/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkAndroidFrameworkUtils_DEFINED #define SkAndroidFrameworkUtils_DEFINED #include "SkTypes.h" #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK class SkCanvas; /** * SkAndroidFrameworkUtils expose private APIs used only by Android framework. */ class SkAndroidFrameworkUtils { public: #if SK_SUPPORT_GPU /** * clipWithStencil draws the current clip into a stencil buffer with reference value and mask * set to 0x1. This function works only on a GPU canvas. * * @param canvas A GPU canvas that has a non-empty clip. * * @return true on success or false if clip is empty or not a GPU canvas. */ static bool clipWithStencil(SkCanvas* canvas); #endif //SK_SUPPORT_GPU static void SafetyNetLog(const char*); }; #endif // SK_BUILD_FOR_ANDROID_ANDROID #endif // SkAndroidFrameworkUtils_DEFINED