use na::{Translate, Rotate}; use na; use geometry::Contact; use entities::support_map::SupportMap; use entities::shape::Plane; use math::{Point, Vector}; /// Contact between a plane and a support-mapped shape (Cuboid, ConvexHull, etc.) pub fn plane_against_support_map
(mplane: &M, plane: &Plane + Rotate {
let plane_normal = mplane.rotate(plane.normal());
let plane_center = mplane.translate(&na::origin());
let deepest = other.support_point(mother, &-plane_normal);
let distance = na::dot(&plane_normal, &(plane_center - deepest));
if distance > -prediction {
let c1 = deepest + plane_normal * distance;
Some(Contact::new(c1, deepest, plane_normal, distance))
}
else {
None
}
}
/// Contact between a support-mapped shape (Cuboid, ConvexHull, etc.) and a plane.
pub fn support_map_against_plane (mother: &M, other: &G,
mplane: &M, plane: &Plane + Rotate {
plane_against_support_map(mplane, plane, mother, other, prediction).map(|mut c| { c.flip(); c })
}