use noice::{utils::*, Checkerboard, Constant, Cylinders, Displace, Perlin}; fn main() { let cboard = Checkerboard::default(); let constant = Constant::new(0.0); let cylinders = Cylinders::new(); let perlin = Perlin::new(); let displace = Displace::new(cylinders, cboard, perlin, constant, constant); PlaneMapBuilder::new(&displace) .build() .write_to_file("displace.png"); }