/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrOpList_DEFINED #define GrOpList_DEFINED #include "GrProxyRef.h" #include "GrTextureProxy.h" #include "SkColorData.h" #include "SkRefCnt.h" #include "SkTDArray.h" class GrAuditTrail; class GrCaps; class GrOpFlushState; class GrOpMemoryPool; class GrRenderTargetOpList; class GrResourceAllocator; class GrResourceProvider; class GrSurfaceProxy; class GrTextureOpList; struct SkIPoint; struct SkIRect; class GrOpList : public SkRefCnt { public: GrOpList(GrResourceProvider*, sk_sp, GrSurfaceProxy*, GrAuditTrail*); ~GrOpList() override; // These four methods are invoked at flush time bool instantiate(GrResourceProvider* resourceProvider); // Instantiates any "threaded" texture proxies that are being prepared elsewhere void instantiateDeferredProxies(GrResourceProvider* resourceProvider); void prepare(GrOpFlushState* flushState); bool execute(GrOpFlushState* flushState) { return this->onExecute(flushState); } virtual bool copySurface(GrContext*, GrSurfaceProxy* dst, GrSurfaceProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint) = 0; virtual void makeClosed(const GrCaps&) { if (!this->isClosed()) { this->setFlag(kClosed_Flag); fTarget.removeRef(); } } // Called when this class will survive a flush and needs to truncate its ops and start over. // TODO: ultimately it should be invalid for an op list to survive a flush. // https://bugs.chromium.org/p/skia/issues/detail?id=7111 virtual void endFlush(); bool isClosed() const { return this->isSetFlag(kClosed_Flag); } /* * Notify this GrOpList that it relies on the contents of 'dependedOn' */ void addDependency(GrSurfaceProxy* dependedOn, const GrCaps& caps); /* * Does this opList depend on 'dependedOn'? */ bool dependsOn(const GrOpList* dependedOn) const; /* * Safely cast this GrOpList to a GrTextureOpList (if possible). */ virtual GrTextureOpList* asTextureOpList() { return nullptr; } /* * Safely case this GrOpList to a GrRenderTargetOpList (if possible). */ virtual GrRenderTargetOpList* asRenderTargetOpList() { return nullptr; } uint32_t uniqueID() const { return fUniqueID; } /* * Dump out the GrOpList dependency DAG */ SkDEBUGCODE(virtual void dump(bool printDependencies) const;) SkDEBUGCODE(virtual int numClips() const { return 0; }) // TODO: it would be nice for this to be hidden void setStencilLoadOp(GrLoadOp loadOp) { fStencilLoadOp = loadOp; } protected: bool isInstantiated() const; // In addition to just the GrSurface being allocated, has the stencil buffer been allocated (if // it is required)? bool isFullyInstantiated() const; // This is a backpointer to the GrOpMemoryPool that holds the memory for this opLists' ops. // In the DDL case, these back pointers keep the DDL's GrOpMemoryPool alive as long as its // constituent opLists survive. sk_sp fOpMemoryPool; GrSurfaceProxyRef fTarget; GrAuditTrail* fAuditTrail; GrLoadOp fColorLoadOp = GrLoadOp::kLoad; SkPMColor4f fLoadClearColor = SK_PMColor4fTRANSPARENT; GrLoadOp fStencilLoadOp = GrLoadOp::kLoad; // List of texture proxies whose contents are being prepared on a worker thread SkTArray fDeferredProxies; private: friend class GrDrawingManager; // for resetFlag, TopoSortTraits & gatherProxyIntervals void addDependency(GrOpList* dependedOn); void addDependent(GrOpList* dependent); SkDEBUGCODE(bool isDependedent(const GrOpList* dependent) const); SkDEBUGCODE(void validate() const); void closeThoseWhoDependOnMe(const GrCaps&); // Remove all Ops which reference proxies that have not been instantiated. virtual void purgeOpsWithUninstantiatedProxies() = 0; // Feed proxy usage intervals to the GrResourceAllocator class virtual void gatherProxyIntervals(GrResourceAllocator*) const = 0; static uint32_t CreateUniqueID(); enum Flags { kClosed_Flag = 0x01, //!< This GrOpList can't accept any more ops kWasOutput_Flag = 0x02, //!< Flag for topological sorting kTempMark_Flag = 0x04, //!< Flag for topological sorting }; void setFlag(uint32_t flag) { fFlags |= flag; } void resetFlag(uint32_t flag) { fFlags &= ~flag; } bool isSetFlag(uint32_t flag) const { return SkToBool(fFlags & flag); } struct TopoSortTraits { static void Output(GrOpList* opList, int /* index */) { opList->setFlag(GrOpList::kWasOutput_Flag); } static bool WasOutput(const GrOpList* opList) { return opList->isSetFlag(GrOpList::kWasOutput_Flag); } static void SetTempMark(GrOpList* opList) { opList->setFlag(GrOpList::kTempMark_Flag); } static void ResetTempMark(GrOpList* opList) { opList->resetFlag(GrOpList::kTempMark_Flag); } static bool IsTempMarked(const GrOpList* opList) { return opList->isSetFlag(GrOpList::kTempMark_Flag); } static int NumDependencies(const GrOpList* opList) { return opList->fDependencies.count(); } static GrOpList* Dependency(GrOpList* opList, int index) { return opList->fDependencies[index]; } }; virtual void onPrepare(GrOpFlushState* flushState) = 0; virtual bool onExecute(GrOpFlushState* flushState) = 0; uint32_t fUniqueID; uint32_t fFlags; // 'this' GrOpList relies on the output of the GrOpLists in 'fDependencies' SkSTArray<1, GrOpList*, true> fDependencies; // 'this' GrOpList's output is relied on by the GrOpLists in 'fDependents' SkSTArray<1, GrOpList*, true> fDependents; typedef SkRefCnt INHERITED; }; #endif