use crate::abi::call::{ArgAttribute, FnType, PassMode, Reg, RegKind}; use crate::abi::{self, HasDataLayout, LayoutOf, TyLayout, TyLayoutMethods}; use crate::spec::HasTargetSpec; #[derive(PartialEq)] pub enum Flavor { General, Fastcall } fn is_single_fp_element<'a, Ty, C>(cx: &C, layout: TyLayout<'a, Ty>) -> bool where Ty: TyLayoutMethods<'a, C> + Copy, C: LayoutOf> + HasDataLayout { match layout.abi { abi::Abi::Scalar(ref scalar) => scalar.value.is_float(), abi::Abi::Aggregate { .. } => { if layout.fields.count() == 1 && layout.fields.offset(0).bytes() == 0 { is_single_fp_element(cx, layout.field(cx, 0)) } else { false } } _ => false } } pub fn compute_abi_info<'a, Ty, C>(cx: &C, fty: &mut FnType<'a, Ty>, flavor: Flavor) where Ty: TyLayoutMethods<'a, C> + Copy, C: LayoutOf> + HasDataLayout + HasTargetSpec { if !fty.ret.is_ignore() { if fty.ret.layout.is_aggregate() { // Returning a structure. Most often, this will use // a hidden first argument. On some platforms, though, // small structs are returned as integers. // // Some links: // http://www.angelcode.com/dev/callconv/callconv.html // Clang's ABI handling is in lib/CodeGen/TargetInfo.cpp let t = cx.target_spec(); if t.options.abi_return_struct_as_int { // According to Clang, everyone but MSVC returns single-element // float aggregates directly in a floating-point register. if !t.options.is_like_msvc && is_single_fp_element(cx, fty.ret.layout) { match fty.ret.layout.size.bytes() { 4 => fty.ret.cast_to(Reg::f32()), 8 => fty.ret.cast_to(Reg::f64()), _ => fty.ret.make_indirect() } } else { match fty.ret.layout.size.bytes() { 1 => fty.ret.cast_to(Reg::i8()), 2 => fty.ret.cast_to(Reg::i16()), 4 => fty.ret.cast_to(Reg::i32()), 8 => fty.ret.cast_to(Reg::i64()), _ => fty.ret.make_indirect() } } } else { fty.ret.make_indirect(); } } else { fty.ret.extend_integer_width_to(32); } } for arg in &mut fty.args { if arg.is_ignore() { continue; } if arg.layout.is_aggregate() { arg.make_indirect_byval(); } else { arg.extend_integer_width_to(32); } } if flavor == Flavor::Fastcall { // Mark arguments as InReg like clang does it, // so our fastcall is compatible with C/C++ fastcall. // Clang reference: lib/CodeGen/TargetInfo.cpp // See X86_32ABIInfo::shouldPrimitiveUseInReg(), X86_32ABIInfo::updateFreeRegs() // IsSoftFloatABI is only set to true on ARM platforms, // which in turn can't be x86? let mut free_regs = 2; for arg in &mut fty.args { let attrs = match arg.mode { PassMode::Ignore(_) | PassMode::Indirect(_, None) => continue, PassMode::Direct(ref mut attrs) => attrs, PassMode::Pair(..) | PassMode::Indirect(_, Some(_)) | PassMode::Cast(_) => { unreachable!("x86 shouldn't be passing arguments by {:?}", arg.mode) } }; // At this point we know this must be a primitive of sorts. let unit = arg.layout.homogeneous_aggregate(cx).unit().unwrap(); assert_eq!(unit.size, arg.layout.size); if unit.kind == RegKind::Float { continue; } let size_in_regs = (arg.layout.size.bits() + 31) / 32; if size_in_regs == 0 { continue; } if size_in_regs > free_regs { break; } free_regs -= size_in_regs; if arg.layout.size.bits() <= 32 && unit.kind == RegKind::Integer { attrs.set(ArgAttribute::InReg); } if free_regs == 0 { break; } } } }