# nng-c [![Actions Status](https://github.com/DoumanAsh/nng-c/workflows/Rust/badge.svg)](https://github.com/DoumanAsh/nng-c/actions) [![Crates.io](https://img.shields.io/crates/v/nng-c.svg)](https://crates.io/crates/nng-c) [![Documentation](https://docs.rs/nng-c/badge.svg)](https://docs.rs/crate/nng-c/) High level bindings to [nng](https://github.com/nanomsg/nng). Version corresponds to C library ## Features - `http` - Enables http transport; - `tls` - Enables TLS transport; - `websocket` - Enables websocket transport. Implies `http` feature; - `log` - Enables logging via [log](https://crates.io/crates/log) crate; - `tracing` - Enables logging via [tracing](https://crates.io/crates/tracing) crate. ## Usage Basic example of client and server communication ```rust use nng_c::{options, Socket, Message, ErrorCode}; use core::time; //Feel free to append zero char to avoid unnecessary allocations const ADDR: &str = "ipc://nng-c-example\0"; const REQ_TIMEOUT: options::Req = options::Req { resend_time: Some(time::Duration::from_millis(50)), resend_tick: Some(time::Duration::from_millis(1)), }; fn server() -> Result<(), ErrorCode> { let server = Socket::rep0()?; server.listen(ADDR.into()).expect("listen"); loop { let msg = server.recv_msg()?; let body = msg.body(); let msg = core::str::from_utf8(body).expect("utf-8 bytes"); match msg { "quit" => break Ok(()), other => { println!("Received bytes(len={})={:?}", other.len(), other); } } } } let server = std::thread::spawn(server); //Wait for thread to spin std::thread::sleep(time::Duration::from_millis(10)); let client = Socket::req0().expect("Create client"); client.set_opt(REQ_TIMEOUT).expect("Set options"); client.connect(ADDR.into()).expect("connect"); let mut msg = Message::new().expect("create message"); msg.append("ping".as_bytes()).expect("Input bytes"); client.send_msg(msg).expect("send message"); let mut msg = Message::new().expect("create message"); msg.append("quit".as_bytes()).expect("Input bytes"); client.send_msg(msg).expect("send quit"); server.join().expect("Finish server successfully"); ```