use na::Bounded; use na; use bounding_volume::{HasBoundingVolume, AABB}; use shape::Plane; use math::{Point, Vector}; impl
HasBoundingVolume {
// we divide by 2.0 so that we can still make some operations with it (like loosening)
// without breaking the box.
let max: P = Bounded::max_value();
let half: