// // Copyright 2018 Staysail Systems, Inc. // Copyright 2018 Capitar IT Group BV // // This software is supplied under the terms of the MIT License, a // copy of which should be located in the distribution where this // file was obtained (LICENSE.txt). A copy of the license may also be // found online at https://opensource.org/licenses/MIT. // #define INPROC_URL "inproc://rot13" #define REST_URL "http://127.0.0.1:%u/api/rest/rot13" // REST API -> NNG REP server demonstration. // This is a silly demo -- it listens on port 8888 (or $PORT if present), // and accepts HTTP POST requests at /api/rest/rot13 // // These requests are converted into an NNG REQ message, and sent to an // NNG REP server (builtin inproc_server, for demonstration purposes only). // The reply is obtained from the server, and sent back to the client via // the HTTP server framework. // Example usage: // // % export CPPFLAGS="-I /usr/local/include" // % export LDFLAGS="-L /usr/local/lib -lnng" // % export CC="cc" // % ${CC} ${CPPFLAGS} server.c -o server ${LDFLAGS} // % ./server & // % curl -d TEST http://127.0.0.1:8888/api/rest/rot13 // GRFG // #include #include #include #include #include #include #include #include #include // utility function void fatal(const char *what, int rv) { fprintf(stderr, "%s: %s\n", what, nng_strerror(rv)); exit(1); } // This server acts as a proxy. We take HTTP POST requests, convert them to // REQ messages, and when the reply is received, send the reply back to // the original HTTP client. // // The state flow looks like: // // 1. Receive HTTP request & headers // 2. Receive HTTP request (POST) data // 3. Send POST payload as REQ body // 4. Receive REP reply (including payload) // 5. Return REP message body to the HTTP server (which forwards to client) // 6. Restart at step 1. // // The above flow is pretty linear, and so we use contexts (nng_ctx) to // obtain parallelism. typedef enum { SEND_REQ, // Sending REQ request RECV_REP, // Receiving REQ reply } job_state; typedef struct rest_job { nng_aio * http_aio; // aio from HTTP we must reply to nng_http_res * http_res; // HTTP response object job_state state; // 0 = sending, 1 = receiving nng_msg * msg; // request message nng_aio * aio; // request flow nng_ctx ctx; // context on the request socket struct rest_job *next; // next on the freelist } rest_job; nng_socket req_sock; // We maintain a queue of free jobs. This way we don't have to // deallocate them from the callback; we just reuse them. nng_mtx * job_lock; rest_job *job_freelist; static void rest_job_cb(void *arg); static void rest_recycle_job(rest_job *job) { if (job->http_res != NULL) { nng_http_res_free(job->http_res); job->http_res = NULL; } if (job->msg != NULL) { nng_msg_free(job->msg); job->msg = NULL; } if (nng_ctx_id(job->ctx) != 0) { nng_ctx_close(job->ctx); } nng_mtx_lock(job_lock); job->next = job_freelist; job_freelist = job; nng_mtx_unlock(job_lock); } static rest_job * rest_get_job(void) { rest_job *job; nng_mtx_lock(job_lock); if ((job = job_freelist) != NULL) { job_freelist = job->next; nng_mtx_unlock(job_lock); job->next = NULL; return (job); } nng_mtx_unlock(job_lock); if ((job = calloc(1, sizeof(*job))) == NULL) { return (NULL); } if (nng_aio_alloc(&job->aio, rest_job_cb, job) != 0) { free(job); return (NULL); } return (job); } static void rest_http_fatal(rest_job *job, const char *fmt, int rv) { char buf[128]; nng_aio * aio = job->http_aio; nng_http_res *res = job->http_res; job->http_res = NULL; job->http_aio = NULL; snprintf(buf, sizeof(buf), fmt, nng_strerror(rv)); nng_http_res_set_status(res, NNG_HTTP_STATUS_INTERNAL_SERVER_ERROR); nng_http_res_set_reason(res, buf); nng_aio_set_output(aio, 0, res); nng_aio_finish(aio, 0); rest_recycle_job(job); } static void rest_job_cb(void *arg) { rest_job *job = arg; nng_aio * aio = job->aio; int rv; switch (job->state) { case SEND_REQ: if ((rv = nng_aio_result(aio)) != 0) { rest_http_fatal(job, "send REQ failed: %s", rv); return; } job->msg = NULL; // Message was sent, so now wait for the reply. nng_aio_set_msg(aio, NULL); job->state = RECV_REP; nng_ctx_recv(job->ctx, aio); break; case RECV_REP: if ((rv = nng_aio_result(aio)) != 0) { rest_http_fatal(job, "recv reply failed: %s", rv); return; } job->msg = nng_aio_get_msg(aio); // We got a reply, so give it back to the server. rv = nng_http_res_copy_data(job->http_res, nng_msg_body(job->msg), nng_msg_len(job->msg)); if (rv != 0) { rest_http_fatal(job, "nng_http_res_copy_data: %s", rv); return; } // Set the output - the HTTP server will send it back to the // user agent with a 200 response. nng_aio_set_output(job->http_aio, 0, job->http_res); nng_aio_finish(job->http_aio, 0); job->http_aio = NULL; job->http_res = NULL; // We are done with the job. rest_recycle_job(job); return; default: fatal("bad case", NNG_ESTATE); break; } } // Our rest server just takes the message body, creates a request ID // for it, and sends it on. This runs in raw mode, so void rest_handle(nng_aio *aio) { struct rest_job *job; nng_http_req * req = nng_aio_get_input(aio, 0); nng_http_conn * conn = nng_aio_get_input(aio, 2); const char * clen; size_t sz; nng_iov iov; int rv; void * data; if ((job = rest_get_job()) == NULL) { nng_aio_finish(aio, NNG_ENOMEM); return; } if (((rv = nng_http_res_alloc(&job->http_res)) != 0) || ((rv = nng_ctx_open(&job->ctx, req_sock)) != 0)) { rest_recycle_job(job); nng_aio_finish(aio, rv); return; } nng_http_req_get_data(req, &data, &sz); job->http_aio = aio; if ((rv = nng_msg_alloc(&job->msg, sz)) != 0) { rest_http_fatal(job, "nng_msg_alloc: %s", rv); return; } memcpy(nng_msg_body(job->msg), data, sz); nng_aio_set_msg(job->aio, job->msg); job->state = SEND_REQ; nng_ctx_send(job->ctx, job->aio); } void rest_start(uint16_t port) { nng_http_server * server; nng_http_handler *handler; char rest_addr[128]; nng_url * url; int rv; if ((rv = nng_mtx_alloc(&job_lock)) != 0) { fatal("nng_mtx_alloc", rv); } job_freelist = NULL; // Set up some strings, etc. We use the port number // from the argument list. snprintf(rest_addr, sizeof(rest_addr), REST_URL, port); if ((rv = nng_url_parse(&url, rest_addr)) != 0) { fatal("nng_url_parse", rv); } // Create the REQ socket, and put it in raw mode, connected to // the remote REP server (our inproc server in this case). if ((rv = nng_req0_open(&req_sock)) != 0) { fatal("nng_req0_open", rv); } if ((rv = nng_dial(req_sock, INPROC_URL, NULL, NNG_FLAG_NONBLOCK)) != 0) { fatal("nng_dial(" INPROC_URL ")", rv); } // Get a suitable HTTP server instance. This creates one // if it doesn't already exist. if ((rv = nng_http_server_hold(&server, url)) != 0) { fatal("nng_http_server_hold", rv); } // Allocate the handler - we use a dynamic handler for REST // using the function "rest_handle" declared above. rv = nng_http_handler_alloc(&handler, url->u_path, rest_handle); if (rv != 0) { fatal("nng_http_handler_alloc", rv); } if ((rv = nng_http_handler_set_method(handler, "POST")) != 0) { fatal("nng_http_handler_set_method", rv); } // We want to collect the body, and we (arbitrarily) limit this to // 128KB. The default limit is 1MB. You can explicitly collect // the data yourself with another HTTP read transaction by disabling // this, but that's a lot of work, especially if you want to handle // chunked transfers. if ((rv = nng_http_handler_collect_body(handler, true, 1024 * 128)) != 0) { fatal("nng_http_handler_collect_body", rv); } if ((rv = nng_http_server_add_handler(server, handler)) != 0) { fatal("nng_http_handler_add_handler", rv); } if ((rv = nng_http_server_start(server)) != 0) { fatal("nng_http_server_start", rv); } nng_url_free(url); } // // inproc_server - this just is a simple REP server that listens for // messages, and performs ROT13 on them before sending them. This // doesn't have to be in the same process -- it is hear for demonstration // simplicity only. (Most likely this would be somewhere else.) Note // especially that this uses inproc, so nothing can get to it directly // from outside the process. // void inproc_server(void *arg) { nng_socket s; int rv; nng_msg * msg; if (((rv = nng_rep0_open(&s)) != 0) || ((rv = nng_listen(s, INPROC_URL, NULL, 0)) != 0)) { fatal("unable to set up inproc", rv); } // This is simple enough that we don't need concurrency. Plus it // makes for an easier demo. for (;;) { char *body; if ((rv = nng_recvmsg(s, &msg, 0)) != 0) { fatal("inproc recvmsg", rv); } body = nng_msg_body(msg); for (int i = 0; i < nng_msg_len(msg); i++) { // Table lookup would be faster, but this works. if (isupper(body[i])) { char base = body[i] - 'A'; base = (base + 13) % 26; body[i] = base + 'A'; } else if (islower(body[i])) { char base = body[i] - 'a'; base = (base + 13) % 26; body[i] = base + 'a'; } } if ((rv = nng_sendmsg(s, msg, 0)) != 0) { fatal("inproc sendmsg", rv); } } } int main(int argc, char **argv) { int rv; nng_thread *inproc_thr; uint16_t port = 0; rv = nng_thread_create(&inproc_thr, inproc_server, NULL); if (rv != 0) { fatal("cannot start inproc server", rv); } if (getenv("PORT") != NULL) { port = (uint16_t) atoi(getenv("PORT")); } port = port ? port : 8888; rest_start(port); // This runs forever. The inproc_thr never exits, so we // just block behind its condition variable. nng_thread_destroy(inproc_thr); }