# moveit A library for safe, in-place construction of Rust (and C++!) objects. ## How It Works `moveit` revolves around `unsafe trait`s that impose additional guarantees on `!Unpin` types, such that they can be moved in the C++ sense. There are two senses of "move" frequently used: - The Rust sense, which is a blind memcpy and analogous-ish to the C++ "std::is_trivially_moveable` type-trait. Rust moves also render the moved-from object inaccessible. - The C++ sense, where a move is really like a mutating `Clone` operation, which leave the moved-from value accessible to be destroyed at the end of the scope. C++ also has *constructors*, which are special functions that produce a new value in a particular location. In particular, C++ constructors may assume that the address of `*this` will not change; all C++ objects are effectively pinned and new objects must be constructed using copy or move constructors. The [`New`], [`CopyNew`], and [`MoveNew`] traits bring these concepts into Rust. A [`New`] is like a nilary [`FnOnce`], except that instead of returning its result, it writes it to a `Pin<&mut MaybeUninit>`, which is in the "memory may be repurposed" state described in the [`Pin` documentation] (i.e., either it is freshly allocated or the destructor was recently run). This allows a [`New`] to rely on the pointer's address remaining stable, much like `*this` in C++. Types that implement [`CopyNew`] may be *copy-constructed*: given any pointer to `T: CopyNew`, we can generate a constructor that constructs a new, identical `T` at a designated location. [`MoveNew`] types may be *move-constructed*: given an *owning* pointer (see [`DerefMove`]) to `T`, we can generate a similar constructor, except that it also destroys the `T` and the owning pointer's storage. None of this violates the existing `Pin` guarantees: moving out of a `Pin

` does not perform a move in the Rust sense, but rather in the C++ sense: it mutates through the pinned pointer in a safe manner to construct a new `P::Target`, and then destroys the pointer and its contents. In general, move-constructible types are going to want to be `!Unpin` so that they can be self-referential. Self-referential types are one of the primary motivations for move constructors. ## Constructors A constructor is any type that implements [`New`]. Constructors are like closures that have guaranteed RVO, which can be used to construct a self-referential type in-place. To use the example from the `Pin` docs: ```rust use std::marker::PhantomPinned; use std::mem::MaybeUninit; use std::pin::Pin; use std::ptr; use std::ptr::NonNull; use moveit::new; use moveit::new::New; use moveit::moveit; // This is a self-referential struct because the slice field points to the // data field. We cannot inform the compiler about that with a normal // reference, as this pattern cannot be described with the usual borrowing // rules. Instead we use a raw pointer, though one which is known not to be // null, as we know it's pointing at the string. struct Unmovable { data: String, slice: NonNull, _pin: PhantomPinned, } impl Unmovable { // Defer construction until the final location is known. fn new(data: String) -> impl New { new::of(Unmovable { data, // We only create the pointer once the data is in place // otherwise it will have already moved before we even started. slice: NonNull::dangling(), _pin: PhantomPinned, }).with(|this| unsafe { let this = this.get_unchecked_mut(); this.slice = NonNull::from(&this.data); }) // It is also possible to use other `new::` helpers, such as // `new::by` and `new::by_raw`, to configure construction behavior. } } // The constructor can't be used directly, and needs to be emplaced. moveit! { let unmoved = Unmovable::new("hello".to_string()); } // The pointer should point to the correct location, // so long as the struct hasn't moved. // Meanwhile, we are free to move the pointer around. let mut still_unmoved = unmoved; assert_eq!(still_unmoved.slice, NonNull::from(&still_unmoved.data)); // Since our type doesn't implement Unpin, this will fail to compile: // let mut new_unmoved = Unmovable::new("world".to_string()); // std::mem::swap(&mut *still_unmoved, &mut *new_unmoved); // However, we can implement `MoveNew` to allow it to be "moved" again. ``` The [`new`] module provides various helpers for making constructors. As a rule, functions which, in Rust, would normally construct and return a value should return `impl New` instead. This is analogous to have `async fn`s and `.iter()` functions work. ## Emplacement The example above makes use of the [`moveit!()`] macro, one of many ways to turn a constructor into a value. `moveit` gives you two choices for running a constructor: - On the stack, using the [`MoveRef`] type (this is what [`moveit!()`] generates). - On the heap, using the extension methods from the [`Emplace`] trait. For example, we could have placed the above in a `Box` by writing `Box::emplace(Unmovable::new())`. [`Pin` documentation]: https://doc.rust-lang.org/std/pin/index.html#drop-guarantee License: Apache-2.0 This is not an officially supported Google product.