# nanogltf ![helmet](https://github.com/rust-gamedev/rust-gamedev.github.io/assets/910977/9edf5369-755b-415f-aa57-ca88f414615d) *miniquad(gl2+, metal) [viewer](https://github.com/not-fl3/nanogltf/tree/master/examples/viewer) example* `nanoserde` based gltf 2.0 loader. It can load most of the [Sample Models](https://github.com/KhronosGroup/glTF-Sample-Models) and it can load fairly complex blender exported scenes. With very little code introduced into the source tree: ``` nanogltf v0.1.0 └── nanoserde v0.1.33 └── nanoserde-derive v0.1.20 (proc-macro) ``` For a feature complete gltf loader, check [gltf-rs](https://github.com/gltf-rs/gltf).