//! Persistant proximity detection algorithms. pub use self::proximity_detector::{ProximityAlgorithm, ProximityDetector, ProximityDispatcher}; pub use self::ball_ball_proximity_detector::BallBallProximityDetector; pub use self::plane_support_map_proximity_detector::{PlaneSupportMapProximityDetector, SupportMapPlaneProximityDetector}; pub use self::support_map_support_map_proximity_detector::SupportMapSupportMapProximityDetector; pub use self::composite_shape_shape_proximity_detector::{CompositeShapeShapeProximityDetector, ShapeCompositeShapeProximityDetector}; pub use self::default_proximity_dispatcher::DefaultProximityDispatcher; #[doc(hidden)] pub mod proximity_detector; mod ball_ball_proximity_detector; mod plane_support_map_proximity_detector; mod support_map_support_map_proximity_detector; mod composite_shape_shape_proximity_detector; mod default_proximity_dispatcher;