#ifndef NSTD_OS_WINDOWS_ALLOC_ALLOC_H #define NSTD_OS_WINDOWS_ALLOC_ALLOC_H #include "../../../core/alloc.h" #include "../../../nstd.h" /// Allocates a new block of memory on the current process' heap. /// /// # Parameters: /// /// - `NSTDAllocLayout layout` - Describes the memory layout to allocate for. /// /// # Returns /// /// `NSTDAnyMut ptr` - A pointer to the block of memory, null on error. /// /// # Safety /// /// - Behavior is undefined if `layout`'s size is zero. /// /// - The new memory buffer should be considered uninitialized. NSTDAPI NSTDAnyMut nstd_os_windows_alloc_allocate(NSTDAllocLayout layout); /// Allocates a new block of zero-initialized memory on the current process' heap. /// /// # Parameters: /// /// - `NSTDAllocLayout layout` - Describes the memory layout to allocate for. /// /// # Returns /// /// `NSTDAnyMut ptr` - A pointer to the block of memory, null on error. /// /// # Safety /// /// Behavior is undefined if `layout`'s size is zero. NSTDAPI NSTDAnyMut nstd_os_windows_alloc_allocate_zeroed(NSTDAllocLayout layout); /// Reallocates a block of memory previously allocated by /// `nstd_os_windows_alloc_allocate[_zeroed]`. /// /// # Parameters: /// /// - `NSTDAnyMut *ptr` - A pointer to the allocated memory. /// /// - `NSTDAllocLayout old_layout` - Describes the previous memory layout. /// /// - `NSTDAllocLayout new_layout` - Describes the new memory layout to allocate for. /// /// # Returns /// /// `NSTDAllocError errc` - The allocation operation error code. /// /// # Safety /// /// - Behavior is undefined if `new_layout`'s size is zero. /// /// - `ptr` must point to memory previously allocated with `old_layout`. NSTDAPI NSTDAllocError nstd_os_windows_alloc_reallocate( NSTDAnyMut *ptr, NSTDAllocLayout old_layout, NSTDAllocLayout new_layout ); /// Deallocates a block of memory previously allocated by /// `nstd_os_windows_alloc_allocate[_zeroed]`. /// /// # Parameters: /// /// - `NSTDAnyMut ptr` - A pointer to the allocated memory. /// /// # Safety /// /// Behavior is undefined if `ptr` does not point to memory allocated by /// `nstd_os_windows_alloc_allocate[_zeroed]`. NSTDAPI void nstd_os_windows_alloc_deallocate(NSTDAnyMut ptr); #endif