/* * Copyright (c) Peter Bjorklund. All rights reserved. https://github.com/nimble-rust/nimble * Licensed under the MIT License. See LICENSE in the project root for license information. */ #[derive(Debug, Clone, PartialEq, Eq)] // Debug is needed for asserts in tests pub enum GameInput { #[allow(unused)] Jumping(bool), #[allow(unused)] MoveHorizontal(i32), }