use num::Float; use na::{Translate}; use na; use bounding_volume::{HasBoundingVolume, BoundingSphere}; use shape::Cone; use math::{Point, Vector}; impl
HasBoundingVolume {
#[inline]
fn bounding_volume(&self, m: &M) -> BoundingSphere {
let center = m.translate(&na::origin());
let radius = (self.radius() * self.radius() + self.half_height() * self.half_height()).sqrt();
BoundingSphere::new(center, radius)
}
}