco2th(o)->gclist; case LUA_VPROTO: return &gco2p(o)->gclist; case LUA_VUSERDATA: { Udata *u = gco2u(o); lua_assert(u->nuvalue > 0); return &u->gclist; } default: lua_assert(0); return 0; } } /* ** Link a collectable object 'o' with a known type into the list 'p'. ** (Must be a macro to access the 'gclist' field in different types.) */ #define linkgclist(o,p) linkgclist_(obj2gco(o), &(o)->gclist, &(p)) static void linkgclist_ (GCObject *o, GCObject **pnext, GCObject **list) { lua_assert(!isgray(o)); /* cannot be in a gray list */ *pnext = *list; *list = o; set2gray(o); /* now it is */ } /* ** Link a generic collectable object 'o' into the list 'p'. */ #define linkobjgclist(o,p) linkgclist_(obj2gco(o), getgclist(o), &(p)) /* ** Clear keys for empty entries in tables. If entry is empty, mark its ** entry as dead. This allows the collection of the key, but keeps its ** entry in the table: its removal could break a chain and could break ** a table traversal. Other places never manipulate dead keys, because ** its associated empty value is enough to signal that the entry is ** logically empty. */ static void clearkey (Node *n) { lua_assert(isempty(gval(n))); if (keyiscollectable(n)) setdeadkey(n); /* unused key; remove it */ } /* ** tells whether a key or value can be cleared from a weak ** table. Non-collectable objects are never removed from weak ** tables. Strings behave as 'values', so are never removed too. for ** other objects: if really collected, cannot keep them; for objects ** being finalized, keep them in keys, but not in values */ static int iscleared (global_State *g, const GCObject *o) { if (o == NULL) return 0; /* non-collectable value */ else if (novariant(o->tt) == LUA_TSTRING) { markobject(g, o); /* strings are 'values', so are never weak */ return 0; } else return iswhite(o); } /* ** Barrier that moves collector forward, that is, marks the white object ** 'v' being pointed by the black object 'o'. In the generational ** mode, 'v' must also become old, if 'o' is old; however, it cannot ** be changed directly to OLD, because it may still point to non-old ** objects. So, it is marked as OLD0. In the next cycle it will become ** OLD1, and in the next it will finally become OLD (regular old). By ** then, any object it points to will also be old. If called in the ** incremental sweep phase, it clears the black object to white (sweep ** it) to avoid other barrier calls for this same object. (That cannot ** be done is generational mode, as its sweep does not distinguish ** whites from deads.) */ void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) { global_State *g = G(L); lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o)); if (keepinvariant(g)) { /* must keep invariant? */ reallymarkobject(g, v); /* restore invariant */ if (isold(o)) { lua_assert(!isold(v)); /* white object could not be old */ setage(v, G_OLD0); /* restore generational invariant */ } } else { /* sweep phase */ lua_assert(issweepphase(g)); if (g->gckind == KGC_INC) /* incremental mode? */ makewhite(g, o); /* mark 'o' as white to avoid other barriers */ } } /* ** barrier that moves collector backward, that is, mark the black object ** pointing to a white object as gray again. */ void luaC_barrierback_ (lua_State *L, GCObject *o) { global_State *g = G(L); lua_assert(isblack(o) && !isdead(g, o)); lua_assert((g->gckind == KGC_GEN) == (isold(o) && getage(o) != G_TOUCHED1)); if (getage(o) == G_TOUCHED2) /* already in gray list? */ set2gray(o); /* make it gray to become touched1 */ else /* link it in 'grayagain' and paint it gray */ linkobjgclist(o, g->grayagain); if (isold(o)) /* generational mode? */ setage(o, G_TOUCHED1); /* touched in current cycle */ } void luaC_fix (lua_State *L, GCObject *o) { global_State *g = G(L); lua_assert(g->allgc == o); /* object must be 1st in 'allgc' list! */ set2gray(o); /* they will be gray forever */ setage(o, G_OLD); /* and old forever */ g->allgc = o->next; /* remove object from 'allgc' list */ o->next = g->fixedgc; /* link it to 'fixedgc' list */ g->fixedgc = o; } /* ** create a new collectable object (with given type, size, and offset) ** and link it to 'allgc' list. */ GCObject *luaC_newobjdt (lua_State *L, int tt, size_t sz, size_t offset) { global_State *g = G(L); char *p = cast_charp(luaM_newobject(L, novariant(tt), sz)); GCObject *o = cast(GCObject *, p + offset); o->marked = luaC_white(g); o->tt = tt; o->next = g->allgc; g->allgc = o; return o; } GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) { return luaC_newobjdt(L, tt, sz, 0); } /* }====================================================== */ /* ** {====================================================== ** Mark functions ** ======================================================= */ /* ** Mark an object. Userdata with no user values, strings, and closed ** upvalues are visited and turned black here. Open upvalues are ** already indirectly linked through their respective threads in the ** 'twups' list, so they don't go to the gray list; nevertheless, they ** are kept gray to avoid barriers, as their values will be revisited ** by the thread or by 'remarkupvals'. Other objects are added to the ** gray list to be visited (and turned black) later. Both userdata and ** upvalues can call this function recursively, but this recursion goes ** for at most two levels: An upvalue cannot refer to another upvalue ** (only closures can), and a userdata's metatable must be a table. */ static void reallymarkobject (global_State *g, GCObject *o) { switch (o->tt) { case LUA_VSHRSTR: case LUA_VLNGSTR: { set2black(o); /* nothing to visit */ break; } case LUA_VUPVAL: { UpVal *uv = gco2upv(o); if (upisopen(uv)) set2gray(uv); /* open upvalues are kept gray */ else set2black(uv); /* closed upvalues are visited here */ markvalue(g, uv->v.p); /* mark its content */ break; } case LUA_VUSERDATA: { Udata *u = gco2u(o); if (u->nuvalue == 0) { /* no user values? */ markobjectN(g, u->metatable); /* mark its metatable */ set2black(u); /* nothing else to mark */ break; } /* else... */ } /* FALLTHROUGH */ case LUA_VLCL: case LUA_VCCL: case LUA_VTABLE: case LUA_VTHREAD: case LUA_VPROTO: { linkobjgclist(o, g->gray); /* to be visited later */ break; } default: lua_assert(0); break; } } /* ** mark metamethods for basic types */ static void markmt (global_State *g) { int i; for (i=0; i < LUA_NUMTAGS; i++) markobjectN(g, g->mt[i]); } /* ** mark all objects in list of being-finalized */ static lu_mem markbeingfnz (global_State *g) { GCObject *o; lu_mem count = 0; for (o = g->tobefnz; o != NULL; o = o->next) { count++; markobject(g, o); } return count; } /* ** For each non-marked thread, simulates a barrier between each open ** upvalue and its value. (If the thread is collected, the value will be ** assigned to the upvalue, but then it can be too late for the barrier ** to act. The "barrier" does not need to check colors: A non-marked ** thread must be young; upvalues cannot be older than their threads; so ** any visited upvalue must be young too.) Also removes the thread from ** the list, as it was already visited. Removes also threads with no ** upvalues, as they have nothing to be checked. (If the thread gets an ** upvalue later, it will be linked in the list again.) */ static int remarkupvals (global_State *g) { lua_State *thread; lua_State **p = &g->twups; int work = 0; /* estimate of how much work was done here */ while ((thread = *p) != NULL) { work++; if (!iswhite(thread) && thread->openupval != NULL) p = &thread->twups; /* keep marked thread with upvalues in the list */ else { /* thread is not marked or without upvalues */ UpVal *uv; lua_assert(!isold(thread) || thread->openupval == NULL); *p = thread->twups; /* remove thread from the list */ thread->twups = thread; /* mark that it is out of list */ for (uv = thread->openupval; uv != NULL; uv = uv->u.open.next) { lua_assert(getage(uv) <= getage(thread)); work++; if (!iswhite(uv)) { /* upvalue already visited? */ lua_assert(upisopen(uv) && isgray(uv)); markvalue(g, uv->v.p); /* mark its value */ } } } } return work; } static void cleargraylists (global_State *g) { g->gray = g->grayagain = NULL; g->weak = g->allweak = g->ephemeron = NULL; } /* ** mark root set and reset all gray lists, to start a new collection */ static void restartcollection (global_State *g) { cleargraylists(g); markobject(g, g->mainthread); markvalue(g, &g->l_registry); markmt(g); markbeingfnz(g); /* mark any finalizing object left from previous cycle */ } /* }====================================================== */ /* ** {====================================================== ** Traverse functions ** ======================================================= */ /* ** Check whether object 'o' should be kept in the 'grayagain' list for ** post-processing by 'correctgraylist'. (It could put all old objects ** in the list and leave all the work to 'correctgraylist', but it is ** more efficient to avoid adding elements that will be removed.) Only ** TOUCHED1 objects need to be in the list. TOUCHED2 doesn't need to go ** back to a gray list, but then it must become OLD. (That is what ** 'correctgraylist' does when it finds a TOUCHED2 object.) */ static void genlink (global_State *g, GCObject *o) { lua_assert(isblack(o)); if (getage(o) == G_TOUCHED1) { /* touched in this cycle? */ linkobjgclist(o, g->grayagain); /* link it back in 'grayagain' */ } /* everything else do not need to be linked back */ else if (getage(o) == G_TOUCHED2) changeage(o, G_TOUCHED2, G_OLD); /* advance age */ } /* ** Traverse a table with weak values and link it to proper list. During ** propagate phase, keep it in 'grayagain' list, to be revisited in the ** atomic phase. In the atomic phase, if table has any white value, ** put it in 'weak' list, to be cleared. */ static void traverseweakvalue (global_State *g, Table *h) { Node *n, *limit = gnodelast(h); /* if there is array part, assume it may have white values (it is not worth traversing it now just to check) */ int hasclears = (h->alimit > 0); for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */ if (isempty(gval(n))) /* entry is empty? */ clearkey(n); /* clear its key */ else { lua_assert(!keyisnil(n)); markkey(g, n); if (!hasclears && iscleared(g, gcvalueN(gval(n)))) /* a white value? */ hasclears = 1; /* table will have to be cleared */ } } if (g->gcstate == GCSatomic && hasclears) linkgclist(h, g->weak); /* has to be cleared later */ else linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */ } /* ** Traverse an ephemeron table and link it to proper list. Returns true ** iff any object was marked during this traversal (which implies that ** convergence has to continue). During propagation phase, keep table ** in 'grayagain' list, to be visited again in the atomic phase. In ** the atomic phase, if table has any white->white entry, it has to ** be revisited during ephemeron convergence (as that key may turn ** black). Otherwise, if it has any white key, table has to be cleared ** (in the atomic phase). In generational mode, some tables ** must be kept in some gray list for post-processing; this is done ** by 'genlink'. */ static int traverseephemeron (global_State *g, Table *h, int inv) { int marked = 0; /* true if an object is marked in this traversal */ int hasclears = 0; /* true if table has white keys */ int hasww = 0; /* true if table has entry "white-key -> white-value" */ unsigned int i; unsigned int asize = luaH_realasize(h); unsigned int nsize = sizenode(h); /* traverse array part */ for (i = 0; i < asize; i++) { if (valiswhite(&h->array[i])) { marked = 1; reallymarkobject(g, gcvalue(&h->array[i])); } } /* traverse hash part; if 'inv', traverse descending (see 'convergeephemerons') */ for (i = 0; i < nsize; i++) { Node *n = inv ? gnode(h, nsize - 1 - i) : gnode(h, i); if (isempty(gval(n))) /* entry is empty? */ clearkey(n); /* clear its key */ else if (iscleared(g, gckeyN(n))) { /* key is not marked (yet)? */ hasclears = 1; /* table must be cleared */ if (valiswhite(gval(n))) /* value not marked yet? */ hasww = 1; /* white-white entry */ } else if (valiswhite(gval(n))) { /* value not marked yet? */ marked = 1; reallymarkobject(g, gcvalue(gval(n))); /* mark it now */ } } /* link table into proper list */ if (g->gcstate == GCSpropagate) linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */ else if (hasww) /* table has white->white entries? */ linkgclist(h, g->ephemeron); /* have to propagate again */ else if (hasclears) /* table has white keys? */ linkgclist(h, g->allweak); /* may have to clean white keys */ else genlink(g, obj2gco(h)); /* check whether collector still needs to see it */ return marked; } static void traversestrongtable (global_State *g, Table *h) { Node *n, *limit = gnodelast(h); unsigned int i; unsigned int asize = luaH_realasize(h); for (i = 0; i < asize; i++) /* traverse array part */ markvalue(g, &h->array[i]); for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */ if (isempty(gval(n))) /* entry is empty? */ clearkey(n); /* clear its key */ else { lua_assert(!keyisnil(n)); markkey(g, n); markvalue(g, gval(n)); } } genlink(g, obj2gco(h)); } static lu_mem traversetable (global_State *g, Table *h) { const char *weakkey, *weakvalue; const TValue *mode = gfasttm(g, h->metatable, TM_MODE); markobjectN(g, h->metatable); if (mode && ttisstring(mode) && /* is there a weak mode? */ (cast_void(weakkey = strchr(svalue(mode), 'k')), cast_void(weakvalue = strchr(svalue(mode), 'v')), (weakkey || weakvalue))) { /* is really weak? */ if (!weakkey) /* strong keys? */ traverseweakvalue(g, h); else if (!weakvalue) /* strong values? */ traverseephemeron(g, h, 0); else /* all weak */ linkgclist(h, g->allweak); /* nothing to traverse now */ } else /* not weak */ traversestrongtable(g, h); return 1 + h->alimit + 2 * allocsizenode(h); } static int traverseudata (global_State *g, Udata *u) { int i; markobjectN(g, u->metatable); /* mark its metatable */ for (i = 0; i < u->nuvalue; i++) markvalue(g, &u->uv[i].uv); genlink(g, obj2gco(u)); return 1 + u->nuvalue; } /* ** Traverse a prototype. (While a prototype is being build, its ** arrays can be larger than needed; the extra slots are filled with ** NULL, so the use of 'markobjectN') */ static int traverseproto (global_State *g, Proto *f) { int i; markobjectN(g, f->source); for (i = 0; i < f->sizek; i++) /* mark literals */ markvalue(g, &f->k[i]); for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */ markobjectN(g, f->upvalues[i].name); for (i = 0; i < f->sizep; i++) /* mark nested protos */ markobjectN(g, f->p[i]); for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */ markobjectN(g, f->locvars[i].varname); return 1 + f->sizek + f->sizeupvalues + f->sizep + f->sizelocvars; } static int traverseCclosure (global_State *g, CClosure *cl) { int i; for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */ markvalue(g, &cl->upvalue[i]); return 1 + cl->nupvalues; } /* ** Traverse a Lua closure, marking its prototype and its upvalues. ** (Both can be NULL while closure is being created.) */ static int traverseLclosure (global_State *g, LClosure *cl) { int i; markobjectN(g, cl->p); /* mark its prototype */ for (i = 0; i < cl->nupvalues; i++) { /* visit its upvalues */ UpVal *uv = cl->upvals[i]; markobjectN(g, uv); /* mark upvalue */ } return 1 + cl->nupvalues; } /* ** Traverse a thread, marking the elements in the stack up to its top ** and cleaning the rest of the stack in the final traversal. That ** ensures that the entire stack have valid (non-dead) objects. ** Threads have no barriers. In gen. mode, old threads must be visited ** at every cycle, because they might point to young objects. In inc. ** mode, the thread can still be modified before the end of the cycle, ** and therefore it must be visited again in the atomic phase. To ensure ** these visits, threads must return to a gray list if they are not new ** (which can only happen in generational mode) or if the traverse is in ** the propagate phase (which can only happen in incremental mode). */ static int traversethread (global_State *g, lua_State *th) { UpVal *uv; StkId o = th->stack.p; if (isold(th) || g->gcstate == GCSpropagate) linkgclist(th, g->grayagain); /* insert into 'grayagain' list */ if (o == NULL) return 1; /* stack not completely built yet */ lua_assert(g->gcstate == GCSatomic || th->openupval == NULL || isintwups(th)); for (; o < th->top.p; o++) /* mark live elements in the stack */ markvalue(g, s2v(o)); for (uv = th->openupval; uv != NULL; uv = uv->u.open.next) markobject(g, uv); /* open upvalues cannot be collected */ if (g->gcstate == GCSatomic) { /* final traversal? */ for (; o < th->stack_last.p + EXTRA_STACK; o++) setnilvalue(s2v(o)); /* clear dead stack slice */ /* 'remarkupvals' may have removed thread from 'twups' list */ if (!isintwups(th) && th->openupval != NULL) { th->twups = g->twups; /* link it back to the list */ g->twups = th; } } else if (!g->gcemergency) luaD_shrinkstack(th); /* do not change stack in emergency cycle */ return 1 + stacksize(th); } /* ** traverse one gray object, turning it to black. */ static lu_mem propagatemark (global_State *g) { GCObject *o = g->gray; nw2black(o); g->gray = *getgclist(o); /* remove from 'gray' list */ switch (o->tt) { case LUA_VTABLE: return traversetable(g, gco2t(o)); case LUA_VUSERDATA: return traverseudata(g, gco2u(o)); case LUA_VLCL: return traverseLclosure(g, gco2lcl(o)); case LUA_VCCL: return traverseCclosure(g, gco2ccl(o)); case LUA_VPROTO: return traverseproto(g, gco2p(o)); case LUA_VTHREAD: return traversethread(g, gco2th(o)); default: lua_assert(0); return 0; } } static lu_mem propagateall (global_State *g) { lu_mem tot = 0; while (g->gray) tot += propagatemark(g); return tot; } /* ** Traverse all ephemeron tables propagating marks from keys to values. ** Repeat until it converges, that is, nothing new is marked. 'dir' ** inverts the direction of the traversals, trying to speed up ** convergence on chains in the same table. ** */ static void convergeephemerons (global_State *g) { int changed; int dir = 0; do { GCObject *w; GCObject *next = g->ephemeron; /* get ephemeron list */ g->ephemeron = NULL; /* tables may return to this list when traversed */ changed = 0; while ((w = next) != NULL) { /* for each ephemeron table */ Table *h = gco2t(w); next = h->gclist; /* list is rebuilt during loop */ nw2black(h); /* out of the list (for now) */ if (traverseephemeron(g, h, dir)) { /* marked some value? */ propagateall(g); /* propagate changes */ changed = 1; /* will have to revisit all ephemeron tables */ } } dir = !dir; /* invert direction next time */ } while (changed); /* repeat until no more changes */ } /* }====================================================== */ /* ** {====================================================== ** Sweep Functions ** ======================================================= */ /* ** clear entries with unmarked keys from all weaktables in list 'l' */ static void clearbykeys (global_State *g, GCObject *l) { for (; l; l = gco2t(l)->gclist) { Table *h = gco2t(l); Node *limit = gnodelast(h); Node *n; for (n = gnode(h, 0); n < limit; n++) { if (iscleared(g, gckeyN(n))) /* unmarked key? */ setempty(gval(n)); /* remove entry */ if (isempty(gval(n))) /* is entry empty? */ clearkey(n); /* clear its key */ } } } /* ** clear entries with unmarked values from all weaktables in list 'l' up ** to element 'f' */ static void clearbyvalues (global_State *g, GCObject *l, GCObject *f) { for (; l != f; l = gco2t(l)->gclist) { Table *h = gco2t(l); Node *n, *limit = gnodelast(h); unsigned int i; unsigned int asize = luaH_realasize(h); for (i = 0; i < asize; i++) { TValue *o = &h->array[i]; if (iscleared(g, gcvalueN(o))) /* value was collected? */ setempty(o); /* remove entry */ } for (n = gnode(h, 0); n < limit; n++) { if (iscleared(g, gcvalueN(gval(n)))) /* unmarked value? */ setempty(gval(n)); /* remove entry */ if (isempty(gval(n))) /* is entry empty? */ clearkey(n); /* clear its key */ } } } static void freeupval (lua_State *L, UpVal *uv) { if (upisopen(uv)) luaF_unlinkupval(uv); luaM_free(L, uv); } static void freeobj (lua_State *L, GCObject *o) { switch (o->tt) { case LUA_VPROTO: luaF_freeproto(L, gco2p(o)); break; case LUA_VUPVAL: freeupval(L, gco2upv(o)); break; case LUA_VLCL: { LClosure *cl = gco2lcl(o); luaM_freemem(L, cl, sizeLclosure(cl->nupvalues)); break; } case LUA_VCCL: { CClosure *cl = gco2ccl(o); luaM_freemem(L, cl, sizeCclosure(cl->nupvalues)); break; } case LUA_VTABLE: luaH_free(L, gco2t(o)); break; case LUA_VTHREAD: luaE_freethread(L, gco2th(o)); break; case LUA_VUSERDATA: { Udata *u = gco2u(o); luaM_freemem(L, o, sizeudata(u->nuvalue, u->len)); break; } case LUA_VSHRSTR: { TString *ts = gco2ts(o); luaS_remove(L, ts); /* remove it from hash table */ luaM_freemem(L, ts, sizelstring(ts->shrlen)); break; } case LUA_VLNGSTR: { TString *ts = gco2ts(o); luaM_freemem(L, ts, sizelstring(ts->u.lnglen)); break; } default: lua_assert(0); } } /* ** sweep at most 'countin' elements from a list of GCObjects erasing dead ** objects, where a dead object is one marked with the old (non current) ** white; change all non-dead objects back to white, preparing for next ** collection cycle. Return where to continue the traversal or NULL if ** list is finished. ('*countout' gets the number of elements traversed.) */ static GCObject **sweeplist (lua_State *L, GCObject **p, int countin, int *countout) { global_State *g = G(L); int ow = otherwhite(g); int i; int white = luaC_white(g); /* current white */ for (i = 0; *p != NULL && i < countin; i++) { GCObject *curr = *p; int marked = curr->marked; if (isdeadm(ow, marked)) { /* is 'curr' dead? */ *p = curr->next; /* remove 'curr' from list */ freeobj(L, curr); /* erase 'curr' */ } else { /* change mark to 'white' */ curr->marked = cast_byte((marked & ~maskgcbits) | white); p = &curr->next; /* go to next element */ } } if (countout) *countout = i; /* number of elements traversed */ return (*p == NULL) ? NULL : p; } /* ** sweep a list until a live object (or end of list) */ static GCObject **sweeptolive (lua_State *L, GCObject **p) { GCObject **old = p; do { p = sweeplist(L, p, 1, NULL); } while (p == old); return p; } /* }====================================================== */ /* ** {====================================================== ** Finalization ** ======================================================= */ /* ** If possible, shrink string table. */ static void checkSizes (lua_State *L, global_State *g) { if (!g->gcemergency) { if (g->strt.nuse < g->strt.size / 4) { /* string table too big? */ l_mem olddebt = g->GCdebt; luaS_resize(L, g->strt.size / 2); g->GCestimate += g->GCdebt - olddebt; /* correct estimate */ } } } /* ** Get the next udata to be finalized from the 'tobefnz' list, and ** link it back into the 'allgc' list. */ static GCObject *udata2finalize (global_State *g) { GCObject *o = g->tobefnz; /* get first element */ lua_assert(tofinalize(o)); g->tobefnz = o->next; /* remove it from 'tobefnz' list */ o->next = g->allgc; /* return it to 'allgc' list */ g->allgc = o; resetbit(o->marked, FINALIZEDBIT); /* object is "normal" again */ if (issweepphase(g)) makewhite(g, o); /* "sweep" object */ else if (getage(o) == G_OLD1) g->firstold1 = o; /* it is the first OLD1 object in the list */ return o; } static void dothecall (lua_State *L, void *ud) { UNUSED(ud); luaD_callnoyield(L, L->top.p - 2, 0); } static void GCTM (lua_State *L) { global_State *g = G(L); const TValue *tm; TValue v; lua_assert(!g->gcemergency); setgcovalue(L, &v, udata2finalize(g)); tm = luaT_gettmbyobj(L, &v, TM_GC); if (!notm(tm)) { /* is there a finalizer? */ int status; lu_byte oldah = L->allowhook; int oldgcstp = g->gcstp; g->gcstp |= GCSTPGC; /* avoid GC steps */ L->allowhook = 0; /* stop debug hooks during GC metamethod */ setobj2s(L, L->top.p++, tm); /* push finalizer... */ setobj2s(L, L->top.p++, &v); /* ... and its argument */ L->ci->callstatus |= CIST_FIN; /* will run a finalizer */ status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top.p - 2), 0); L->ci->callstatus &= ~CIST_FIN; /* not running a finalizer anymore */ L->allowhook = oldah; /* restore hooks */ g->gcstp = oldgcstp; /* restore state */ if (l_unlikely(status != LUA_OK)) { /* error while running __gc? */ luaE_warnerror(L, "__gc"); L->top.p--; /* pops error object */ } } } /* ** Call a few finalizers */ static int runafewfinalizers (lua_State *L, int n) { global_State *g = G(L); int i; for (i = 0; i < n && g->tobefnz; i++) GCTM(L); /* call one finalizer */ return i; } /* ** call all pending finalizers */ static void callallpendingfinalizers (lua_State *L) { global_State *g = G(L); while (g->tobefnz) GCTM(L); } /* ** find last 'next' field in list 'p' list (to add elements in its end) */ static GCObject **findlast (GCObject **p) { while (*p != NULL) p = &(*p)->next; return p; } /* ** Move all unreachable objects (or 'all' objects) that need ** finalization from list 'finobj' to list 'tobefnz' (to be finalized). ** (Note that objects after 'finobjold1' cannot be white, so they ** don't need to be traversed. In incremental mode, 'finobjold1' is NULL, ** so the whole list is traversed.) */ static void separatetobefnz (global_State *g, int all) { GCObject *curr; GCObject **p = &g->finobj; GCObject **lastnext = findlast(&g->tobefnz); while ((curr = *p) != g->finobjold1) { /* traverse all finalizable objects */ lua_assert(tofinalize(curr)); if (!(iswhite(curr) || all)) /* not being collected? */ p = &curr->next; /* don't bother with it */ else { if (curr == g->finobjsur) /* removing 'finobjsur'? */ g->finobjsur = curr->next; /* correct it */ *p = curr->next; /* remove 'curr' from 'finobj' list */ curr->next = *lastnext; /* link at the end of 'tobefnz' list */ *lastnext = curr; lastnext = &curr->next; } } } /* ** If pointer 'p' points to 'o', move it to the next element. */ static void checkpointer (GCObject **p, GCObject *o) { if (o == *p) *p = o->next; } /* ** Correct pointers to objects inside 'allgc' list when ** object 'o' is being removed from the list. */ static void correctpointers (global_State *g, GCObject *o) { checkpointer(&g->survival, o); checkpointer(&g->old1, o); checkpointer(&g->reallyold, o); checkpointer(&g->firstold1, o); } /* ** if object 'o' has a finalizer, remove it from 'allgc' list (must ** search the list to find it) and link it in 'finobj' list. */ void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) { global_State *g = G(L); if (tofinalize(o) || /* obj. is already marked... */ gfasttm(g, mt, TM_GC) == NULL || /* or has no finalizer... */ (g->gcstp & GCSTPCLS)) /* or closing state? */ return; /* nothing to be done */ else { /* move 'o' to 'finobj' list */ GCObject **p; if (issweepphase(g)) { makewhite(g, o); /* "sweep" object 'o' */ if (g->sweepgc == &o->next) /* should not remove 'sweepgc' object */ g->sweepgc = sweeptolive(L, g->sweepgc); /* change 'sweepgc' */ } else correctpointers(g, o); /* search for pointer pointing to 'o' */ for (p = &g->allgc; *p != o; p = &(*p)->next) { /* empty */ } *p = o->next; /* remove 'o' from 'allgc' list */ o->next = g->finobj; /* link it in 'finobj' list */ g->finobj = o; l_setbit(o->marked, FINALIZEDBIT); /* mark it as such */ } } /* }====================================================== */ /* ** {====================================================== ** Generational Collector ** ======================================================= */ /* ** Set the "time" to wait before starting a new GC cycle; cycle will ** start when memory use hits the threshold of ('estimate' * pause / ** PAUSEADJ). (Division by 'estimate' should be OK: it cannot be zero, ** because Lua cannot even start with less than PAUSEADJ bytes). */ static void setpause (global_State *g) { l_mem threshold, debt; int pause = getgcparam(g->gcpause); l_mem estimate = g->GCestimate / PAUSEADJ; /* adjust 'estimate' */ lua_assert(estimate > 0); threshold = (pause < MAX_LMEM / estimate) /* overflow? */ ? estimate * pause /* no overflow */ : MAX_LMEM; /* overflow; truncate to maximum */ debt = gettotalbytes(g) - threshold; if (debt > 0) debt = 0; luaE_setdebt(g, debt); } /* ** Sweep a list of objects to enter generational mode. Deletes dead ** objects and turns the non dead to old. All non-dead threads---which ** are now old---must be in a gray list. Everything else is not in a ** gray list. Open upvalues are also kept gray. */ static void sweep2old (lua_State *L, GCObject **p) { GCObject *curr; global_State *g = G(L); while ((curr = *p) != NULL) { if (iswhite(curr)) { /* is 'curr' dead? */ lua_assert(isdead(g, curr)); *p = curr->next; /* remove 'curr' from list */ freeobj(L, curr); /* erase 'curr' */ } else { /* all surviving objects become old */ setage(curr, G_OLD); if (curr->tt == LUA_VTHREAD) { /* threads must be watched */ lua_State *th = gco2th(curr); linkgclist(th, g->grayagain); /* insert into 'grayagain' list */ } else if (curr->tt == LUA_VUPVAL && upisopen(gco2upv(curr))) set2gray(curr); /* open upvalues are always gray */ else /* everything else is black */ nw2black(curr); p = &curr->next; /* go to next element */ } } } /* ** Sweep for generational mode. Delete dead objects. (Because the ** collection is not incremental, there are no "new white" objects ** during the sweep. So, any white object must be dead.) For ** non-dead objects, advance their ages and clear the color of ** new objects. (Old objects keep their colors.) ** The ages of G_TOUCHED1 and G_TOUCHED2 objects cannot be advanced ** here, because these old-generation objects are usually not swept ** here. They will all be advanced in 'correctgraylist'. That function ** will also remove objects turned white here from any gray list. */ static GCObject **sweepgen (lua_State *L, global_State *g, GCObject **p, GCObject *limit, GCObject **pfirstold1) { static const lu_byte nextage[] = { G_SURVIVAL, /* from G_NEW */ G_OLD1, /* from G_SURVIVAL */ G_OLD1, /* from G_OLD0 */ G_OLD, /* from G_OLD1 */ G_OLD, /* from G_OLD (do not change) */ G_TOUCHED1, /* from G_TOUCHED1 (do not change) */ G_TOUCHED2 /* from G_TOUCHED2 (do not change) */ }; int white = luaC_white(g); GCObject *curr; while ((curr = *p) != limit) { if (iswhite(curr)) { /* is 'curr' dead? */ lua_assert(!isold(curr) && isdead(g, curr)); *p = curr->next; /* remove 'curr' from list */ freeobj(L, curr); /* erase 'curr' */ } else { /* correct mark and age */ if (getage(curr) == G_NEW) { /* new objects go back to white */ int marked = curr->marked & ~maskgcbits; /* erase GC bits */ curr->marked = cast_byte(marked | G_SURVIVAL | white); } else { /* all other objects will be old, and so keep their color */ setage(curr, nextage[getage(curr)]); if (getage(curr) == G_OLD1 && *pfirstold1 == NULL) *pfirstold1 = curr; /* first OLD1 object in the list */ } p = &curr->next; /* go to next element */ } } return p; } /* ** Traverse a list making all its elements white and clearing their ** age. In incremental mode, all objects are 'new' all the time, ** except for fixed strings (which are always old). */ static void whitelist (global_State *g, GCObject *p) { int white = luaC_white(g); for (; p != NULL; p = p->next) p->marked = cast_byte((p->marked & ~maskgcbits) | white); } /* ** Correct a list of gray objects. Return pointer to where rest of the ** list should be linked. ** Because this correction is done after sweeping, young objects might ** be turned white and still be in the list. They are only removed. ** 'TOUCHED1' objects are advanced to 'TOUCHED2' and remain on the list; ** Non-white threads also remain on the list; 'TOUCHED2' objects become ** regular old; they and anything else are removed from the list. */ static GCObject **correctgraylist (GCObject **p) { GCObject *curr; while ((curr = *p) != NULL) { GCObject **next = getgclist(curr); if (iswhite(curr)) goto remove; /* remove all white objects */ else if (getage(curr) == G_TOUCHED1) { /* touched in this cycle? */ lua_assert(isgray(curr)); nw2black(curr); /* make it black, for next barrier */ changeage(curr, G_TOUCHED1, G_TOUCHED2); goto remain; /* keep it in the list and go to next element */ } else if (curr->tt == LUA_VTHREAD) { lua_assert(isgray(curr)); goto remain; /* keep non-white threads on the list */ } else { /* everything else is removed */ lua_assert(isold(curr)); /* young objects should be white here */ if (getage(curr) == G_TOUCHED2) /* advance from TOUCHED2... */ changeage(curr, G_TOUCHED2, G_OLD); /* ... to OLD */ nw2black(curr); /* make object black (to be removed) */ goto remove; } remove: *p = *next; continue; remain: p = next; continue; } return p; } /* ** Correct all gray lists, coalescing them into 'grayagain'. */ static void correctgraylists (global_State *g) { GCObject **list = correctgraylist(&g->grayagain); *list = g->weak; g->weak = NULL; list = correctgraylist(list); *list = g->allweak; g->allweak = NULL; list = correctgraylist(list); *list = g->ephemeron; g->ephemeron = NULL; correctgraylist(list); } /* ** Mark black 'OLD1' objects when starting a new young collection. ** Gray objects are already in some gray list, and so will be visited ** in the atomic step. */ static void markold (global_State *g, GCObject *from, GCObject *to) { GCObject *p; for (p = from; p != to; p = p->next) { if (getage(p) == G_OLD1) { lua_assert(!iswhite(p)); changeage(p, G_OLD1, G_OLD); /* now they are old */ if (isblack(p)) reallymarkobject(g, p); } } } /* ** Finish a young-generation collection. */ static void finishgencycle (lua_State *L, global_State *g) { correctgraylists(g); checkSizes(L, g); g->gcstate = GCSpropagate; /* skip restart */ if (!g->gcemergency) callallpendingfinalizers(L); } /* ** Does a young collection. First, mark 'OLD1' objects. Then does the ** atomic step. Then, sweep all lists and advance pointers. Finally, ** finish the collection. */ static void youngcollection (lua_State *L, global_State *g) { GCObject **psurvival; /* to point to first non-dead survival object */ GCObject *dummy; /* dummy out parameter to 'sweepgen' */ lua_assert(g->gcstate == GCSpropagate); if (g->firstold1) { /* are there regular OLD1 objects? */ markold(g, g->firstold1, g->reallyold); /* mark them */ g->firstold1 = NULL; /* no more OLD1 objects (for now) */ } markold(g, g->finobj, g->finobjrold); markold(g, g->tobefnz, NULL); atomic(L); /* sweep nursery and get a pointer to its last live element */ g->gcstate = GCSswpallgc; psurvival = sweepgen(L, g, &g->allgc, g->survival, &g->firstold1); /* sweep 'survival' */ sweepgen(L, g, psurvival, g->old1, &g->firstold1); g->reallyold = g->old1; g->old1 = *psurvival; /* 'survival' survivals are old now */ g->survival = g->allgc; /* all news are survivals */ /* repeat for 'finobj' lists */ dummy = NULL; /* no 'firstold1' optimization for 'finobj' lists */ psurvival = sweepgen(L, g, &g->finobj, g->finobjsur, &dummy); /* sweep 'survival' */ sweepgen(L, g, psurvival, g->finobjold1, &dummy); g->finobjrold = g->finobjold1; g->finobjold1 = *psurvival; /* 'survival' survivals are old now */ g->finobjsur = g->finobj; /* all news are survivals */ sweepgen(L, g, &g->tobefnz, NULL, &dummy); finishgencycle(L, g); } /* ** Clears all gray lists, sweeps objects, and prepare sublists to enter ** generational mode. The sweeps remove dead objects and turn all ** surviving objects to old. Threads go back to 'grayagain'; everything ** else is turned black (not in any gray list). */ static void atomic2gen (lua_State *L, global_State *g) { cleargraylists(g); /* sweep all elements making them old */ g->gcstate = GCSswpallgc; sweep2old(L, &g->allgc); /* everything alive now is old */ g->reallyold = g->old1 = g->survival = g->allgc; g->firstold1 = NULL; /* there are no OLD1 objects anywhere */ /* repeat for 'finobj' lists */ sweep2old(L, &g->finobj); g->finobjrold = g->finobjold1 = g->finobjsur = g->finobj; sweep2old(L, &g->tobefnz); g->gckind = KGC_GEN; g->lastatomic = 0; g->GCestimate = gettotalbytes(g); /* base for memory control */ finishgencycle(L, g); } /* ** Set debt for the next minor collection, which will happen when ** memory grows 'genminormul'%. */ static void setminordebt (global_State *g) { luaE_setdebt(g, -(cast(l_mem, (gettotalbytes(g) / 100)) * g->genminormul)); } /* ** Enter generational mode. Must go until the end of an atomic cycle ** to ensure that all objects are correctly marked and weak tables ** are cleared. Then, turn all objects into old and finishes the ** collection. */ static lu_mem entergen (lua_State *L, global_State *g) { lu_mem numobjs; luaC_runtilstate(L, bitmask(GCSpause)); /* prepare to start a new cycle */ luaC_runtilstate(L, bitmask(GCSpropagate)); /* start new cycle */ numobjs = atomic(L); /* propagates all and then do the atomic stuff */ atomic2gen(L, g); setminordebt(g); /* set debt assuming next cycle will be minor */ return numobjs; } /* ** Enter incremental mode. Turn all objects white, make all ** intermediate lists point to NULL (to avoid invalid pointers), ** and go to the pause state. */ static void enterinc (global_State *g) { whitelist(g, g->allgc); g->reallyold = g->old1 = g->survival = NULL; whitelist(g, g->finobj); whitelist(g, g->tobefnz); g->finobjrold = g->finobjold1 = g->finobjsur = NULL; g->gcstate = GCSpause; g->gckind = KGC_INC; g->lastatomic = 0; } /* ** Change collector mode to 'newmode'. */ void luaC_changemode (lua_State *L, int newmode) { global_State *g = G(L); if (newmode != g->gckind) { if (newmode == KGC_GEN) /* entering generational mode? */ entergen(L, g); else enterinc(g); /* entering incremental mode */ } g->lastatomic = 0; } /* ** Does a full collection in generational mode. */ static lu_mem fullgen (lua_State *L, global_State *g) { enterinc(g); return entergen(L, g); } /* ** Does a major collection after last collection was a "bad collection". ** ** When the program is building a big structure, it allocates lots of ** memory but generates very little garbage. In those scenarios, ** the generational mode just wastes time doing small collections, and ** major collections are frequently what we call a "bad collection", a ** collection that frees too few objects. To avoid the cost of switching ** between generational mode and the incremental mode needed for full ** (major) collections, the collector tries to stay in incremental mode ** after a bad collection, and to switch back to generational mode only ** after a "good" collection (one that traverses less than 9/8 objects ** of the previous one). ** The collector must choose whether to stay in incremental mode or to ** switch back to generational mode before sweeping. At this point, it ** does not know the real memory in use, so it cannot use memory to ** decide whether to return to generational mode. Instead, it uses the ** number of objects traversed (returned by 'atomic') as a proxy. The ** field 'g->lastatomic' keeps this count from the last collection. ** ('g->lastatomic != 0' also means that the last collection was bad.) */ static void stepgenfull (lua_State *L, global_State *g) { lu_mem newatomic; /* count of traversed objects */ lu_mem lastatomic = g->lastatomic; /* count from last collection */ if (g->gckind == KGC_GEN) /* still in generational mode? */ enterinc(g); /* enter incremental mode */ luaC_runtilstate(L, bitmask(GCSpropagate)); /* start new cycle */ newatomic = atomic(L); /* mark everybody */ if (newatomic < lastatomic + (lastatomic >> 3)) { /* good collection? */ atomic2gen(L, g); /* return to generational mode */ setminordebt(g); } else { /* another bad collection; stay in incremental mode */ g->GCestimate = gettotalbytes(g); /* first estimate */ entersweep(L); luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */ setpause(g); g->lastatomic = newatomic; } } /* ** Does a generational "step". ** Usually, this means doing a minor collection and setting the debt to ** make another collection when memory grows 'genminormul'% larger. ** ** However, there are exceptions. If memory grows 'genmajormul'% ** larger than it was at the end of the last major collection (kept ** in 'g->GCestimate'), the function does a major collection. At the ** end, it checks whether the major collection was able to free a ** decent amount of memory (at least half the growth in memory since ** previous major collection). If so, the collector keeps its state, ** and the next collection will probably be minor again. Otherwise, ** we have what we call a "bad collection". In that case, set the field ** 'g->lastatomic' to signal that fact, so that the next collection will ** go to 'stepgenfull'. ** ** 'GCdebt <= 0' means an explicit call to GC step with "size" zero; ** in that case, do a minor collection. */ static void genstep (lua_State *L, global_State *g) { if (g->lastatomic != 0) /* last collection was a bad one? */ stepgenfull(L, g); /* do a full step */ else { lu_mem majorbase = g->GCestimate; /* memory after last major collection */ lu_mem majorinc = (majorbase / 100) * getgcparam(g->genmajormul); if (g->GCdebt > 0 && gettotalbytes(g) > majorbase + majorinc) { lu_mem numobjs = fullgen(L, g); /* do a major collection */ if (gettotalbytes(g) < majorbase + (majorinc / 2)) { /* collected at least half of memory growth since last major collection; keep doing minor collections. */ lua_assert(g->lastatomic == 0); } else { /* bad collection */ g->lastatomic = numobjs; /* signal that last collection was bad */ setpause(g); /* do a long wait for next (major) collection */ } } else { /* regular case; do a minor collection */ youngcollection(L, g); setminordebt(g); g->GCestimate = majorbase; /* preserve base value */ } } lua_assert(isdecGCmodegen(g)); } /* }====================================================== */ /* ** {====================================================== ** GC control ** ======================================================= */ /* ** Enter first sweep phase. ** The call to 'sweeptolive' makes the pointer point to an object ** inside the list (instead of to the header), so that the real sweep do ** not need to skip objects created between "now" and the start of the ** real sweep. */ static void entersweep (lua_State *L) { global_State *g = G(L); g->gcstate = GCSswpallgc; lua_assert(g->sweepgc == NULL); g->sweepgc = sweeptolive(L, &g->allgc); } /* ** Delete all objects in list 'p' until (but not including) object ** 'limit'. */ static void deletelist (lua_State *L, GCObject *p, GCObject *limit) { while (p != limit) { GCObject *next = p->next; freeobj(L, p); p = next; } } /* ** Call all finalizers of the objects in the given Lua state, and ** then free all objects, except for the main thread. */ void luaC_freeallobjects (lua_State *L) { global_State *g = G(L); g->gcstp = GCSTPCLS; /* no extra finalizers after here */ luaC_changemode(L, KGC_INC); separatetobefnz(g, 1); /* separate all objects with finalizers */ lua_assert(g->finobj == NULL); callallpendingfinalizers(L); deletelist(L, g->allgc, obj2gco(g->mainthread)); lua_assert(g->finobj == NULL); /* no new finalizers */ deletelist(L, g->fixedgc, NULL); /* collect fixed objects */ lua_assert(g->strt.nuse == 0); } static lu_mem atomic (lua_State *L) { global_State *g = G(L); lu_mem work = 0; GCObject *origweak, *origall; GCObject *grayagain = g->grayagain; /* save original list */ g->grayagain = NULL; lua_assert(g->ephemeron == NULL && g->weak == NULL); lua_assert(!iswhite(g->mainthread)); g->gcstate = GCSatomic; markobject(g, L); /* mark running thread */ /* registry and global metatables may be changed by API */ markvalue(g, &g->l_registry); markmt(g); /* mark global metatables */ work += propagateall(g); /* empties 'gray' list */ /* remark occasional upvalues of (maybe) dead threads */ work += remarkupvals(g); work += propagateall(g); /* propagate changes */ g->gray = grayagain; work += propagateall(g); /* traverse 'grayagain' list */ convergeephemerons(g); /* at this point, all strongly accessible objects are marked. */ /* Clear values from weak tables, before checking finalizers */ clearbyvalues(g, g->weak, NULL); clearbyvalues(g, g->allweak, NULL); origweak = g->weak; origall = g->allweak; separatetobefnz(g, 0); /* separate objects to be finalized */ work += markbeingfnz(g); /* mark objects that will be finalized */ work += propagateall(g); /* remark, to propagate 'resurrection' */ convergeephemerons(g); /* at this point, all resurrected objects are marked. */ /* remove dead objects from weak tables */ clearbykeys(g, g->ephemeron); /* clear keys from all ephemeron tables */ clearbykeys(g, g->allweak); /* clear keys from all 'allweak' tables */ /* clear values from resurrected weak tables */ clearbyvalues(g, g->weak, origweak); clearbyvalues(g, g->allweak, origall); luaS_clearcache(g); g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */ lua_assert(g->gray == NULL); return work; /* estimate of slots marked by 'atomic' */ } static int sweepstep (lua_State *L, global_State *g, int nextstate, GCObject **nextlist) { if (g->sweepgc) { l_mem olddebt = g->GCdebt; int count; g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX, &count); g->GCestimate += g->GCdebt - olddebt; /* update estimate */ return count; } else { /* enter next state */ g->gcstate = nextstate; g->sweepgc = nextlist; return 0; /* no work done */ } } static lu_mem singlestep (lua_State *L) { global_State *g = G(L); lu_mem work; lua_assert(!g->gcstopem); /* collector is not reentrant */ g->gcstopem = 1; /* no emergency collections while collecting */ switch (g->gcstate) { case GCSpause: { restartcollection(g); g->gcstate = GCSpropagate; work = 1; break; } case GCSpropagate: { if (g->gray == NULL) { /* no more gray objects? */ g->gcstate = GCSenteratomic; /* finish propagate phase */ work = 0; } else work = propagatemark(g); /* traverse one gray object */ break; } case GCSenteratomic: { work = atomic(L); /* work is what was traversed by 'atomic' */ entersweep(L); g->GCestimate = gettotalbytes(g); /* first estimate */ break; } case GCSswpallgc: { /* sweep "regular" objects */ work = sweepstep(L, g, GCSswpfinobj, &g->finobj); break; } case GCSswpfinobj: { /* sweep objects with finalizers */ work = sweepstep(L, g, GCSswptobefnz, &g->tobefnz); break; } case GCSswptobefnz: { /* sweep objects to be finalized */ work = sweepstep(L, g, GCSswpend, NULL); break; } case GCSswpend: { /* finish sweeps */ checkSizes(L, g); g->gcstate = GCScallfin; work = 0; break; } case GCScallfin: { /* call remaining finalizers */ if (g->tobefnz && !g->gcemergency) { g->gcstopem = 0; /* ok collections during finalizers */ work = runafewfinalizers(L, GCFINMAX) * GCFINALIZECOST; } else { /* emergency mode or no more finalizers */ g->gcstate = GCSpause; /* finish collection */ work = 0; } break; } default: lua_assert(0); return 0; } g->gcstopem = 0; return work; } /* ** advances the garbage collector until it reaches a state allowed ** by 'statemask' */ void luaC_runtilstate (lua_State *L, int statesmask) { global_State *g = G(L); while (!testbit(statesmask, g->gcstate)) singlestep(L); } /* ** Performs a basic incremental step. The debt and step size are ** converted from bytes to "units of work"; then the function loops ** running single steps until adding that many units of work or ** finishing a cycle (pause state). Finally, it sets the debt that ** controls when next step will be performed. */ static void incstep (lua_State *L, global_State *g) { int stepmul = (getgcparam(g->gcstepmul) | 1); /* avoid division by 0 */ l_mem debt = (g->GCdebt / WORK2MEM) * stepmul; l_mem stepsize = (g->gcstepsize <= log2maxs(l_mem)) ? ((cast(l_mem, 1) << g->gcstepsize) / WORK2MEM) * stepmul : MAX_LMEM; /* overflow; keep maximum value */ do { /* repeat until pause or enough "credit" (negative debt) */ lu_mem work = singlestep(L); /* perform one single step */ debt -= work; } while (debt > -stepsize && g->gcstate != GCSpause); if (g->gcstate == GCSpause) setpause(g); /* pause until next cycle */ else { debt = (debt / stepmul) * WORK2MEM; /* convert 'work units' to bytes */ luaE_setdebt(g, debt); } } /* ** Performs a basic GC step if collector is running. (If collector is ** not running, set a reasonable debt to avoid it being called at ** every single check.) */ void luaC_step (lua_State *L) { global_State *g = G(L); if (!gcrunning(g)) /* not running? */ luaE_setdebt(g, -2000); else { if(isdecGCmodegen(g)) genstep(L, g); else incstep(L, g); } } /* ** Perform a full collection in incremental mode. ** Before running the collection, check 'keepinvariant'; if it is true, ** there may be some objects marked as black, so the collector has ** to sweep all objects to turn them back to white (as white has not ** changed, nothing will be collected). */ static void fullinc (lua_State *L, global_State *g) { if (keepinvariant(g)) /* black objects? */ entersweep(L); /* sweep everything to turn them back to white */ /* finish any pending sweep phase to start a new cycle */ luaC_runtilstate(L, bitmask(GCSpause)); luaC_runtilstate(L, bitmask(GCScallfin)); /* run up to finalizers */ /* estimate must be correct after a full GC cycle */ lua_assert(g->GCestimate == gettotalbytes(g)); luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */ setpause(g); } /* ** Performs a full GC cycle; if 'isemergency', set a flag to avoid ** some operations which could change the interpreter state in some ** unexpected ways (running finalizers and shrinking some structures). */ void luaC_fullgc (lua_State *L, int isemergency) { global_State *g = G(L); lua_assert(!g->gcemergency); g->gcemergency = isemergency; /* set flag */ if (g->gckind == KGC_INC) fullinc(L, g); else fullgen(L, g); g->gcemergency = 0; } /* }====================================================== */