/* * The authors of this software are Rob Pike and Ken Thompson. * Copyright (c) 2002 by Lucent Technologies. * Permission to use, copy, modify, and distribute this software for any * purpose without fee is hereby granted, provided that this entire notice * is included in all copies of any software which is or includes a copy * or modification of this software and in all copies of the supporting * documentation for such software. * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE * ANY REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. */ #include #include #include "utf.h" #include "utfdata.h" #define nelem(a) (int)(sizeof (a) / sizeof (a)[0]) typedef unsigned char uchar; enum { Bit1 = 7, Bitx = 6, Bit2 = 5, Bit3 = 4, Bit4 = 3, Bit5 = 2, T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */ Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */ T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */ T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */ T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */ T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */ Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0000 0000 0111 1111 */ Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0000 0000 0111 1111 1111 */ Rune3 = (1<<(Bit3+2*Bitx))-1, /* 0000 0000 1111 1111 1111 1111 */ Rune4 = (1<<(Bit4+3*Bitx))-1, /* 0001 1111 1111 1111 1111 1111 */ Maskx = (1< T1 */ c = *(uchar*)str; if(c < Tx) { *rune = c; return 1; } /* * two character sequence * 0080-07FF => T2 Tx */ c1 = *(uchar*)(str+1) ^ Tx; if(c1 & Testx) goto bad; if(c < T3) { if(c < T2) goto bad; l = ((c << Bitx) | c1) & Rune2; if(l <= Rune1) goto bad; *rune = l; return 2; } /* * three character sequence * 0800-FFFF => T3 Tx Tx */ c2 = *(uchar*)(str+2) ^ Tx; if(c2 & Testx) goto bad; if(c < T4) { l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3; if(l <= Rune2) goto bad; *rune = l; return 3; } /* * four character sequence * 10000-10FFFF => T4 Tx Tx Tx */ if(UTFmax >= 4) { c3 = *(uchar*)(str+3) ^ Tx; if(c3 & Testx) goto bad; if(c < T5) { l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4; if(l <= Rune3) goto bad; if(l > Runemax) goto bad; *rune = l; return 4; } } /* * bad decoding */ bad: *rune = Bad; return 1; } int runetochar(char *str, const Rune *rune) { int c = *rune; /* overlong null character */ if (c == 0) { str[0] = (char)0xc0; str[1] = (char)0x80; return 2; } /* * one character sequence * 00000-0007F => 00-7F */ if(c <= Rune1) { str[0] = c; return 1; } /* * two character sequence * 00080-007FF => T2 Tx */ if(c <= Rune2) { str[0] = T2 | (c >> 1*Bitx); str[1] = Tx | (c & Maskx); return 2; } /* * three character sequence * 00800-0FFFF => T3 Tx Tx */ if(c > Runemax) c = Runeerror; if(c <= Rune3) { str[0] = T3 | (c >> 2*Bitx); str[1] = Tx | ((c >> 1*Bitx) & Maskx); str[2] = Tx | (c & Maskx); return 3; } /* * four character sequence * 010000-1FFFFF => T4 Tx Tx Tx */ str[0] = T4 | (c >> 3*Bitx); str[1] = Tx | ((c >> 2*Bitx) & Maskx); str[2] = Tx | ((c >> 1*Bitx) & Maskx); str[3] = Tx | (c & Maskx); return 4; } int runelen(int c) { Rune rune; char str[10]; rune = c; return runetochar(str, &rune); } int utflen(const char *s) { int c; int n; Rune rune; n = 0; for(;;) { c = *(uchar*)s; if(c < Runeself) { if(c == 0) return n; s++; } else s += chartorune(&rune, s); n++; } } static const Rune * ucd_bsearch(Rune c, const Rune *t, int n, int ne) { const Rune *p; int m; while(n > 1) { m = n/2; p = t + m*ne; if(c >= p[0]) { t = p; n = n-m; } else n = m; } if(n && c >= t[0]) return t; return 0; } Rune tolowerrune(Rune c) { const Rune *p; p = ucd_bsearch(c, ucd_tolower2, nelem(ucd_tolower2)/3, 3); if(p && c >= p[0] && c <= p[1]) return c + p[2]; p = ucd_bsearch(c, ucd_tolower1, nelem(ucd_tolower1)/2, 2); if(p && c == p[0]) return c + p[1]; return c; } Rune toupperrune(Rune c) { const Rune *p; p = ucd_bsearch(c, ucd_toupper2, nelem(ucd_toupper2)/3, 3); if(p && c >= p[0] && c <= p[1]) return c + p[2]; p = ucd_bsearch(c, ucd_toupper1, nelem(ucd_toupper1)/2, 2); if(p && c == p[0]) return c + p[1]; return c; } int islowerrune(Rune c) { const Rune *p; p = ucd_bsearch(c, ucd_toupper2, nelem(ucd_toupper2)/3, 3); if(p && c >= p[0] && c <= p[1]) return 1; p = ucd_bsearch(c, ucd_toupper1, nelem(ucd_toupper1)/2, 2); if(p && c == p[0]) return 1; return 0; } int isupperrune(Rune c) { const Rune *p; p = ucd_bsearch(c, ucd_tolower2, nelem(ucd_tolower2)/3, 3); if(p && c >= p[0] && c <= p[1]) return 1; p = ucd_bsearch(c, ucd_tolower1, nelem(ucd_tolower1)/2, 2); if(p && c == p[0]) return 1; return 0; } int isalpharune(Rune c) { const Rune *p; p = ucd_bsearch(c, ucd_alpha2, nelem(ucd_alpha2)/2, 2); if(p && c >= p[0] && c <= p[1]) return 1; p = ucd_bsearch(c, ucd_alpha1, nelem(ucd_alpha1), 1); if(p && c == p[0]) return 1; return 0; }