# near-decimal [![Travis](https://img.shields.io/travis/alkis/decimal.svg)](https://travis-ci.org/alkis/decimal) ![Downloads](https://img.shields.io/crates/d/decimal.svg) [![Crates.io](https://img.shields.io/crates/v/decimal.svg)](https://crates.io/crates/decimal) ![Apache license](https://img.shields.io/crates/l/decimal.svg) Decimal Floating Point arithmetic for rust-NEAR based on the [decNumber library](http://speleotrove.com/decimal/decnumber.html). The library provides d128 which is a [128-bit decimal floating point](https://en.wikipedia.org/wiki/Decimal128_floating-point_format) number. You can use it as other primitive numbers in Rust. All operators are overloaded to allow ergonomic use of this type. To emulate literals a macro is used `d128!`. [Documentation](https://docs.rs/decimal) # Example ```rust let x = d128!(1.234); let y = d128!(1.111); let z = d128!(2.345); assert_eq(x + y, z); ```