# native-tls-gmssl [Documentation](https://docs.rs/native-tls-gmssl) An abstraction over platform-specific TLS implementations. Specifically, this crate uses SChannel on Windows (via the [`schannel`] crate), Secure Transport on macOS (via the [`security-framework`] crate), and OpenSSL (via the [`gmssl`] crate) on all other platforms. [`schannel`]: https://crates.io/crates/schannel [`security-framework`]: https://crates.io/crates/security-framework ## Installation ```toml # Cargo.toml [dependencies] native-tls-gmssl = "0.2" ``` ## Usage An example client looks like: ```rust,ignore extern crate native_tls_gmssl; use native_tls_gmssl::TlsConnector; use std::io::{Read, Write}; use std::net::TcpStream; fn main() { let connector = TlsConnector::new().unwrap(); let stream = TcpStream::connect("google.com:443").unwrap(); let mut stream = connector.connect("google.com", stream).unwrap(); stream.write_all(b"GET / HTTP/1.0\r\n\r\n").unwrap(); let mut res = vec![]; stream.read_to_end(&mut res).unwrap(); println!("{}", String::from_utf8_lossy(&res)); } ``` To accept connections as a server from remote clients: ```rust,ignore extern crate native_tls_gmssl; use native_tls_gmssl::{Identity, TlsAcceptor, TlsStream}; use std::fs::File; use std::io::{Read}; use std::net::{TcpListener, TcpStream}; use std::sync::Arc; use std::thread; fn main() { let mut file = File::open("identity.pfx").unwrap(); let mut identity = vec![]; file.read_to_end(&mut identity).unwrap(); let identity = Identity::from_pkcs12(&identity, "hunter2").unwrap(); let acceptor = TlsAcceptor::new(identity).unwrap(); let acceptor = Arc::new(acceptor); let listener = TcpListener::bind("0.0.0.0:8443").unwrap(); fn handle_client(stream: TlsStream) { // ... } for stream in listener.incoming() { match stream { Ok(stream) => { let acceptor = acceptor.clone(); thread::spawn(move || { let stream = acceptor.accept(stream).unwrap(); handle_client(stream); }); } Err(e) => { /* connection failed */ } } } } ``` # License `native-tls-gmssl` is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses. See LICENSE-APACHE, and LICENSE-MIT for details.