use na::{Translate, Rotate}; use na; use entities::support_map::SupportMap; use entities::shape::Plane; use math::{Point, Vector}; /// Distance between a plane and a support-mapped shape. pub fn plane_against_support_map
(mplane: &M, plane: &Plane + Rotate {
let plane_normal = mplane.rotate(plane.normal());
let plane_center = mplane.translate(&na::origin());
let deepest = other.support_point(mother, &-plane_normal);
let distance = na::dot(&plane_normal, &(plane_center - deepest));
if distance < na::zero() {
-distance
}
else {
na::zero()
}
}
/// Distance between a support-mapped shape and a plane.
pub fn support_map_against_plane (mother: &M, other: &G,
mplane: &M, plane: &Plane + Rotate {
plane_against_support_map(mplane, plane, mother, other)
}