//! An example of using value noise extern crate noise; use noise::{ core::value::{value_2d, value_3d, value_4d}, permutationtable::PermutationTable, utils::*, }; mod utils; fn main() { let hasher = PermutationTable::new(0); utils::write_example_to_file( &PlaneMapBuilder::new_fn(|point| value_2d(point.into(), &hasher)) .set_size(1024, 1024) .set_x_bounds(-5.0, 5.0) .set_y_bounds(-5.0, 5.0) .build(), "value 2d.png", ); utils::write_example_to_file( &PlaneMapBuilder::new_fn(|point| value_3d(point.into(), &hasher)) .set_size(1024, 1024) .set_x_bounds(-5.0, 5.0) .set_y_bounds(-5.0, 5.0) .build(), "value 3d.png", ); utils::write_example_to_file( &PlaneMapBuilder::new_fn(|point| value_4d(point.into(), &hasher)) .set_size(1024, 1024) .set_x_bounds(-5.0, 5.0) .set_y_bounds(-5.0, 5.0) .build(), "value 4d.png", ); }