// Copyright (C) 2004-2021 Artifex Software, Inc. // // This file is part of MuPDF. // // MuPDF is free software: you can redistribute it and/or modify it under the // terms of the GNU Affero General Public License as published by the Free // Software Foundation, either version 3 of the License, or (at your option) // any later version. // // MuPDF is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more // details. // // You should have received a copy of the GNU Affero General Public License // along with MuPDF. If not, see // // Alternative licensing terms are available from the licensor. // For commercial licensing, see or contact // Artifex Software, Inc., 1305 Grant Avenue - Suite 200, Novato, // CA 94945, U.S.A., +1(415)492-9861, for further information. #include "mupdf/fitz.h" #include "draw-imp.h" #include "glyph-imp.h" #include "pixmap-imp.h" #include #include /* The functions in this file implement various flavours of Porter-Duff blending. We take the following as definitions: Cx = Color (from plane x) ax = Alpha (from plane x) cx = Cx.ax = Premultiplied color (from plane x) The general PorterDuff blending equation is: Blend Z = X op Y cz = Fx.cx + Fy.cy where Fx and Fy depend on op The two operations we use in this file are: '(X in Y) over Z' and 'S over Z'. The definitions of the 'over' and 'in' operations are as follows: For S over Z, Fs = 1, Fz = 1-as For X in Y, Fx = ay, Fy = 0 We have 2 choices; we can either work with premultiplied data, or non premultiplied data. Our First the premultiplied case: Let S = (X in Y) Let R = (X in Y) over Z = S over Z cs = cx.Fx + cy.Fy (where Fx = ay, Fy = 0) = cx.ay as = ax.Fx + ay.Fy = ax.ay cr = cs.Fs + cz.Fz (where Fs = 1, Fz = 1-as) = cs + cz.(1-as) = cx.ay + cz.(1-ax.ay) ar = as.Fs + az.Fz = as + az.(1-as) = ax.ay + az.(1-ax.ay) This has various nice properties, like not needing any divisions, and being symmetric in color and alpha, so this is what we use. Because we went through the pain of deriving the non premultiplied forms, we list them here too, though they are not used. Non Pre-multiplied case: Cs.as = Fx.Cx.ax + Fy.Cy.ay (where Fx = ay, Fy = 0) = Cx.ay.ax Cs = (Cx.ay.ax)/(ay.ax) = Cx Cr.ar = Fs.Cs.as + Fz.Cz.az (where Fs = 1, Fz = 1-as) = Cs.as + (1-as).Cz.az = Cx.ax.ay + Cz.az.(1-ax.ay) Cr = (Cx.ax.ay + Cz.az.(1-ax.ay))/(ax.ay + az.(1-ax.ay)) Much more complex, it seems. However, if we could restrict ourselves to the case where we were always plotting onto an opaque background (i.e. az = 1), then: Cr = Cx.(ax.ay) + Cz.(1-ax.ay) = (Cx-Cz)*(1-ax.ay) + Cz (a single MLA operation) ar = 1 Sadly, this is not true in the general case, so we abandon this effort and stick to using the premultiplied form. */ typedef unsigned char byte; /* These are used by the non-aa scan converter */ static fz_forceinline void template_solid_color_1_da(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da) { int sa = FZ_EXPAND(color[1]); TRACK_FN(); if (sa == 0) return; if (sa == 256) { do { dp[0] = color[0]; dp[1] = 255; dp += 2; } while (--w); } else { do { dp[0] = FZ_BLEND(color[0], dp[0], sa); dp[1] = FZ_BLEND(255, dp[1], sa); dp += 2; } while (--w); } } static inline int isbigendian(void) { union { int i; char c[sizeof(int)]; } u = {1}; return u.c[0] != 1; } static fz_forceinline void template_solid_color_3_da(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da) { unsigned int rgba = *(int *)color; int sa = FZ_EXPAND(color[3]); TRACK_FN(); if (sa == 0) return; if (isbigendian()) rgba |= 0x000000FF; else rgba |= 0xFF000000; if (sa == 256) { do { *(unsigned int *)dp = rgba; dp += 4; } while (--w); } else { unsigned int mask = 0xFF00FF00; unsigned int rb = rgba & (mask>>8); unsigned int ga = (rgba & mask)>>8; do { unsigned int RGBA = *(unsigned int *)dp; unsigned int RB = (RGBA<<8) & mask; unsigned int GA = RGBA & mask; RB += (rb-(RB>>8))*sa; GA += (ga-(GA>>8))*sa; RB &= mask; GA &= mask; *(unsigned int *)dp = (RB>>8) | GA; dp += 4; } while (--w); } } static fz_forceinline void template_solid_color_4_da(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da) { int sa = FZ_EXPAND(color[4]); TRACK_FN(); if (sa == 0) return; if (sa == 256) { #ifdef ARCH_UNALIGNED_OK if (w > 4) { if (isbigendian()) { const uint32_t a = *(uint32_t*)color; const uint32_t b = 0xFF000000|(a>>8); const uint32_t c = 0x00FF0000|(a>>16)|(a<<24); const uint32_t d = 0x0000FF00|(a>>24)|(a<<16); const uint32_t e = 0x000000FF|(a<<8); w -= 3; do { ((uint32_t *)(void *)dp)[0] = a; ((uint32_t *)(void *)dp)[1] = b; ((uint32_t *)(void *)dp)[2] = c; ((uint32_t *)(void *)dp)[3] = d; ((uint32_t *)(void *)dp)[4] = e; dp += 20; w -= 4; } while (w > 0); } else { const uint32_t a = *(uint32_t*)color; const uint32_t b = 0x000000FF|(a<<8); const uint32_t c = 0x0000FF00|(a<<16)|(a>>24); const uint32_t d = 0x00FF0000|(a<<24)|(a>>16); const uint32_t e = 0xFF000000|(a>>8); w -= 3; do { ((uint32_t *)(void *)dp)[0] = a; ((uint32_t *)(void *)dp)[1] = b; ((uint32_t *)(void *)dp)[2] = c; ((uint32_t *)(void *)dp)[3] = d; ((uint32_t *)(void *)dp)[4] = e; dp += 20; w -= 4; } while (w > 0); } w += 3; if (w == 0) return; } #endif do { dp[0] = color[0]; dp[1] = color[1]; dp[2] = color[2]; dp[3] = color[3]; dp[4] = 255; dp += 5; } while (--w); } else { do { dp[0] = FZ_BLEND(color[0], dp[0], sa); dp[1] = FZ_BLEND(color[1], dp[1], sa); dp[2] = FZ_BLEND(color[2], dp[2], sa); dp[3] = FZ_BLEND(color[3], dp[3], sa); dp[4] = FZ_BLEND(255, dp[5], sa); dp += 5; } while (--w); } } static fz_forceinline void template_solid_color_N_256(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da) { int k; int n1 = n - da; if (n == 3 && da == 0 && w >= 7) { union {uint32_t w[3]; byte b[12];} u; u.b[0] = u.b[3] = u.b[6] = u.b[9] = color[0]; u.b[1] = u.b[4] = u.b[7] = u.b[10] = color[1]; u.b[2] = u.b[5] = u.b[8] = u.b[11] = color[2]; switch (((intptr_t)dp) & 3) { case 3: *dp++ = color[0]; *(uint32_t *)dp = u.w[1]; dp += 4; *(uint32_t *)dp = u.w[2]; dp += 4; w -= 3; break; case 2: *dp++ = color[0]; *dp++ = color[1]; *(uint32_t *)dp = u.w[2]; dp += 4; w -= 2; break; case 1: *dp++ = color[0]; *dp++ = color[1]; *dp++ = color[2]; w -= 1; break; } w -= 4; do { *(uint32_t *)dp = u.w[0]; dp += 4; *(uint32_t *)dp = u.w[1]; dp += 4; *(uint32_t *)dp = u.w[2]; dp += 4; w -= 4; } while (w > 0); w += 4; if (w == 0) return; } do { dp[0] = color[0]; if (n1 > 1) dp[1] = color[1]; if (n1 > 2) dp[2] = color[2]; for (k = 3; k < n1; k++) dp[k] = color[k]; if (da) dp[n1] = 255; dp += n; } while (--w); } static fz_forceinline void template_solid_color_N_256_op(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { int k; int n1 = n - da; do { if (fz_overprint_component(eop, 0)) dp[0] = color[0]; if (n1 > 1) if (fz_overprint_component(eop, 1)) dp[1] = color[1]; if (n1 > 2) if (fz_overprint_component(eop, 2)) dp[2] = color[2]; for (k = 3; k < n1; k++) if (fz_overprint_component(eop, k)) dp[k] = color[k]; if (da) dp[n1] = 255; dp += n; } while (--w); } static fz_forceinline void template_solid_color_N_sa(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, int sa) { int k; int n1 = n - da; do { for (k = 0; k < n1; k++) dp[k] = FZ_BLEND(color[k], dp[k], sa); if (da) dp[k] = FZ_BLEND(255, dp[k], sa); dp += n; } while (--w); } static fz_forceinline void template_solid_color_N_sa_op(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, int sa, const fz_overprint * FZ_RESTRICT eop) { int k; int n1 = n - da; do { for (k = 0; k < n1; k++) if (fz_overprint_component(eop, k)) dp[k] = FZ_BLEND(color[k], dp[k], sa); if (da) dp[k] = FZ_BLEND(255, dp[k], sa); dp += n; } while (--w); } #if FZ_PLOTTERS_N static fz_forceinline void template_solid_color_N_general(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, int sa) { int k; int n1 = n - da; if (sa == 256) { do { dp[0] = color[0]; if (n1 > 1) dp[1] = color[1]; if (n1 > 2) dp[2] = color[2]; for (k = 3; k < n1; k++) dp[k] = color[k]; if (da) dp[n1] = 255; dp += n; } while (--w); } else { do { for (k = 0; k < n1; k++) dp[k] = FZ_BLEND(color[k], dp[k], sa); if (da) dp[k] = FZ_BLEND(255, dp[k], sa); dp += n; } while (--w); } } static fz_forceinline void template_solid_color_N_general_op(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, int sa, const fz_overprint * FZ_RESTRICT eop) { int k; int n1 = n - da; if (sa == 256) { do { if (fz_overprint_component(eop, 0)) dp[0] = color[0]; if (n1 > 1) if (fz_overprint_component(eop, 1)) dp[1] = color[1]; if (n1 > 2) if (fz_overprint_component(eop, 2)) dp[2] = color[2]; for (k = 3; k < n1; k++) if (fz_overprint_component(eop, k)) dp[k] = color[k]; if (da) dp[n1] = 255; dp += n; } while (--w); } else { do { for (k = 0; k < n1; k++) if (fz_overprint_component(eop, k)) dp[k] = FZ_BLEND(color[k], dp[k], sa); if (da) dp[k] = FZ_BLEND(255, dp[k], sa); dp += n; } while (--w); } } #endif static fz_forceinline void template_solid_color_0_da(byte * FZ_RESTRICT dp, int w, int sa) { if (sa == 256) { memset(dp, 255, w); } else { do { *dp = FZ_BLEND(255, *dp, sa); dp++; } while (--w); } } #if FZ_PLOTTERS_G static void paint_solid_color_1_alpha(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_sa(dp, 1, w, color, 0, FZ_EXPAND(color[1])); } static void paint_solid_color_1(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_256(dp, 1, w, color, 0); } static void paint_solid_color_1_da(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_1_da(dp, 2, w, color, 1); } #endif /* FZ_PLOTTERS_G */ static void paint_solid_color_0_da(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_0_da(dp, w, 256); } #if FZ_PLOTTERS_RGB static void paint_solid_color_3_alpha(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_sa(dp, 3, w, color, 0, FZ_EXPAND(color[3])); } static void paint_solid_color_3(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_256(dp, 3, w, color, 0); } static void paint_solid_color_3_da(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_3_da(dp, 4, w, color, 1); } #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK static void paint_solid_color_4_alpha(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_sa(dp, 4, w, color, 0, FZ_EXPAND(color[4])); } static void paint_solid_color_4(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_256(dp, 4, w, color, 0); } static void paint_solid_color_4_da(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_4_da(dp, 5, w, color, 1); } #endif /* FZ_PLOTTERS_CMYK */ #if FZ_PLOTTERS_N static void paint_solid_color_N_alpha(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_sa(dp, n, w, color, 0, FZ_EXPAND(color[n])); } static void paint_solid_color_N(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_256(dp, n, w, color, 0); } static void paint_solid_color_N_da(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_general(dp, n, w, color, 1, FZ_EXPAND(color[n-1])); } #endif /* FZ_PLOTTERS_N */ #ifdef FZ_ENABLE_SPOT_RENDERING static void paint_solid_color_N_alpha_op(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_sa_op(dp, n, w, color, 0, FZ_EXPAND(color[n]), eop); } static void paint_solid_color_N_op(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_256_op(dp, n, w, color, 0, eop); } static void paint_solid_color_N_da_op(byte * FZ_RESTRICT dp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_solid_color_N_general_op(dp, n, w, color, 1, FZ_EXPAND(color[n-1]), eop); } #endif /* FZ_ENABLE_SPOT_RENDERING */ fz_solid_color_painter_t * fz_get_solid_color_painter(int n, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { #if FZ_ENABLE_SPOT_RENDERING if (fz_overprint_required(eop)) { if (da) return paint_solid_color_N_da_op; else if (color[n] == 255) return paint_solid_color_N_op; else return paint_solid_color_N_alpha_op; } #endif /* FZ_ENABLE_SPOT_RENDERING */ switch (n-da) { case 0: return paint_solid_color_0_da; #if FZ_PLOTTERS_G case 1: if (da) return paint_solid_color_1_da; else if (color[1] == 255) return paint_solid_color_1; else return paint_solid_color_1_alpha; #endif /* FZ_PLOTTERS_G */ #if FZ_PLOTTERS_RGB case 3: if (da) return paint_solid_color_3_da; else if (color[3] == 255) return paint_solid_color_3; else return paint_solid_color_3_alpha; #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK case 4: if (da) return paint_solid_color_4_da; else if (color[4] == 255) return paint_solid_color_4; else return paint_solid_color_4_alpha; #endif /* FZ_PLOTTERS_CMYK */ default: #if FZ_PLOTTERS_N if (da) return paint_solid_color_N_da; else if (color[n] == 255) return paint_solid_color_N; else return paint_solid_color_N_alpha; #else return NULL; #endif /* FZ_PLOTTERS_N */ } } /* Blend a non-premultiplied color in mask over destination */ static fz_forceinline void template_span_with_color_1_da_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da) { int g = color[0]; do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma == 256) { dp[0] = g; dp[1] = 255; } else if (ma != 0) { dp[0] = FZ_BLEND(g, dp[0], ma); dp[1] = FZ_BLEND(255, dp[1], ma); } dp += 2; } while (--w); } static fz_forceinline void template_span_with_color_1_da_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da) { int sa = FZ_EXPAND(color[1]); int g = color[0]; do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma != 0) { ma = FZ_COMBINE(ma, sa); dp[0] = FZ_BLEND(g, dp[0], ma); dp[1] = FZ_BLEND(255, dp[1], ma); } dp += 2; } while (--w); } static fz_forceinline void template_span_with_color_3_da_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da) { unsigned int rgba = *((const unsigned int *)color); unsigned int mask, rb, ga; if (isbigendian()) rgba |= 0x000000FF; else rgba |= 0xFF000000; mask = 0xFF00FF00; rb = rgba & (mask>>8); ga = (rgba & mask)>>8; do { unsigned int ma = *mp++; dp += 4; ma = FZ_EXPAND(ma); if (ma == 256) { ((unsigned int *)dp)[-1] = rgba; } else if (ma != 0) { unsigned int RGBA = ((unsigned int *)dp)[-1]; unsigned int RB = (RGBA<<8) & mask; unsigned int GA = RGBA & mask; RB += (rb-(RB>>8))*ma; GA += (ga-(GA>>8))*ma; RB &= mask; GA &= mask; ((unsigned int *)dp)[-1] = (RB>>8) | GA; } } while (--w); } static fz_forceinline void template_span_with_color_3_da_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da) { unsigned int rgba = *((const unsigned int *)color); unsigned int mask, rb, ga; int sa = FZ_EXPAND(color[3]); if (isbigendian()) rgba |= 0x000000FF; else rgba |= 0xFF000000; mask = 0xFF00FF00; rb = rgba & (mask>>8); ga = (rgba & mask)>>8; do { unsigned int ma = *mp++; ma = FZ_COMBINE(FZ_EXPAND(ma), sa); dp += 4; if (ma != 0) { unsigned int RGBA = ((unsigned int*)dp)[-1]; unsigned int RB = (RGBA<<8) & mask; unsigned int GA = RGBA & mask; RB += (rb-(RB>>8))*ma; GA += (ga-(GA>>8))*ma; RB &= mask; GA &= mask; ((unsigned int *)dp)[-1] = (RB>>8) | GA; } } while (--w); } static fz_forceinline void template_span_with_color_4_da_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da) { int c = color[0]; int m = color[1]; int y = color[2]; int k = color[3]; TRACK_FN(); do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma == 256) { dp[0] = c; dp[1] = m; dp[2] = y; dp[3] = k; dp[4] = 255; } else if (ma != 0) { dp[0] = FZ_BLEND(c, dp[0], ma); dp[1] = FZ_BLEND(m, dp[1], ma); dp[2] = FZ_BLEND(y, dp[2], ma); dp[3] = FZ_BLEND(k, dp[3], ma); dp[4] = FZ_BLEND(255, dp[4], ma); } dp += 5; } while (--w); } static fz_forceinline void template_span_with_color_4_da_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da) { int sa = FZ_EXPAND(color[4]); int c = color[0]; int m = color[1]; int y = color[2]; int k = color[3]; TRACK_FN(); do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma != 0) { ma = FZ_COMBINE(ma, sa); dp[0] = FZ_BLEND(c, dp[0], ma); dp[1] = FZ_BLEND(m, dp[1], ma); dp[2] = FZ_BLEND(y, dp[2], ma); dp[3] = FZ_BLEND(k, dp[3], ma); dp[4] = FZ_BLEND(255, dp[4], ma); } dp += 5; } while (--w); } static fz_forceinline void template_span_with_color_N_general_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da) { int k; int n1 = n - da; do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma == 256) { if (n1 > 0) dp[0] = color[0]; if (n1 > 1) dp[1] = color[1]; if (n1 > 2) dp[2] = color[2]; for (k = 3; k < n1; k++) dp[k] = color[k]; if (da) dp[n1] = 255; } else if (ma != 0) { if (n1 > 0) dp[0] = FZ_BLEND(color[0], dp[0], ma); if (n1 > 1) dp[1] = FZ_BLEND(color[1], dp[1], ma); if (n1 > 2) dp[2] = FZ_BLEND(color[2], dp[2], ma); for (k = 3; k < n1; k++) dp[k] = FZ_BLEND(color[k], dp[k], ma); if (da) dp[n1] = FZ_BLEND(255, dp[n1], ma); } dp += n; } while (--w); } static fz_forceinline void template_span_with_color_N_general_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da) { int k; int n1 = n - da; int sa = FZ_EXPAND(color[n1]); do { int ma = *mp++; ma = FZ_COMBINE(FZ_EXPAND(ma), sa); if (n1 > 0) dp[0] = FZ_BLEND(color[0], dp[0], ma); if (n1 > 1) dp[1] = FZ_BLEND(color[1], dp[1], ma); if (n1 > 2) dp[2] = FZ_BLEND(color[2], dp[2], ma); for (k = 3; k < n1; k++) dp[k] = FZ_BLEND(color[k], dp[k], ma); if (da) dp[n1] = FZ_BLEND(255, dp[n1], ma); dp += n; } while (--w); } static fz_forceinline void template_span_with_color_N_general_op_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { int k; int n1 = n - da; do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma == 256) { if (n1 > 0) if (fz_overprint_component(eop, 0)) dp[0] = color[0]; if (n1 > 1) if (fz_overprint_component(eop, 1)) dp[1] = color[1]; if (n1 > 2) if (fz_overprint_component(eop, 2)) dp[2] = color[2]; for (k = 3; k < n1; k++) if (fz_overprint_component(eop, k)) dp[k] = color[k]; if (da) dp[n1] = 255; } else if (ma != 0) { for (k = 0; k < n1; k++) if (fz_overprint_component(eop, k)) dp[k] = FZ_BLEND(color[k], dp[k], ma); if (da) dp[n1] = FZ_BLEND(255, dp[k], ma); } dp += n; } while (--w); } static fz_forceinline void template_span_with_color_N_general_op_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { int k; int n1 = n - da; int sa = FZ_EXPAND(color[n1]); do { int ma = *mp++; ma = FZ_COMBINE(FZ_EXPAND(ma), sa); for (k = 0; k < n1; k++) if (fz_overprint_component(eop, k)) dp[k] = FZ_BLEND(color[k], dp[k], ma); if (da) dp[k] = FZ_BLEND(255, dp[k], ma); dp += n; } while (--w); } static void paint_span_with_color_0_da_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_solid(dp, mp, 1, w, color, 1); } static void paint_span_with_color_0_da_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_alpha(dp, mp, 1, w, color, 1); } static void paint_span_with_color_1_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_solid(dp, mp, 1, w, color, 0); } static void paint_span_with_color_1_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_alpha(dp, mp, 1, w, color, 0); } static void paint_span_with_color_1_da_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_1_da_solid(dp, mp, 2, w, color, 1); } static void paint_span_with_color_1_da_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_1_da_alpha(dp, mp, 2, w, color, 1); } #if FZ_PLOTTERS_RGB static void paint_span_with_color_3_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_solid(dp, mp, 3, w, color, 0); } static void paint_span_with_color_3_da_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_3_da_solid(dp, mp, 4, w, color, 1); } static void paint_span_with_color_3_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_alpha(dp, mp, 3, w, color, 0); } static void paint_span_with_color_3_da_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_3_da_alpha(dp, mp, 4, w, color, 1); } #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK static void paint_span_with_color_4_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_solid(dp, mp, 4, w, color, 0); } static void paint_span_with_color_4_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_alpha(dp, mp, 4, w, color, 0); } static void paint_span_with_color_4_da_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_4_da_solid(dp, mp, 5, w, color, 1); } static void paint_span_with_color_4_da_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_4_da_alpha(dp, mp, 5, w, color, 1); } #endif /* FZ_PLOTTERS_CMYK */ #if FZ_PLOTTERS_N static void paint_span_with_color_N_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_solid(dp, mp, n, w, color, 0); } static void paint_span_with_color_N_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_alpha(dp, mp, n, w, color, 0); } static void paint_span_with_color_N_da_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_solid(dp, mp, n, w, color, 1); } static void paint_span_with_color_N_da_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_alpha(dp, mp, n, w, color, 1); } #endif /* FZ_PLOTTERS_N */ #ifdef FZ_ENABLE_SPOT_RENDERING static void paint_span_with_color_N_op_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_op_solid(dp, mp, n, w, color, 0, eop); } static void paint_span_with_color_N_op_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_op_alpha(dp, mp, n, w, color, 0, eop); } static void paint_span_with_color_N_da_op_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_op_solid(dp, mp, n, w, color, 1, eop); } static void paint_span_with_color_N_da_op_alpha(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT mp, int n, int w, const byte * FZ_RESTRICT color, int da, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_color_N_general_op_alpha(dp, mp, n, w, color, 1, eop); } #endif /* FZ_ENABLE_SPOT_RENDERING */ fz_span_color_painter_t * fz_get_span_color_painter(int n, int da, const byte * FZ_RESTRICT color, const fz_overprint * FZ_RESTRICT eop) { byte alpha = color[n-da]; if (alpha == 0) return NULL; #if FZ_ENABLE_SPOT_RENDERING if (fz_overprint_required(eop)) { if (alpha == 255) return da ? paint_span_with_color_N_da_op_solid : paint_span_with_color_N_op_solid; else return da ? paint_span_with_color_N_da_op_alpha : paint_span_with_color_N_op_alpha; } #endif /* FZ_ENABLE_SPOT_RENDERING */ switch(n-da) { case 0: if (alpha == 255) return da ? paint_span_with_color_0_da_solid : NULL; else return da ? paint_span_with_color_0_da_alpha : NULL; case 1: if (alpha == 255) return da ? paint_span_with_color_1_da_solid : paint_span_with_color_1_solid; else return da ? paint_span_with_color_1_da_alpha : paint_span_with_color_1_alpha; #if FZ_PLOTTERS_RGB case 3: if (alpha == 255) return da ? paint_span_with_color_3_da_solid : paint_span_with_color_3_solid; else return da ? paint_span_with_color_3_da_alpha : paint_span_with_color_3_alpha; #endif/* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK case 4: if (alpha == 255) return da ? paint_span_with_color_4_da_solid : paint_span_with_color_4_solid; else return da ? paint_span_with_color_4_da_alpha : paint_span_with_color_4_alpha; #endif/* FZ_PLOTTERS_CMYK */ #if FZ_PLOTTERS_N default: if (alpha == 255) return da ? paint_span_with_color_N_da_solid : paint_span_with_color_N_solid; else return da ? paint_span_with_color_N_da_alpha : paint_span_with_color_N_alpha; #else default: return NULL; #endif /* FZ_PLOTTERS_N */ } } /* Blend source in mask over destination */ /* FIXME: There is potential for SWAR optimisation here */ static fz_forceinline void template_span_with_mask_1_general(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, int a, const byte * FZ_RESTRICT mp, int w) { do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma == 0 || (a && sp[1] == 0)) { dp += 1 + a; sp += 1 + a; } else if (ma == 256) { *dp++ = *sp++; if (a) *dp++ = *sp++; } else { *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; if (a) { *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; } } } while (--w); } static fz_forceinline void template_span_with_mask_3_general(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, int a, const byte * FZ_RESTRICT mp, int w) { do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma == 0 || (a && sp[3] == 0)) { dp += 3 + a; sp += 3 + a; } else if (ma == 256) { if (a) { *(int32_t *)dp = *(int32_t *)sp; sp += 4; dp += 4; } else { *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; } } else if (a) { const uint32_t mask = 0x00ff00ff; uint32_t d0 = *(uint32_t *)dp; uint32_t d1 = d0>>8; uint32_t s0 = *(uint32_t *)sp; uint32_t s1 = s0>>8; d0 &= mask; d1 &= mask; s0 &= mask; s1 &= mask; d0 = (((d0<<8) + (s0-d0)*ma)>>8) & mask; d1 = ((d1<<8) + (s1-d1)*ma) & ~mask; d0 |= d1; assert((d0>>24) >= (d0 & 0xff)); assert((d0>>24) >= ((d0>>8) & 0xff)); assert((d0>>24) >= ((d0>>16) & 0xff)); *(uint32_t *)dp = d0; sp += 4; dp += 4; } else { *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; } } while (--w); } static fz_forceinline void template_span_with_mask_4_general(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, int a, const byte * FZ_RESTRICT mp, int w) { do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma == 0 || (a && sp[4] == 0)) { dp += 4 + a; sp += 4 + a; } else if (ma == 256) { if (!a) { *(uint32_t *)dp = *(uint32_t *)sp; dp += 4; sp += 4; } else { *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; *dp++ = *sp++; } } else if (a) { *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; } else { const uint32_t mask = 0x00ff00ff; uint32_t d0 = *(uint32_t *)dp; uint32_t d1 = d0>>8; uint32_t s0 = *(uint32_t *)sp; uint32_t s1 = s0>>8; sp += 4; d0 &= mask; d1 &= mask; s0 &= mask; s1 &= mask; d0 = (((d0<<8) + (s0-d0)*ma)>>8) & mask; d1 = ((d1<<8) + (s1-d1)*ma) & ~mask; d0 |= d1; *(uint32_t *)dp = d0; dp += 4; } } while (--w); } static fz_forceinline void template_span_with_mask_N_general(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, int a, const byte * FZ_RESTRICT mp, int n, int w) { do { int ma = *mp++; ma = FZ_EXPAND(ma); if (ma == 0 || (a && sp[n] == 0)) { dp += n + a; sp += n + a; } else if (ma == 256) { int k; for (k = 0; k < n; k++) *dp++ = *sp++; if (a) *dp++ = *sp++; } else { int k; for (k = 0; k < n; k++) { *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; } if (a) { *dp = FZ_BLEND(*sp, *dp, ma); sp++; dp++; } } } while (--w); } static void paint_span_with_mask_0_a(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_N_general(dp, sp, 1, mp, 0, w); } static void paint_span_with_mask_1_a(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_1_general(dp, sp, 1, mp, w); } static void paint_span_with_mask_1(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_1_general(dp, sp, 0, mp, w); } #if FZ_PLOTTERS_RGB static void paint_span_with_mask_3_a(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_3_general(dp, sp, 1, mp, w); } static void paint_span_with_mask_3(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_3_general(dp, sp, 0, mp, w); } #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK static void paint_span_with_mask_4_a(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_4_general(dp, sp, 1, mp, w); } static void paint_span_with_mask_4(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_4_general(dp, sp, 0, mp, w); } #endif /* FZ_PLOTTERS_CMYK */ #if FZ_PLOTTERS_N static void paint_span_with_mask_N_a(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_N_general(dp, sp, 1, mp, n, w); } static void paint_span_with_mask_N(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_with_mask_N_general(dp, sp, 0, mp, n, w); } #endif /* FZ_PLOTTERS_N */ typedef void (fz_span_mask_painter_t)(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, const byte * FZ_RESTRICT mp, int w, int n, int a, const fz_overprint * FZ_RESTRICT eop); static fz_span_mask_painter_t * fz_get_span_mask_painter(int a, int n) { switch(n) { case 0: /* assert(a); */ return paint_span_with_mask_0_a; case 1: if (a) return paint_span_with_mask_1_a; else return paint_span_with_mask_1; #if FZ_PLOTTERS_RGB case 3: if (a) return paint_span_with_mask_3_a; else return paint_span_with_mask_3; #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK case 4: if (a) return paint_span_with_mask_4_a; else return paint_span_with_mask_4; #endif /* FZ_PLOTTERS_CMYK */ default: { #if FZ_PLOTTERS_N if (a) return paint_span_with_mask_N_a; else return paint_span_with_mask_N; #else return NULL; #endif /* FZ_PLOTTERS_N */ } } } /* Blend source in constant alpha over destination */ static fz_forceinline void template_span_1_with_alpha_general(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int w, int alpha) { if (sa) alpha = FZ_EXPAND(alpha); do { int masa = (sa ? FZ_COMBINE(sp[1], alpha) : alpha); int t = FZ_EXPAND(255-masa); *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); dp++; sp++; if (da) { *dp = masa + FZ_COMBINE(*dp, t); dp++; } if (sa) sp++; } while (--w); } static fz_forceinline void template_span_3_with_alpha_general(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int w, int alpha) { if (sa) alpha = FZ_EXPAND(alpha); do { int masa = (sa ? FZ_COMBINE(sp[3], alpha) : alpha); int t = FZ_EXPAND(255-masa); *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; if (da) { *dp = masa + FZ_COMBINE(*dp, t); dp++; } if (sa) sp++; } while (--w); } static fz_forceinline void template_span_4_with_alpha_general(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int w, int alpha) { if (sa) alpha = FZ_EXPAND(alpha); do { int masa = (sa ? FZ_COMBINE(sp[4], alpha) : alpha); int t = FZ_EXPAND(255-masa); *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; if (da) { *dp = masa + FZ_COMBINE(*dp, t); dp++; } if (sa) sp++; } while (--w); } #if FZ_PLOTTERS_N static fz_forceinline void template_span_N_with_alpha_general(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n1, int w, int alpha) { if (sa) alpha = FZ_EXPAND(alpha); do { int masa = (sa ? FZ_COMBINE(sp[n1], alpha) : alpha); int t = FZ_EXPAND(255-masa); int k; for (k = 0; k < n1; k++) { *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; } if (da) { *dp = masa + FZ_COMBINE(*dp, t); dp++; } if (sa) sp++; } while (--w); } static fz_forceinline void template_span_N_with_alpha_general_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n1, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { if (sa) alpha = FZ_EXPAND(alpha); do { int masa = (sa ? FZ_COMBINE(sp[n1], alpha) : alpha); int t = FZ_EXPAND(255-masa); int k; for (k = 0; k < n1; k++) { if (fz_overprint_component(eop, k)) *dp = FZ_COMBINE(*sp, alpha) + FZ_COMBINE(*dp, t); sp++; dp++; } if (da) { *dp = masa + FZ_COMBINE(*dp, t); dp++; } if (sa) sp++; } while (--w); } #endif /* Blend source over destination */ static fz_forceinline void template_span_1_general(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int w) { do { int t = (sa ? FZ_EXPAND(sp[1]): 256); if (t == 0) { dp += 1 + da; sp += 1 + sa; } else { t = 256 - t; if (t == 0) { *dp++ = *sp++; if (da) *dp++ = (sa ? *sp : 255); if (sa) sp++; } else { *dp = *sp + FZ_COMBINE(*dp, t); sp++; dp++; if (da) { *dp = *sp + FZ_COMBINE(*dp, t); dp++; } sp++; } } } while (--w); } static fz_forceinline void template_span_3_general(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int w) { do { int t = (sa ? FZ_EXPAND(sp[3]) : 256); if (t == 0) { dp += 3 + da; sp += 3 + sa; } else { t = 256 - t; if (t == 0) { if (da && sa) *(int32_t *)dp = *(const int32_t *)sp; else { dp[0] = sp[0]; dp[1] = sp[1]; dp[2] = sp[2]; if (da) dp[3] = 255; } dp += 3+da; sp += 3+sa; } else { /* sa != 0 as t != 0 */ *dp = *sp++ + FZ_COMBINE(*dp, t); dp++; *dp = *sp++ + FZ_COMBINE(*dp, t); dp++; *dp = *sp++ + FZ_COMBINE(*dp, t); dp++; if (da) { *dp = *sp + FZ_COMBINE(*dp, t); dp++; } sp++; } } } while (--w); } static fz_forceinline void template_span_4_general(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int w) { do { int t = (sa ? FZ_EXPAND(sp[4]) : 256); if (t == 0) { dp += 4+da; sp += 4+sa; } else { t = 256 - t; if (t == 0) { dp[0] = sp[0]; dp[1] = sp[1]; dp[2] = sp[2]; dp[3] = sp[3]; if (da) dp[4] = (sa ? sp[4] : 255); dp += 4+da; sp += 4 + sa; } else { /* sa != 0 as t != 0 */ *dp = *sp++ + FZ_COMBINE(*dp, t); dp++; *dp = *sp++ + FZ_COMBINE(*dp, t); dp++; *dp = *sp++ + FZ_COMBINE(*dp, t); dp++; *dp = *sp++ + FZ_COMBINE(*dp, t); dp++; if (da) { *dp = *sp + FZ_COMBINE(*dp, t); dp++; } sp++; } } } while (--w); } #if FZ_PLOTTERS_N static fz_forceinline void template_span_N_general(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n1, int w) { do { int t = (sa ? FZ_EXPAND(sp[n1]) : 256); if (t == 0) { dp += n1 + da; sp += n1 + sa; } else { t = 256 - t; if (t == 0) { int k; for (k = 0; k < n1; k++) *dp++ = *sp++; if (da) *dp++ = (sa ? *sp : 255); if (sa) sp++; } else { /* sa != 0, as t != 0 */ int k; for (k = 0; k < n1; k++) { *dp = *sp + FZ_COMBINE(*dp, t); sp++; dp++; } if (da) { *dp = *sp + FZ_COMBINE(*dp, t); dp++; } sp++; } } } while (--w); } static fz_forceinline void template_span_N_general_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n1, int w, const fz_overprint * FZ_RESTRICT eop) { do { int t = (sa ? FZ_EXPAND(sp[n1]) : 256); if (t == 0) { dp += n1 + da; sp += n1 + sa; } else { t = 256 - t; if (t == 0) { int k; for (k = 0; k < n1; k++) { if (fz_overprint_component(eop, k)) *dp = *sp; dp++; sp++; } if (da) *dp++ = (sa ? *sp : 255); if (sa) sp++; } else { int k; /* sa can never be 0 here, as t != 0. */ for (k = 0; k < n1; k++) { if (fz_overprint_component(eop, k)) *dp = *sp + FZ_COMBINE(*dp, t); sp++; dp++; } if (da) { *dp = *sp + FZ_COMBINE(*dp, t); dp++; } sp++; } } } while (--w); } #endif static void paint_span_0_da_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); do { int s = *sp++; int t = FZ_EXPAND(255 - s); *dp = s + FZ_COMBINE(*dp, t); dp ++; } while (--w); } static void paint_span_0_da_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); alpha = FZ_EXPAND(alpha); do { int masa = FZ_COMBINE(sp[0], alpha); int t = FZ_EXPAND(255-masa); *dp = masa + FZ_COMBINE(*dp, t); dp++; sp++; } while (--w); } static void paint_span_1_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_1_general(dp, 0, sp, 1, w); } static void paint_span_1_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_1_with_alpha_general(dp, 0, sp, 1, w, alpha); } static void paint_span_1_da_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_1_general(dp, 1, sp, 1, w); } static void paint_span_1_da_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_1_with_alpha_general(dp, 1, sp, 1, w, alpha); } #if FZ_PLOTTERS_G static void paint_span_1_da(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_1_general(dp, 1, sp, 0, w); } static void paint_span_1_da_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_1_with_alpha_general(dp, 1, sp, 0, w, alpha); } static void paint_span_1(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_1_general(dp, 0, sp, 0, w); } static void paint_span_1_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_1_with_alpha_general(dp, 0, sp, 0, w, alpha); } #endif /* FZ_PLOTTERS_G */ #if FZ_PLOTTERS_RGB static void paint_span_3_da_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_3_general(dp, 1, sp, 1, w); } static void paint_span_3_da_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_3_with_alpha_general(dp, 1, sp, 1, w, alpha); } static void paint_span_3_da(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_3_general(dp, 1, sp, 0, w); } static void paint_span_3_da_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_3_with_alpha_general(dp, 1, sp, 0, w, alpha); } static void paint_span_3_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_3_general(dp, 0, sp, 1, w); } static void paint_span_3_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_3_with_alpha_general(dp, 0, sp, 1, w, alpha); } static void paint_span_3(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_3_general(dp, 0, sp, 0, w); } static void paint_span_3_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_3_with_alpha_general(dp, 0, sp, 0, w, alpha); } #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK static void paint_span_4_da_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_4_general(dp, 1, sp, 1, w); } static void paint_span_4_da_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_4_with_alpha_general(dp, 1, sp, 1, w, alpha); } static void paint_span_4_da(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_4_general(dp, 1, sp, 0, w); } static void paint_span_4_da_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_4_with_alpha_general(dp, 1, sp, 0, w, alpha); } static void paint_span_4_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_4_general(dp, 0, sp, 1, w); } static void paint_span_4_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_4_with_alpha_general(dp, 0, sp, 1, w, alpha); } static void paint_span_4(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_4_general(dp, 0, sp, 0, w); } static void paint_span_4_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_4_with_alpha_general(dp, 0, sp, 0, w, alpha); } #endif /* FZ_PLOTTERS_CMYK */ #if FZ_PLOTTERS_N static void paint_span_N_da_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_general(dp, 1, sp, 1, n, w); } static void paint_span_N_da_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_with_alpha_general(dp, 1, sp, 1, n, w, alpha); } static void paint_span_N_da(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_general(dp, 1, sp, 0, n, w); } static void paint_span_N_da_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_with_alpha_general(dp, 1, sp, 0, n, w, alpha); } static void paint_span_N_sa(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_general(dp, 0, sp, 1, n, w); } static void paint_span_N_sa_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_with_alpha_general(dp, 0, sp, 1, n, w, alpha); } static void paint_span_N(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_general(dp, 0, sp, 0, n, w); } static void paint_span_N_alpha(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_with_alpha_general(dp, 0, sp, 0, n, w, alpha); } #endif /* FZ_PLOTTERS_N */ #if FZ_ENABLE_SPOT_RENDERING static void paint_span_N_general_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_general_op(dp, da, sp, sa, n, w, eop); } static void paint_span_N_general_alpha_op(byte * FZ_RESTRICT dp, int da, const byte * FZ_RESTRICT sp, int sa, int n, int w, int alpha, const fz_overprint * FZ_RESTRICT eop) { TRACK_FN(); template_span_N_with_alpha_general_op(dp, da, sp, sa, n, w, alpha, eop); } #endif /* FZ_ENABLE_SPOT_RENDERING */ fz_span_painter_t * fz_get_span_painter(int da, int sa, int n, int alpha, const fz_overprint * FZ_RESTRICT eop) { #if FZ_ENABLE_SPOT_RENDERING if (fz_overprint_required(eop)) { if (alpha == 255) return paint_span_N_general_op; else if (alpha > 0) return paint_span_N_general_alpha_op; else return NULL; } #endif /* FZ_ENABLE_SPOT_RENDERING */ switch (n) { case 0: if (alpha == 255) return paint_span_0_da_sa; else if (alpha > 0) return paint_span_0_da_sa_alpha; break; case 1: if (sa) if (da) { if (alpha == 255) return paint_span_1_da_sa; else if (alpha > 0) return paint_span_1_da_sa_alpha; } else { if (alpha == 255) return paint_span_1_sa; else if (alpha > 0) return paint_span_1_sa_alpha; } else #if FZ_PLOTTERS_G if (da) { if (alpha == 255) return paint_span_1_da; else if (alpha > 0) return paint_span_1_da_alpha; } else { if (alpha == 255) return paint_span_1; else if (alpha > 0) return paint_span_1_alpha; } #else goto fallback; #endif /* FZ_PLOTTERS_G */ break; #if FZ_PLOTTERS_RGB case 3: if (da) if (sa) { if (alpha == 255) return paint_span_3_da_sa; else if (alpha > 0) return paint_span_3_da_sa_alpha; } else { if (alpha == 255) return paint_span_3_da; else if (alpha > 0) return paint_span_3_da_alpha; } else if (sa) { if (alpha == 255) return paint_span_3_sa; else if (alpha > 0) return paint_span_3_sa_alpha; } else { if (alpha == 255) return paint_span_3; else if (alpha > 0) return paint_span_3_alpha; } break; #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK case 4: if (da) if (sa) { if (alpha == 255) return paint_span_4_da_sa; else if (alpha > 0) return paint_span_4_da_sa_alpha; } else { if (alpha == 255) return paint_span_4_da; else if (alpha > 0) return paint_span_4_da_alpha; } else if (sa) { if (alpha == 255) return paint_span_4_sa; else if (alpha > 0) return paint_span_4_sa_alpha; } else { if (alpha == 255) return paint_span_4; else if (alpha > 0) return paint_span_4_alpha; } break; #endif /* FZ_PLOTTERS_CMYK */ default: { #if !FZ_PLOTTERS_G fallback:{} #endif /* FZ_PLOTTERS_G */ #if FZ_PLOTTERS_N if (da) if (sa) { if (alpha == 255) return paint_span_N_da_sa; else if (alpha > 0) return paint_span_N_da_sa_alpha; } else { if (alpha == 255) return paint_span_N_da; else if (alpha > 0) return paint_span_N_da_alpha; } else if (sa) { if (alpha == 255) return paint_span_N_sa; else if (alpha > 0) return paint_span_N_sa_alpha; } else { if (alpha == 255) return paint_span_N; else if (alpha > 0) return paint_span_N_alpha; } #endif /* FZ_PLOTTERS_N */ break; } } return NULL; } /* * Pixmap blending functions */ void fz_paint_pixmap_with_bbox(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, int alpha, fz_irect bbox) { const unsigned char *sp; unsigned char *dp; int x, y, w, h, n, da, sa; fz_span_painter_t *fn; assert(dst->n - dst->alpha == src->n - src->alpha); if (alpha == 0) return; bbox = fz_intersect_irect(bbox, fz_pixmap_bbox_no_ctx(dst)); bbox = fz_intersect_irect(bbox, fz_pixmap_bbox_no_ctx(src)); x = bbox.x0; y = bbox.y0; w = fz_irect_width(bbox); h = fz_irect_height(bbox); if (w == 0 || h == 0) return; n = src->n; sp = src->samples + (y - src->y) * (size_t)src->stride + (x - src->x) * (size_t)src->n; sa = src->alpha; dp = dst->samples + (y - dst->y) * (size_t)dst->stride + (x - dst->x) * (size_t)dst->n; da = dst->alpha; n -= sa; fn = fz_get_span_painter(da, sa, n, alpha, 0); if (fn == NULL) return; while (h--) { (*fn)(dp, da, sp, sa, n, w, alpha, 0); sp += src->stride; dp += dst->stride; } } void fz_paint_pixmap(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, int alpha) { const unsigned char *sp; unsigned char *dp; fz_irect bbox; int x, y, w, h, n, da, sa; fz_span_painter_t *fn; if (alpha == 0) return; if (dst->n - dst->alpha != src->n - src->alpha) { // fprintf(stderr, "fz_paint_pixmap - FIXME\n"); return; } assert(dst->n - dst->alpha == src->n - src->alpha); bbox = fz_intersect_irect(fz_pixmap_bbox_no_ctx(src), fz_pixmap_bbox_no_ctx(dst)); x = bbox.x0; y = bbox.y0; w = fz_irect_width(bbox); h = fz_irect_height(bbox); if (w == 0 || h == 0) return; n = src->n; sp = src->samples + (y - src->y) * (size_t)src->stride + (x - src->x) * (size_t)src->n; sa = src->alpha; dp = dst->samples + (y - dst->y) * (size_t)dst->stride + (x - dst->x) * (size_t)dst->n; da = dst->alpha; n -= sa; fn = fz_get_span_painter(da, sa, n, alpha, 0); if (fn == NULL) return; while (h--) { (*fn)(dp, da, sp, sa, n, w, alpha, 0); sp += src->stride; dp += dst->stride; } } static fz_forceinline void paint_span_alpha_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, int n, int w) { TRACK_FN(); sp += n-1; do { int s = *sp; int t = FZ_EXPAND(255 - s); sp += n; *dp = s + FZ_COMBINE(*dp, t); dp ++; } while (--w); } static fz_forceinline void paint_span_alpha_not_solid(byte * FZ_RESTRICT dp, const byte * FZ_RESTRICT sp, int n, int w, int alpha) { TRACK_FN(); sp += n-1; alpha = FZ_EXPAND(alpha); do { int masa = FZ_COMBINE(sp[0], alpha); sp += n; *dp = FZ_BLEND(*sp, *dp, masa); dp++; } while (--w); } void fz_paint_pixmap_alpha(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, int alpha) { const unsigned char *sp; unsigned char *dp; fz_irect bbox; int x, y, w, h, n; if (alpha == 0) return; assert(dst->n == 1 && dst->alpha == 1 && src->n >= 1 && src->alpha == 1); bbox = fz_intersect_irect(fz_pixmap_bbox_no_ctx(src), fz_pixmap_bbox_no_ctx(dst)); x = bbox.x0; y = bbox.y0; w = fz_irect_width(bbox); h = fz_irect_height(bbox); if (w == 0 || h == 0) return; n = src->n; sp = src->samples + (y - src->y) * (size_t)src->stride + (x - src->x) * (size_t)src->n; dp = dst->samples + (y - dst->y) * (size_t)dst->stride + (x - dst->x) * (size_t)dst->n; if (alpha == 255) { while (h--) { paint_span_alpha_solid(dp, sp, n, w); sp += src->stride; dp += dst->stride; } } else { while (h--) { paint_span_alpha_not_solid(dp, sp, n, w, alpha); sp += src->stride; dp += dst->stride; } } } void fz_paint_pixmap_with_overprint(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, const fz_overprint * FZ_RESTRICT eop) { const unsigned char *sp; unsigned char *dp; fz_irect bbox; int x, y, w, h, n, da, sa; fz_span_painter_t *fn; if (dst->n - dst->alpha != src->n - src->alpha) { // fprintf(stderr, "fz_paint_pixmap_with_overprint - FIXME\n"); return; } assert(dst->n - dst->alpha == src->n - src->alpha); bbox = fz_intersect_irect(fz_pixmap_bbox_no_ctx(src), fz_pixmap_bbox_no_ctx(dst)); x = bbox.x0; y = bbox.y0; w = fz_irect_width(bbox); h = fz_irect_height(bbox); if (w == 0 || h == 0) return; n = src->n; sp = src->samples + (y - src->y) * (size_t)src->stride + (x - src->x) * (size_t)src->n; sa = src->alpha; dp = dst->samples + (y - dst->y) * (size_t)dst->stride + (x - dst->x) * (size_t)dst->n; da = dst->alpha; n -= sa; fn = fz_get_span_painter(da, sa, n, 255, eop); if (fn == NULL) return; while (h--) { (*fn)(dp, da, sp, sa, n, w, 255, eop); sp += src->stride; dp += dst->stride; } } void fz_paint_pixmap_with_mask(fz_pixmap * FZ_RESTRICT dst, const fz_pixmap * FZ_RESTRICT src, const fz_pixmap * FZ_RESTRICT msk) { const unsigned char *sp, *mp; unsigned char *dp; fz_irect bbox; int x, y, w, h, n, sa, da; fz_span_mask_painter_t *fn; assert(dst->n == src->n); assert(msk->n == 1); bbox = fz_pixmap_bbox_no_ctx(dst); bbox = fz_intersect_irect(bbox, fz_pixmap_bbox_no_ctx(src)); bbox = fz_intersect_irect(bbox, fz_pixmap_bbox_no_ctx(msk)); x = bbox.x0; y = bbox.y0; w = fz_irect_width(bbox); h = fz_irect_height(bbox); if (w == 0 || h == 0) return; n = src->n; sp = src->samples + (y - src->y) * (size_t)src->stride + (x - src->x) * (size_t)src->n; sa = src->alpha; mp = msk->samples + (y - msk->y) * (size_t)msk->stride + (x - msk->x) * (size_t)msk->n; dp = dst->samples + (y - dst->y) * (size_t)dst->stride + (x - dst->x) * (size_t)dst->n; da = dst->alpha; /* sa == da, or something has gone very wrong! */ assert(sa == da); n -= sa; fn = fz_get_span_mask_painter(da, n); if (fn == NULL) return; while (h--) { (*fn)(dp, sp, mp, w, n, sa, NULL); sp += src->stride; dp += dst->stride; mp += msk->stride; } } static inline void fz_paint_glyph_mask(int span, unsigned char *dp, int da, const fz_glyph *glyph, int w, int h, int skip_x, int skip_y) { while (h--) { int skip_xx, ww, len, extend; const unsigned char *runp; unsigned char *ddp = dp; int offset = ((const int *)(glyph->data))[skip_y++]; if (offset >= 0) { int eol = 0; runp = &glyph->data[offset]; extend = 0; ww = w; skip_xx = skip_x; while (skip_xx) { int v = *runp++; switch (v & 3) { case 0: /* Extend */ extend = v>>2; len = 0; break; case 1: /* Transparent */ len = (v>>2) + 1 + (extend<<6); extend = 0; if (len > skip_xx) { len -= skip_xx; goto transparent_run; } break; case 2: /* Solid */ eol = v & 4; len = (v>>3) + 1 + (extend<<5); extend = 0; if (len > skip_xx) { len -= skip_xx; goto solid_run; } break; default: /* Intermediate */ eol = v & 4; len = (v>>3) + 1 + (extend<<5); extend = 0; if (len > skip_xx) { runp += skip_xx; len -= skip_xx; goto intermediate_run; } runp += len; break; } if (eol) { ww = 0; break; } skip_xx -= len; } while (ww > 0) { int v = *runp++; switch(v & 3) { case 0: /* Extend */ extend = v>>2; break; case 1: /* Transparent */ len = (v>>2) + 1 + (extend<<6); extend = 0; transparent_run: if (len > ww) len = ww; ww -= len; ddp += len; break; case 2: /* Solid */ eol = v & 4; len = (v>>3) + 1 + (extend<<5); extend = 0; solid_run: if (len > ww) len = ww; ww -= len; do { *ddp++ = 0xFF; } while (--len); break; default: /* Intermediate */ eol = v & 4; len = (v>>3) + 1 + (extend<<5); extend = 0; intermediate_run: if (len > ww) len = ww; ww -= len; do { int v = *ddp; int a = *runp++; if (v == 0) { *ddp++ = a; } else { a = FZ_EXPAND(a); *ddp = FZ_BLEND(0xFF, v, a); ddp++; } } while (--len); break; } if (eol) break; } } dp += span; } } static inline void fz_paint_glyph_mask_alpha(int span, unsigned char *dp, int da, const fz_glyph *glyph, int w, int h, int skip_x, int skip_y, unsigned char alpha) { while (h--) { int skip_xx, ww, len, extend; const unsigned char *runp; unsigned char *ddp = dp; int offset = ((const int *)(glyph->data))[skip_y++]; if (offset >= 0) { int eol = 0; runp = &glyph->data[offset]; extend = 0; ww = w; skip_xx = skip_x; while (skip_xx) { int v = *runp++; switch (v & 3) { case 0: /* Extend */ extend = v>>2; len = 0; break; case 1: /* Transparent */ len = (v>>2) + 1 + (extend<<6); extend = 0; if (len > skip_xx) { len -= skip_xx; goto transparent_run; } break; case 2: /* Solid */ eol = v & 4; len = (v>>3) + 1 + (extend<<5); extend = 0; if (len > skip_xx) { len -= skip_xx; goto solid_run; } break; default: /* Intermediate */ eol = v & 4; len = (v>>3) + 1 + (extend<<5); extend = 0; if (len > skip_xx) { runp += skip_xx; len -= skip_xx; goto intermediate_run; } runp += len; break; } if (eol) { ww = 0; break; } skip_xx -= len; } while (ww > 0) { int v = *runp++; switch(v & 3) { case 0: /* Extend */ extend = v>>2; break; case 1: /* Transparent */ len = (v>>2) + 1 + (extend<<6); extend = 0; transparent_run: if (len > ww) len = ww; ww -= len; ddp += len; break; case 2: /* Solid */ eol = v & 4; len = (v>>3) + 1 + (extend<<5); extend = 0; solid_run: if (len > ww) len = ww; ww -= len; do { *ddp++ = alpha; } while (--len); break; default: /* Intermediate */ eol = v & 4; len = (v>>3) + 1 + (extend<<5); extend = 0; intermediate_run: if (len > ww) len = ww; ww -= len; do { int v = *ddp; int a = *runp++; if (v == 0) { *ddp++ = fz_mul255(a, alpha); } else { a = FZ_EXPAND(a); *ddp = FZ_BLEND(alpha, v, a); ddp++; } } while (--len); break; } if (eol) break; } } dp += span; } } #define N 1 #include "paint-glyph.h" #define ALPHA #define N 1 #include "paint-glyph.h" #if FZ_PLOTTERS_G #define DA #define N 1 #include "paint-glyph.h" #define DA #define ALPHA #define N 1 #include "paint-glyph.h" #endif /* FZ_PLOTTERS_G */ #if FZ_PLOTTERS_RGB #define DA #define N 3 #include "paint-glyph.h" #define DA #define ALPHA #define N 3 #include "paint-glyph.h" #define N 3 #include "paint-glyph.h" #define ALPHA #define N 3 #include "paint-glyph.h" #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK #define DA #define N 4 #include "paint-glyph.h" #define DA #define ALPHA #define N 4 #include "paint-glyph.h" #define ALPHA #define N 4 #include "paint-glyph.h" #define N 4 #include "paint-glyph.h" #endif /* FZ_PLOTTERS_CMYK */ #if FZ_PLOTTERS_N #define ALPHA #include "paint-glyph.h" #define DA #include "paint-glyph.h" #define DA #define ALPHA #include "paint-glyph.h" #include "paint-glyph.h" #endif /* FZ_PLOTTERS_N */ #if FZ_ENABLE_SPOT_RENDERING #define ALPHA #define EOP #include "paint-glyph.h" #define DA #define EOP #include "paint-glyph.h" #define DA #define ALPHA #define EOP #include "paint-glyph.h" #define EOP #include "paint-glyph.h" #endif /* FZ_ENABLE_SPOT_RENDERING */ static void fz_paint_glyph_alpha(const unsigned char * FZ_RESTRICT colorbv, int n, int span, unsigned char * FZ_RESTRICT dp, int da, const fz_glyph *glyph, int w, int h, int skip_x, int skip_y, const fz_overprint * FZ_RESTRICT eop) { #if FZ_ENABLE_SPOT_RENDERING if (fz_overprint_required(eop)) { if (da) fz_paint_glyph_alpha_N_da_op(colorbv, n, span, dp, glyph, w, h, skip_x, skip_y, eop); else fz_paint_glyph_alpha_N_op(colorbv, n, span, dp, glyph, w, h, skip_x, skip_y, eop); return; } #endif /* FZ_ENABLE_SPOT_RENDERING */ switch (n) { case 1: if (da) #if FZ_PLOTTERS_G fz_paint_glyph_alpha_1_da(colorbv, span, dp, glyph, w, h, skip_x, skip_y); #else goto fallback; #endif /* FZ_PLOTTERS_G */ else fz_paint_glyph_alpha_1(colorbv, span, dp, glyph, w, h, skip_x, skip_y); break; #if FZ_PLOTTERS_RGB case 3: if (da) fz_paint_glyph_alpha_3_da(colorbv, span, dp, glyph, w, h, skip_x, skip_y); else fz_paint_glyph_alpha_3(colorbv, span, dp, glyph, w, h, skip_x, skip_y); break; #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK case 4: if (da) fz_paint_glyph_alpha_4_da(colorbv, span, dp, glyph, w, h, skip_x, skip_y); else fz_paint_glyph_alpha_4(colorbv, span, dp, glyph, w, h, skip_x, skip_y); break; #endif /* FZ_PLOTTERS_CMYK */ default: { #if !FZ_PLOTTERS_G fallback:{} #endif /* !FZ_PLOTTERS_G */ #if FZ_PLOTTERS_N if (da) fz_paint_glyph_alpha_N_da(colorbv, n, span, dp, glyph, w, h, skip_x, skip_y); else fz_paint_glyph_alpha_N(colorbv, n, span, dp, glyph, w, h, skip_x, skip_y); #endif /* FZ_PLOTTERS_N */ break; } } } static void fz_paint_glyph_solid(const unsigned char * FZ_RESTRICT colorbv, int n, int span, unsigned char * FZ_RESTRICT dp, int da, const fz_glyph * FZ_RESTRICT glyph, int w, int h, int skip_x, int skip_y, const fz_overprint * FZ_RESTRICT eop) { #if FZ_ENABLE_SPOT_RENDERING if (fz_overprint_required(eop)) { if (da) fz_paint_glyph_solid_N_da_op(colorbv, n, span, dp, glyph, w, h, skip_x, skip_y, eop); else fz_paint_glyph_solid_N_op(colorbv, n, span, dp, glyph, w, h, skip_x, skip_y, eop); return; } #endif /* FZ_ENABLE_SPOT_RENDERING */ switch (n) { case 1: if (da) #if FZ_PLOTTERS_G fz_paint_glyph_solid_1_da(colorbv, span, dp, glyph, w, h, skip_x, skip_y); #else goto fallback; #endif /* FZ_PLOTTERS_G */ else fz_paint_glyph_solid_1(colorbv, span, dp, glyph, w, h, skip_x, skip_y); break; #if FZ_PLOTTERS_RGB case 3: if (da) fz_paint_glyph_solid_3_da(colorbv, span, dp, glyph, w, h, skip_x, skip_y); else fz_paint_glyph_solid_3(colorbv, span, dp, glyph, w, h, skip_x, skip_y); break; #endif /* FZ_PLOTTERS_RGB */ #if FZ_PLOTTERS_CMYK case 4: if (da) fz_paint_glyph_solid_4_da(colorbv, span, dp, glyph, w, h, skip_x, skip_y); else fz_paint_glyph_solid_4(colorbv, span, dp, glyph, w, h, skip_x, skip_y); break; #endif /* FZ_PLOTTERS_CMYK */ default: { #if !FZ_PLOTTERS_G fallback:{} #endif /* FZ_PLOTTERS_G */ #if FZ_PLOTTERS_N if (da) fz_paint_glyph_solid_N_da(colorbv, n, span, dp, glyph, w, h, skip_x, skip_y); else fz_paint_glyph_solid_N(colorbv, n, span, dp, glyph, w, h, skip_x, skip_y); break; #endif /* FZ_PLOTTERS_N */ } } } void fz_paint_glyph(const unsigned char * FZ_RESTRICT colorbv, fz_pixmap * FZ_RESTRICT dst, unsigned char * FZ_RESTRICT dp, const fz_glyph * FZ_RESTRICT glyph, int w, int h, int skip_x, int skip_y, const fz_overprint * FZ_RESTRICT eop) { int n = dst->n - dst->alpha; if (dst->colorspace) { assert(n > 0); if (colorbv[n] == 255) fz_paint_glyph_solid(colorbv, n, dst->stride, dp, dst->alpha, glyph, w, h, skip_x, skip_y, eop); else if (colorbv[n] != 0) fz_paint_glyph_alpha(colorbv, n, dst->stride, dp, dst->alpha, glyph, w, h, skip_x, skip_y, eop); } else { assert(dst->alpha && dst->n == 1 && dst->colorspace == NULL && !fz_overprint_required(eop)); if (colorbv == NULL || colorbv[0] == 255) fz_paint_glyph_mask(dst->stride, dp, dst->alpha, glyph, w, h, skip_x, skip_y); else fz_paint_glyph_mask_alpha(dst->stride, dp, dst->alpha, glyph, w, h, skip_x, skip_y, colorbv[0]); } }