[package] name = "node_tree" version = "0.10.0" edition = "2021" rust-version = "1.78" exclude = [ ".github/*", ".vscode/*", "tests/*", ] keywords = ["framework", "utility", "gamedev"] repository = "https://github.com/LunaticWyrm467/node_tree" description = """ An extendable scene graph made up of autonomous execution services known as nodes organized in a tree of processes. Inspired by Godot! """ license = "MIT OR Apache-2.0" [dependencies] node_tree_derive = { path = "../node_tree_derive", version = "0.8.0" } chrono = "0.4.38" dashmap = "6.1.0" ctor = "0.2.8" toml_edit = "0.22.22" glam = { version = "0.29.*", optional = true } [features] default = [] glam = ["dep:glam"]