// SPDX-License-Identifier: MIT use netlink_packet_core::{ NetlinkHeader, NetlinkMessage, NetlinkPayload, NLM_F_DUMP, NLM_F_REQUEST, }; use netlink_packet_route::{rule::RuleMessage, RouteNetlinkMessage}; use netlink_sys::{protocols::NETLINK_ROUTE, Socket, SocketAddr}; fn main() { let mut socket = Socket::new(NETLINK_ROUTE).unwrap(); let _port_number = socket.bind_auto().unwrap().port_number(); socket.connect(&SocketAddr::new(0, 0)).unwrap(); let mut nl_hdr = NetlinkHeader::default(); nl_hdr.flags = NLM_F_REQUEST | NLM_F_DUMP; let mut packet = NetlinkMessage::new( nl_hdr, NetlinkPayload::from(RouteNetlinkMessage::GetRule( RuleMessage::default(), )), ); packet.finalize(); let mut buf = vec![0; packet.header.length as usize]; // Before calling serialize, it is important to check that the buffer in // which we're emitting is big enough for the packet, other // `serialize()` panics. assert!(buf.len() == packet.buffer_len()); packet.serialize(&mut buf[..]); println!(">>> {packet:?}"); if let Err(e) = socket.send(&buf[..], 0) { println!("SEND ERROR {e}"); } let mut receive_buffer = vec![0; 4096]; let mut offset = 0; // we set the NLM_F_DUMP flag so we expect a multipart rx_packet in // response. while let Ok(size) = socket.recv(&mut &mut receive_buffer[..], 0) { loop { let bytes = &receive_buffer[offset..]; let rx_packet = >::deserialize(bytes) .unwrap(); println!("<<< {rx_packet:?}"); if matches!(rx_packet.payload, NetlinkPayload::Done(_)) { println!("Done!"); return; } offset += rx_packet.header.length as usize; if offset == size || rx_packet.header.length == 0 { offset = 0; break; } } } }