C arm/v6/sha1-compress.asm ifelse(< Copyright (C) 2013 Niels Möller This file is part of GNU Nettle. GNU Nettle is free software: you can redistribute it and/or modify it under the terms of either: * the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. or * the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. or both in parallel, as here. GNU Nettle is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received copies of the GNU General Public License and the GNU Lesser General Public License along with this program. If not, see http://www.gnu.org/licenses/. >) .file "sha1-compress.asm" .arch armv6 define(, ) define(, ) define(, ) define(, ) define(, ) define(, ) define(, ) define(, ) define(, ) define(, ) define(, ) define(, ) C FIXME: Could avoid a mov with even and odd variants. define(, < ldr T0, [INPUT], #+4 sel W, WPREV, T0 ror W, W, SHIFT mov WPREV, T0 IF_LE(< rev W, W>) str W, [SP,#eval(4*$1)] >) define(, < ldr W, [sp, #+eval(4*$1)] ldr T0, [sp, #+eval(4*(($1 + 2) % 16))] eor W, W, T0 ldr T0, [sp, #+eval(4*(($1 + 8) % 16))] eor W, W, T0 ldr T0, [sp, #+eval(4*(($1 + 13) % 16))] eor W, W, T0 ror W, W, #31 str W, [sp, #+eval(4*$1)] >) C F1(B,C,D) = D^(B&(C^D)) C ROUND1(A,B,C,D,E) define(, < eor T0, $3, $4 add $5, $5, K and T0, T0, $2 add $5, $5, $1, ror #27 eor T0, T0, $4 add $5, $5, W ror $2, $2, #2 add $5, $5, T0 >) C F2(B,C,D) = B^C^D define(, < eor T0, $2, $4 add $5, $5, K eor T0, T0, $3 add $5, $5, $1, ror #27 add $5, $5, W ror $2, $2, #2 add $5, $5, T0 >) C F3(B,C,D) = (B&C) | (D & (B|C)) = (B & (C ^ D)) + (C & D) define(, < eor T0, $3, $4 add $5, $5, K and T0, T0, $2 add $5, $5, $1, ror #27 add $5, $5, T0 add $5, $5, W and T0, $3, $4 ror $2, $2, #2 add $5, $5, T0 >) C void nettle_sha1_compress(uint32_t *state, const uint8_t *input) .text .align 2 .LK1: .int 0x5A827999 .LK2: .int 0x6ED9EBA1 .LK3: .int 0x8F1BBCDC PROLOGUE(nettle_sha1_compress) push {r4,r5,r6,r7,r8,r10,lr} sub sp, sp, #64 C Sets SHIFT to 8*low bits of input pointer. Sets up GE flags C as follows, corresponding to bytes to be used from WPREV C SHIFT 0 8 16 24 C CPSR.GE 0000 1110 1100 1000 ands SHIFT, INPUT, #3 and INPUT, INPUT, $-4 ldr WPREV, [INPUT] addne INPUT, INPUT, #4 C Unaligned input lsl SHIFT, SHIFT, #3 mov T0, #0 movne T0, #-1 IF_LE(< lsl W, T0, SHIFT>) IF_BE(< lsr W, T0, SHIFT>) uadd8 T0, T0, W C Sets APSR.GE bits C on BE rotate right by 32-SHIFT bits C because there is no rotate left IF_BE(< rsb SHIFT, SHIFT, #32>) ldr K, .LK1 ldm STATE, {SA,SB,SC,SD,SE} LOAD( 0) ROUND1(SA, SB, SC, SD, SE) LOAD( 1) ROUND1(SE, SA, SB, SC, SD) LOAD( 2) ROUND1(SD, SE, SA, SB, SC) LOAD( 3) ROUND1(SC, SD, SE, SA, SB) LOAD( 4) ROUND1(SB, SC, SD, SE, SA) LOAD( 5) ROUND1(SA, SB, SC, SD, SE) LOAD( 6) ROUND1(SE, SA, SB, SC, SD) LOAD( 7) ROUND1(SD, SE, SA, SB, SC) LOAD( 8) ROUND1(SC, SD, SE, SA, SB) LOAD( 9) ROUND1(SB, SC, SD, SE, SA) LOAD(10) ROUND1(SA, SB, SC, SD, SE) LOAD(11) ROUND1(SE, SA, SB, SC, SD) LOAD(12) ROUND1(SD, SE, SA, SB, SC) LOAD(13) ROUND1(SC, SD, SE, SA, SB) LOAD(14) ROUND1(SB, SC, SD, SE, SA) LOAD(15) ROUND1(SA, SB, SC, SD, SE) EXPN( 0) ROUND1(SE, SA, SB, SC, SD) EXPN( 1) ROUND1(SD, SE, SA, SB, SC) EXPN( 2) ROUND1(SC, SD, SE, SA, SB) EXPN( 3) ROUND1(SB, SC, SD, SE, SA) ldr K, .LK2 EXPN( 4) ROUND2(SA, SB, SC, SD, SE) EXPN( 5) ROUND2(SE, SA, SB, SC, SD) EXPN( 6) ROUND2(SD, SE, SA, SB, SC) EXPN( 7) ROUND2(SC, SD, SE, SA, SB) EXPN( 8) ROUND2(SB, SC, SD, SE, SA) EXPN( 9) ROUND2(SA, SB, SC, SD, SE) EXPN(10) ROUND2(SE, SA, SB, SC, SD) EXPN(11) ROUND2(SD, SE, SA, SB, SC) EXPN(12) ROUND2(SC, SD, SE, SA, SB) EXPN(13) ROUND2(SB, SC, SD, SE, SA) EXPN(14) ROUND2(SA, SB, SC, SD, SE) EXPN(15) ROUND2(SE, SA, SB, SC, SD) EXPN( 0) ROUND2(SD, SE, SA, SB, SC) EXPN( 1) ROUND2(SC, SD, SE, SA, SB) EXPN( 2) ROUND2(SB, SC, SD, SE, SA) EXPN( 3) ROUND2(SA, SB, SC, SD, SE) EXPN( 4) ROUND2(SE, SA, SB, SC, SD) EXPN( 5) ROUND2(SD, SE, SA, SB, SC) EXPN( 6) ROUND2(SC, SD, SE, SA, SB) EXPN( 7) ROUND2(SB, SC, SD, SE, SA) ldr K, .LK3 EXPN( 8) ROUND3(SA, SB, SC, SD, SE) EXPN( 9) ROUND3(SE, SA, SB, SC, SD) EXPN(10) ROUND3(SD, SE, SA, SB, SC) EXPN(11) ROUND3(SC, SD, SE, SA, SB) EXPN(12) ROUND3(SB, SC, SD, SE, SA) EXPN(13) ROUND3(SA, SB, SC, SD, SE) EXPN(14) ROUND3(SE, SA, SB, SC, SD) EXPN(15) ROUND3(SD, SE, SA, SB, SC) EXPN( 0) ROUND3(SC, SD, SE, SA, SB) EXPN( 1) ROUND3(SB, SC, SD, SE, SA) EXPN( 2) ROUND3(SA, SB, SC, SD, SE) EXPN( 3) ROUND3(SE, SA, SB, SC, SD) EXPN( 4) ROUND3(SD, SE, SA, SB, SC) EXPN( 5) ROUND3(SC, SD, SE, SA, SB) EXPN( 6) ROUND3(SB, SC, SD, SE, SA) EXPN( 7) ROUND3(SA, SB, SC, SD, SE) EXPN( 8) ROUND3(SE, SA, SB, SC, SD) EXPN( 9) ROUND3(SD, SE, SA, SB, SC) EXPN(10) ROUND3(SC, SD, SE, SA, SB) EXPN(11) ROUND3(SB, SC, SD, SE, SA) ldr K, .LK4 EXPN(12) ROUND2(SA, SB, SC, SD, SE) EXPN(13) ROUND2(SE, SA, SB, SC, SD) EXPN(14) ROUND2(SD, SE, SA, SB, SC) EXPN(15) ROUND2(SC, SD, SE, SA, SB) EXPN( 0) ROUND2(SB, SC, SD, SE, SA) EXPN( 1) ROUND2(SA, SB, SC, SD, SE) EXPN( 2) ROUND2(SE, SA, SB, SC, SD) EXPN( 3) ROUND2(SD, SE, SA, SB, SC) EXPN( 4) ROUND2(SC, SD, SE, SA, SB) EXPN( 5) ROUND2(SB, SC, SD, SE, SA) EXPN( 6) ROUND2(SA, SB, SC, SD, SE) EXPN( 7) ROUND2(SE, SA, SB, SC, SD) EXPN( 8) ROUND2(SD, SE, SA, SB, SC) EXPN( 9) ROUND2(SC, SD, SE, SA, SB) EXPN(10) ROUND2(SB, SC, SD, SE, SA) EXPN(11) ROUND2(SA, SB, SC, SD, SE) EXPN(12) ROUND2(SE, SA, SB, SC, SD) EXPN(13) ROUND2(SD, SE, SA, SB, SC) EXPN(14) ROUND2(SC, SD, SE, SA, SB) EXPN(15) ROUND2(SB, SC, SD, SE, SA) C Use registers we no longer need. ldm STATE, {INPUT,T0,SHIFT,W,K} add SA, SA, INPUT add SB, SB, T0 add SC, SC, SHIFT add SD, SD, W add SE, SE, K add sp, sp, #64 stm STATE, {SA,SB,SC,SD,SE} pop {r4,r5,r6,r7,r8,r10,pc} EPILOGUE(nettle_sha1_compress) .LK4: .int 0xCA62C1D6