cmake_minimum_required(VERSION 3.2) project(nativefiledialog-extended) set(nfd_PLATFORM Undefined) if(WIN32) set(nfd_PLATFORM PLATFORM_WIN32) elseif(APPLE) set(nfd_PLATFORM PLATFORM_MACOS) elseif(UNIX AND NOT APPLE) set(nfd_PLATFORM PLATFORM_LINUX) endif() message("nfd Platform: ${nfd_PLATFORM}") set(nfd_COMPILER Undefined) if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND CMAKE_CXX_SIMULATE_ID STREQUAL "MSVC") # This is clang-cl, which has different compiler options set(nfd_COMPILER COMPILER_CLANGCL) elseif(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC") set(nfd_COMPILER COMPILER_MSVC) elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang") set(nfd_COMPILER COMPILER_GNU) endif() message("nfd Compiler: ${nfd_COMPILER}") # Use latest C++ by default (should be the best one), but let user override it if(NOT DEFINED CMAKE_CXX_STANDARD) if(CMAKE_VERSION VERSION_LESS "3.8") set (CMAKE_CXX_STANDARD 14) elseif(CMAKE_VERSION VERSION_LESS "3.12") set (CMAKE_CXX_STANDARD 17) elseif(CMAKE_VERSION VERSION_LESS "3.20") set (CMAKE_CXX_STANDARD 20) else() set (CMAKE_CXX_STANDARD 23) endif() endif() add_subdirectory(src) option(NFD_BUILD_TESTS "Build tests for nfd" OFF) if(${NFD_BUILD_TESTS}) add_subdirectory(test) endif()