/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL EXPERIMENTAL // DO NOT USE -- FOR INTERNAL TESTING ONLY #ifndef sk_types_DEFINED #define sk_types_DEFINED #include #include #ifdef __cplusplus #define SK_C_PLUS_PLUS_BEGIN_GUARD extern "C" { #define SK_C_PLUS_PLUS_END_GUARD } #else #include #define SK_C_PLUS_PLUS_BEGIN_GUARD #define SK_C_PLUS_PLUS_END_GUARD #endif #if !defined(SK_API) #if defined(SKIA_DLL) #if defined(_MSC_VER) #if SKIA_IMPLEMENTATION #define SK_API __declspec(dllexport) #else #define SK_API __declspec(dllimport) #endif #else #define SK_API __attribute__((visibility("default"))) #endif #else #define SK_API #endif #endif /////////////////////////////////////////////////////////////////////////////////////// SK_C_PLUS_PLUS_BEGIN_GUARD typedef uint32_t sk_color_t; /* This macro assumes all arguments are >=0 and <=255. */ #define sk_color_set_argb(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) #define sk_color_get_a(c) (((c) >> 24) & 0xFF) #define sk_color_get_r(c) (((c) >> 16) & 0xFF) #define sk_color_get_g(c) (((c) >> 8) & 0xFF) #define sk_color_get_b(c) (((c) >> 0) & 0xFF) typedef enum { INTERSECT_SK_CLIPTYPE, DIFFERENCE_SK_CLIPTYPE, } sk_cliptype_t; typedef enum { UNKNOWN_SK_PIXELGEOMETRY, RGB_H_SK_PIXELGEOMETRY, BGR_H_SK_PIXELGEOMETRY, RGB_V_SK_PIXELGEOMETRY, BGR_V_SK_PIXELGEOMETRY, } sk_pixelgeometry_t; typedef struct { sk_pixelgeometry_t pixelGeometry; } sk_surfaceprops_t; typedef struct { float x; float y; } sk_point_t; typedef struct { int32_t left; int32_t top; int32_t right; int32_t bottom; } sk_irect_t; typedef struct { float left; float top; float right; float bottom; } sk_rect_t; /** The sk_matrix_t struct holds a 3x3 perspective matrix for transforming coordinates: (X,Y) = T[M]((x,y)) X = (M[0] * x + M[1] * y + M[2]) / (M[6] * x + M[7] * y + M[8]); Y = (M[3] * x + M[4] * y + M[5]) / (M[6] * x + M[7] * y + M[8]); Therefore, the identity matrix is sk_matrix_t identity = {{1, 0, 0, 0, 1, 0, 0, 0, 1}}; A matrix that scales by sx and sy is: sk_matrix_t scale = {{sx, 0, 0, 0, sy, 0, 0, 0, 1}}; A matrix that translates by tx and ty is: sk_matrix_t translate = {{1, 0, tx, 0, 1, ty, 0, 0, 1}}; A matrix that rotates around the origin by A radians: sk_matrix_t rotate = {{cos(A), -sin(A), 0, sin(A), cos(A), 0, 0, 0, 1}}; Two matrixes can be concatinated by: void concat_matrices(sk_matrix_t* dst, const sk_matrix_t* matrixU, const sk_matrix_t* matrixV) { const float* u = matrixU->mat; const float* v = matrixV->mat; sk_matrix_t result = {{ u[0] * v[0] + u[1] * v[3] + u[2] * v[6], u[0] * v[1] + u[1] * v[4] + u[2] * v[7], u[0] * v[2] + u[1] * v[5] + u[2] * v[8], u[3] * v[0] + u[4] * v[3] + u[5] * v[6], u[3] * v[1] + u[4] * v[4] + u[5] * v[7], u[3] * v[2] + u[4] * v[5] + u[5] * v[8], u[6] * v[0] + u[7] * v[3] + u[8] * v[6], u[6] * v[1] + u[7] * v[4] + u[8] * v[7], u[6] * v[2] + u[7] * v[5] + u[8] * v[8] }}; *dst = result; } */ typedef struct { float mat[9]; } sk_matrix_t; /** A sk_canvas_t encapsulates all of the state about drawing into a destination This includes a reference to the destination itself, and a stack of matrix/clip values. */ typedef struct sk_canvas_t sk_canvas_t; /** A sk_data_ holds an immutable data buffer. */ typedef struct sk_data_t sk_data_t; /** A sk_image_t is an abstraction for drawing a rectagle of pixels. The content of the image is always immutable, though the actual storage may change, if for example that image can be re-created via encoded data or other means. */ typedef struct sk_image_t sk_image_t; /** * Describes the color components. See ICC Profiles. */ typedef struct sk_colorspace_t sk_colorspace_t; /** * Describes an image buffer : width, height, pixel type, colorspace, etc. */ typedef struct sk_imageinfo_t sk_imageinfo_t; /** A sk_maskfilter_t is an object that perform transformations on an alpha-channel mask before drawing it; it may be installed into a sk_paint_t. Each time a primitive is drawn, it is first scan-converted into a alpha mask, which os handed to the maskfilter, which may create a new mask is to render into the destination. */ typedef struct sk_maskfilter_t sk_maskfilter_t; /** A sk_paint_t holds the style and color information about how to draw geometries, text and bitmaps. */ typedef struct sk_paint_t sk_paint_t; /** A sk_path_t encapsulates compound (multiple contour) geometric paths consisting of straight line segments, quadratic curves, and cubic curves. */ typedef struct sk_path_t sk_path_t; /** A sk_picture_t holds recorded canvas drawing commands to be played back at a later time. */ typedef struct sk_picture_t sk_picture_t; /** A sk_picture_recorder_t holds a sk_canvas_t that records commands to create a sk_picture_t. */ typedef struct sk_picture_recorder_t sk_picture_recorder_t; /** A sk_shader_t specifies the source color(s) for what is being drawn. If a paint has no shader, then the paint's color is used. If the paint has a shader, then the shader's color(s) are use instead, but they are modulated by the paint's alpha. */ typedef struct sk_shader_t sk_shader_t; /** A sk_surface_t holds the destination for drawing to a canvas. For raster drawing, the destination is an array of pixels in memory. For GPU drawing, the destination is a texture or a framebuffer. */ typedef struct sk_surface_t sk_surface_t; typedef enum { CLEAR_SK_XFERMODE_MODE, SRC_SK_XFERMODE_MODE, DST_SK_XFERMODE_MODE, SRCOVER_SK_XFERMODE_MODE, DSTOVER_SK_XFERMODE_MODE, SRCIN_SK_XFERMODE_MODE, DSTIN_SK_XFERMODE_MODE, SRCOUT_SK_XFERMODE_MODE, DSTOUT_SK_XFERMODE_MODE, SRCATOP_SK_XFERMODE_MODE, DSTATOP_SK_XFERMODE_MODE, XOR_SK_XFERMODE_MODE, PLUS_SK_XFERMODE_MODE, MODULATE_SK_XFERMODE_MODE, SCREEN_SK_XFERMODE_MODE, OVERLAY_SK_XFERMODE_MODE, DARKEN_SK_XFERMODE_MODE, LIGHTEN_SK_XFERMODE_MODE, COLORDODGE_SK_XFERMODE_MODE, COLORBURN_SK_XFERMODE_MODE, HARDLIGHT_SK_XFERMODE_MODE, SOFTLIGHT_SK_XFERMODE_MODE, DIFFERENCE_SK_XFERMODE_MODE, EXCLUSION_SK_XFERMODE_MODE, MULTIPLY_SK_XFERMODE_MODE, HUE_SK_XFERMODE_MODE, SATURATION_SK_XFERMODE_MODE, COLOR_SK_XFERMODE_MODE, LUMINOSITY_SK_XFERMODE_MODE, } sk_xfermode_mode_t; ////////////////////////////////////////////////////////////////////////////////////////// SK_C_PLUS_PLUS_END_GUARD #endif