# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" rust-version = "1.78" name = "node_tree" version = "0.10.0" build = false exclude = [ ".github/*", ".vscode/*", "tests/*", ] autobins = false autoexamples = false autotests = false autobenches = false description = """ An extendable scene graph made up of autonomous execution services known as nodes organized in a tree of processes. Inspired by Godot! """ readme = "README.md" keywords = [ "framework", "utility", "gamedev", ] license = "MIT OR Apache-2.0" repository = "https://github.com/LunaticWyrm467/node_tree" [lib] name = "node_tree" path = "src/lib.rs" [dependencies.chrono] version = "0.4.38" [dependencies.ctor] version = "0.2.8" [dependencies.dashmap] version = "6.1.0" [dependencies.glam] version = "0.29.*" optional = true [dependencies.node_tree_derive] version = "0.8.0" [dependencies.toml_edit] version = "0.22.22" [features] default = [] glam = ["dep:glam"]