//! An example of using simplex noise use noice::{utils::*, OpenSimplex, Seedable}; fn main() { let open_simplex = OpenSimplex::new(); PlaneMapBuilder::new(&open_simplex) .build() .write_to_file("open_simplex.png"); let open_simplex = open_simplex.set_seed(1); PlaneMapBuilder::new(&open_simplex) .build() .write_to_file("open_simplex_seed=1.png"); }