# Mycraft A custom Minecraft server written in Rust from scratch driven by `async_std`. The main purpose of this project is to teach myself an example of how game server and client interact and how the server is made. The sub-goal of this project is to make it as a framework such that other people can build a ground-up bare-bone custom Minecraft server. Any suggestions and feedback is very welcome. # Progress Login to the server is possible, however it is not possible to do anything. # Acknowledgement All of the knowledge thanks to the wonderful Minecraft protocol [wiki page](https://wiki.vg/Main_Page). Got some hint from [feather-rs](https://github.com/feather-rs).