use crate::spec::{LinkArgs, LinkerFlavor, TargetOptions}; use std::default::Default; pub fn opts() -> TargetOptions { let mut pre_link_args = LinkArgs::new(); pre_link_args.insert(LinkerFlavor::Gcc, vec![ // Tell GCC to avoid linker plugins, because we are not bundling // them with Windows installer, and Rust does its own LTO anyways. "-fno-use-linker-plugin".to_string(), // Always enable DEP (NX bit) when it is available "-Wl,--nxcompat".to_string(), ]); let mut late_link_args = LinkArgs::new(); late_link_args.insert(LinkerFlavor::Gcc, vec![ //"-lwinstorecompat".to_string(), //"-lmingwex".to_string(), //"-lwinstorecompat".to_string(), "-lwinstorecompat".to_string(), "-lruntimeobject".to_string(), "-lsynchronization".to_string(), "-lvcruntime140_app".to_string(), "-lucrt".to_string(), "-lwindowsapp".to_string(), "-lmingwex".to_string(), "-lmingw32".to_string(), ]); TargetOptions { // FIXME(#13846) this should be enabled for windows function_sections: false, linker: Some("gcc".to_string()), dynamic_linking: true, executables: false, dll_prefix: String::new(), dll_suffix: ".dll".to_string(), exe_suffix: ".exe".to_string(), staticlib_prefix: "lib".to_string(), staticlib_suffix: ".a".to_string(), no_default_libraries: true, target_family: Some("windows".to_string()), is_like_windows: true, allows_weak_linkage: false, pre_link_args, pre_link_objects_exe: vec![ "rsbegin.o".to_string(), // Rust compiler runtime initialization, see rsbegin.rs ], pre_link_objects_dll: vec![ "rsbegin.o".to_string(), ], late_link_args, post_link_objects: vec![ "rsend.o".to_string(), ], custom_unwind_resume: true, abi_return_struct_as_int: true, emit_debug_gdb_scripts: false, requires_uwtable: true, limit_rdylib_exports: false, .. Default::default() } }