use mpstthree::binary::struct_trait::{end::End, recv::Recv, send::Send}; use mpstthree::generate; use mpstthree::role::end::RoleEnd; use std::error::Error; generate!("recursive", MeshedChannels, Constellation, Layout, Script); // Payload types struct GetCurrentState; struct DocumentLoading; struct WebFontLoaded; struct GetWebPageLoadState; struct OutstandingWebFonts; // Binary types // Constellation thread type CtoL = Send>; type CtoS = Send>; //Layout thread type LtoC = Recv>; type LtoS = Send; // Script thread type StoC = Recv>; type StoL = Recv; // Orderings type OrderingC = RoleScript>>>; type OrderingL = RoleScript>>; type OrderingS = RoleConstellation>>; // MeshedChannels type EndpointC = MeshedChannels; type EndpointL = MeshedChannels; type EndpointS = MeshedChannels; // Functions ///////////////////////// // Functions related to endpoints fn endpoint_c(s: EndpointC) -> Result<(), Box> { let s = s.send(GetCurrentState {}); let (_, s) = s.recv(); // To "process" the information let s = s.send(GetWebPageLoadState {}); let (_, s) = s.recv(); s.close() } ///////////////////////// fn endpoint_l(s: EndpointL) -> Result<(), Box> { let s = s.send(WebFontLoaded {}); let (_, s) = s.recv(); let s = s.send(OutstandingWebFonts {}); s.close() } ///////////////////////// fn endpoint_s(s: EndpointS) -> Result<(), Box> { let (_, s) = s.recv(); let s = s.send(DocumentLoading {}); let (_, s) = s.recv(); s.close() } //////////////////////////////////////// fn main() { let (thread_c, thread_l, thread_s) = fork_mpst(endpoint_c, endpoint_l, endpoint_s); thread_c.join().unwrap(); thread_l.join().unwrap(); thread_s.join().unwrap(); }