use noct::{Key, KeyboardControllable, Noct}; use std::thread; use std::time::Duration; fn main() { thread::sleep(Duration::from_secs(2)); let mut noct = Noct::new(); // write text noct.key_sequence("Hello World! here is a lot of text ❤️"); // select all noct.key_down(Key::Control); noct.key_click(Key::Layout('a')); noct.key_up(Key::Control); }