/// Internal namespace. pub( crate ) mod private { use crate::*; /// ChangerInterface of brush stroke. #[ allow( dead_code ) ] #[ derive( Debug, Clone ) ] pub struct DrawChanger { pub( crate ) id : Id, pub( crate ) context_changer : ContextChanger, } impl DrawChanger { /// Constructor. #[ inline ] pub( crate ) fn _new( mut context_changer : ContextChanger ) -> Self { let id = &mut context_changer.drawing; if id.is_none() { *id = Some( Id::new::< Self >() ); DrawingChangeNew::new( id.unwrap().clone() ).add_to( &mut context_changer ); } let id = context_changer.drawing.unwrap(); Self { id, context_changer, } } /// ChangeInterface color. #[ inline ] pub fn rect( self ) -> RectChanger { let change = RectChanger::_new( self ); change } } impl ChangerInterface for DrawChanger { type Parent = ContextChanger; type Root = ContextChanger; #[ inline ] fn context( self ) -> Self::Root { self.context_changer } #[ inline ] fn parent( &mut self ) -> &mut Self::Parent { &mut self.context_changer } #[ inline ] fn end( self ) -> Self::Parent { self.context_changer } } impl HasIdInterface for DrawChanger { #[ inline ] fn id( &self ) -> Id { self.context_changer.id() } } } /// Protected namespace of the module. pub mod protected { pub use super:: { orphan::*, }; } pub use protected::*; /// Parented namespace of the module. pub mod orphan { pub use super::exposed::*; } /// Exposed namespace of the module. pub mod exposed { pub use super:: { prelude::*, private::DrawChanger, }; } /// Prelude to use essentials: `use my_module::prelude::*`. pub mod prelude { // pub use super:: // { // }; }