#  GLSL.std.450 main  GL_ARB_separate_shader_objects GL_GOOGLE_cpp_style_line_directiveGL_GOOGLE_include_directivemain gl_PerVertex gl_Position gl_PointSize gl_ClipDistance gl_CullDistance SceneDatarect_centersceneDatainPosfragmentColorinColorH H  H  H  G H#GG"G!GGG!  +       ;  + ;  ; ;;6A==A >=>8