#include #include #include #include #if (defined(PLATFORM_WIN) || defined(M_32)) enum class BarType : uint32_t { A, B, C, }; #endif #if (defined(PLATFORM_UNIX) && defined(X11)) enum class FooType : uint32_t { A, B, C, }; #endif #if (defined(PLATFORM_UNIX) && defined(X11)) struct FooHandle { FooType ty; int32_t x; float y; }; #endif #if (defined(PLATFORM_WIN) || defined(M_32)) struct BarHandle { BarType ty; int32_t x; float y; }; #endif extern "C" { #if (defined(PLATFORM_UNIX) && defined(X11)) void root(FooHandle a); #endif #if (defined(PLATFORM_WIN) || defined(M_32)) void root(BarHandle a); #endif } // extern "C"