/************************************************************************************************************************************\ |* *| |* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| |* *| |* NOTICE TO USER: *| |* *| |* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| |* *| |* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| |* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| |* Otherwise, you have no rights to use or access this software in any manner. *| |* *| |* If not covered by the applicable NVIDIA software license agreement: *| |* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| |* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| |* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| |* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| |* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| |* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| |* *| |* U.S. Government End Users. *| |* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| |* consisting of "commercial computer software" and "commercial computer software documentation" *| |* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| |* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| |* all U.S. Government End Users acquire the software with only those rights set forth herein. *| |* *| |* Any use of this software in individual and commercial software must include, *| |* in the user documentation and internal comments to the code, *| |* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| |* *| \************************************************************************************************************************************/ #pragma once #include"nvapi_lite_salstart.h" #include"nvapi_lite_common.h" #pragma pack(push,8) #ifdef __cplusplus extern "C" { #endif /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_Enable // //! DESCRIPTION: This APU enables stereo mode in the registry. //! Calls to this function affect the entire system. //! If stereo is not enabled, then calls to functions that require that stereo is enabled have no effect, //! and will return the appropriate error code. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \retval ::NVAPI_OK Stereo is now enabled. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_Enable(void); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_Disable // //! DESCRIPTION: This API disables stereo mode in the registry. //! Calls to this function affect the entire system. //! If stereo is not enabled, then calls to functions that require that stereo is enabled have no effect, //! and will return the appropriate error code. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \retval ::NVAPI_OK Stereo is now disabled. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_Disable(void); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_IsEnabled // //! DESCRIPTION: This API checks if stereo mode is enabled in the registry. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [out] pIsStereoEnabled Address where the result of the inquiry will be placed. //! //! \retval ::NVAPI_OK Check was sucessfully completed and result reflects current state of stereo availability. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_IsEnabled(NvU8 *pIsStereoEnabled); #if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__)|| defined(__d3d12_h__) /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_CreateHandleFromIUnknown // //! DESCRIPTION: This API creates a stereo handle that is used in subsequent calls related to a given device interface. //! This must be called before any other NvAPI_Stereo_ function for that handle. //! Multiple devices can be used at one time using multiple calls to this function (one per each device). //! //! HOW TO USE: After the Direct3D device is created, create the stereo handle. //! On call success: //! -# Use all other NvAPI_Stereo_ functions that have stereo handle as first parameter. //! -# After the device interface that corresponds to the the stereo handle is destroyed, //! the application should call NvAPI_DestroyStereoHandle() for that stereo handle. //! //! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] pDevice Pointer to IUnknown interface that is IDirect3DDevice9* in DX9, ID3D10Device*. //! \param [out] pStereoHandle Pointer to the newly created stereo handle. //! //! \retval ::NVAPI_OK Stereo handle is created for given device interface. //! \retval ::NVAPI_INVALID_ARGUMENT Provided device interface is invalid. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_CreateHandleFromIUnknown(IUnknown *pDevice, StereoHandle *pStereoHandle); #endif // defined(_D3D9_H_) || defined(__d3d10_h__) /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_DestroyHandle // //! DESCRIPTION: This API destroys the stereo handle created with one of the NvAPI_Stereo_CreateHandleFrom() functions. //! This should be called after the device corresponding to the handle has been destroyed. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] stereoHandle Stereo handle that is to be destroyed. //! //! \retval ::NVAPI_OK Stereo handle is destroyed. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_DestroyHandle(StereoHandle stereoHandle); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_Activate // //! DESCRIPTION: This API activates stereo for the device interface corresponding to the given stereo handle. //! Activating stereo is possible only if stereo was enabled previously in the registry. //! If stereo is not activated, then calls to functions that require that stereo is activated have no effect, //! and will return the appropriate error code. //! //! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] stereoHandle Stereo handle corresponding to the device interface. //! //! \retval ::NVAPI_OK Stereo is turned on. //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_Activate(StereoHandle stereoHandle); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_Deactivate // //! DESCRIPTION: This API deactivates stereo for the given device interface. //! If stereo is not activated, then calls to functions that require that stereo is activated have no effect, //! and will return the appropriate error code. //! //! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] stereoHandle Stereo handle that corresponds to the device interface. //! //! \retval ::NVAPI_OK Stereo is turned off. //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_Deactivate(StereoHandle stereoHandle); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_IsActivated // //! DESCRIPTION: This API checks if stereo is activated for the given device interface. //! //! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] stereoHandle Stereo handle that corresponds to the device interface. //! \param [in] pIsStereoOn Address where result of the inquiry will be placed. //! //! \retval ::NVAPI_OK - Check was sucessfully completed and result reflects current state of stereo (on/off). //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. //! \retval ::NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR - Something is wrong (generic error). //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_IsActivated(StereoHandle stereoHandle, NvU8 *pIsStereoOn); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_GetSeparation // //! DESCRIPTION: This API gets current separation value (in percents). //! //! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] stereoHandle Stereo handle that corresponds to the device interface. //! \param [out] pSeparationPercentage Address of @c float type variable to store current separation percentage in. //! //! \retval ::NVAPI_OK Retrieval of separation percentage was successfull. //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_GetSeparation(StereoHandle stereoHandle, float *pSeparationPercentage); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_SetSeparation // //! DESCRIPTION: This API sets separation to given percentage. //! //! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom() function. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] stereoHandle Stereo handle that corresponds to the device interface. //! \param [in] newSeparationPercentage New value for separation percentage. //! //! \retval ::NVAPI_OK Setting of separation percentage was successfull. //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized. //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_STEREO_PARAMETER_OUT_OF_RANGE Given separation percentage is out of [0..100] range. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_SetSeparation(StereoHandle stereoHandle, float newSeparationPercentage); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_GetConvergence // //! DESCRIPTION: This API gets the current convergence value. //! //! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] stereoHandle Stereo handle that corresponds to the device interface. //! \param [out] pConvergence Address of @c float type variable to store current convergence value in. //! //! \retval ::NVAPI_OK Retrieval of convergence value was successfull. //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_GetConvergence(StereoHandle stereoHandle, float *pConvergence); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_SetConvergence // //! DESCRIPTION: This API sets convergence to the given value. //! //! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \since Release: 180 //! //! \param [in] stereoHandle Stereo handle that corresponds to the device interface. //! \param [in] newConvergence New value for convergence. //! //! \retval ::NVAPI_OK Setting of convergence value was successfull. //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_SetConvergence(StereoHandle stereoHandle, float newConvergence); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_SetActiveEye // //! \fn NvAPI_Stereo_SetActiveEye(StereoHandle hStereoHandle, NV_STEREO_ACTIVE_EYE StereoEye); //! DESCRIPTION: This API sets the back buffer to left or right in Direct stereo mode. //! //! HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate //! NvAPI_Stereo_CreateHandleFrom function. //! //! \since Release: 285 //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \param [in] stereoHandle Stereo handle that corresponds to the device interface. //! \param [in] StereoEye Defines active eye in Direct stereo mode //! //! \retval ::NVAPI_OK - Active eye is set. //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. //! \retval ::NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. //! \retval ::NVAPI_INVALID_ARGUMENT - StereoEye parameter has not allowed value. //! \retval ::NVAPI_SET_NOT_ALLOWED - Current stereo mode is not Direct //! \retval ::NVAPI_ERROR - Something is wrong (generic error). // /////////////////////////////////////////////////////////////////////////////// //! \ingroup stereoapi typedef enum _NV_StereoActiveEye { NVAPI_STEREO_EYE_RIGHT = 1, NVAPI_STEREO_EYE_LEFT = 2, NVAPI_STEREO_EYE_MONO = 3, } NV_STEREO_ACTIVE_EYE; //! \ingroup stereoapi NVAPI_INTERFACE NvAPI_Stereo_SetActiveEye(StereoHandle hStereoHandle, NV_STEREO_ACTIVE_EYE StereoEye); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_SetDriverMode // //! \fn NvAPI_Stereo_SetDriverMode( NV_STEREO_DRIVER_MODE mode ); //! DESCRIPTION: This API sets the 3D stereo driver mode: Direct or Automatic //! //! HOW TO USE: This API must be called before the device is created. //! Applies to DirectX 9 and higher. //! //! \since Release: 285 //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \param [in] mode Defines the 3D stereo driver mode: Direct or Automatic //! //! \retval ::NVAPI_OK Active eye is set. //! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized. //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_INVALID_ARGUMENT mode parameter has not allowed value. //! \retval ::NVAPI_ERROR Something is wrong (generic error). // /////////////////////////////////////////////////////////////////////////////// //! \ingroup stereoapi typedef enum _NV_StereoDriverMode { NVAPI_STEREO_DRIVER_MODE_AUTOMATIC = 0, NVAPI_STEREO_DRIVER_MODE_DIRECT = 2, } NV_STEREO_DRIVER_MODE; //! \ingroup stereoapi NVAPI_INTERFACE NvAPI_Stereo_SetDriverMode( NV_STEREO_DRIVER_MODE mode ); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_GetEyeSeparation // //! DESCRIPTION: This API returns eye separation as a ratio of /. //! //! HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate API. Applies only to DirectX 9 and up. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \param [in] stereoHandle Stereo handle that corresponds to the device interface. //! \param [out] pSeparation Eye separation. //! //! \retval ::NVAPI_OK Active eye is set. //! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. //! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized. //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR (generic error). //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_GetEyeSeparation(StereoHandle hStereoHandle, float *pSeparation ); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_IsWindowedModeSupported // //! DESCRIPTION: This API returns availability of windowed mode stereo //! //! SUPPORTED OS: Windows 7 and higher //! //! //! \param [out] bSupported(OUT) != 0 - supported, \n //! == 0 - is not supported //! //! //! \retval ::NVAPI_OK Retrieval of frustum adjust mode was successfull. //! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized. //! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. //! \retval ::NVAPI_ERROR Something is wrong (generic error). //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_IsWindowedModeSupported(NvU8* bSupported); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_SetSurfaceCreationMode // //! \function NvAPI_Stereo_SetSurfaceCreationMode(StereoHandle hStereoHandle, NVAPI_STEREO_SURFACECREATEMODE creationMode) //! \param [in] hStereoHandle Stereo handle that corresponds to the device interface. //! \param [in] creationMode New surface creation mode for this device interface. //! //! \since Release: 285 //! //! SUPPORTED OS: Windows 7 and higher //! //! //! DESCRIPTION: This API sets surface creation mode for this device interface. //! //! WHEN TO USE: After the stereo handle for device interface is created via successful call to appropriate NvAPI_Stereo_CreateHandleFrom function. //! //! \return This API can return any of the error codes enumerated in #NvAPI_Status. //! There are no return error codes with specific meaning for this API. //! /////////////////////////////////////////////////////////////////////////////// //! \ingroup stereoapi typedef enum _NVAPI_STEREO_SURFACECREATEMODE { NVAPI_STEREO_SURFACECREATEMODE_AUTO, //!< Use driver registry profile settings for surface creation mode. NVAPI_STEREO_SURFACECREATEMODE_FORCESTEREO, //!< Always create stereo surfaces. NVAPI_STEREO_SURFACECREATEMODE_FORCEMONO //!< Always create mono surfaces. } NVAPI_STEREO_SURFACECREATEMODE; //! \ingroup stereoapi NVAPI_INTERFACE NvAPI_Stereo_SetSurfaceCreationMode(__in StereoHandle hStereoHandle, __in NVAPI_STEREO_SURFACECREATEMODE creationMode); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_GetSurfaceCreationMode // //! \function NvAPI_Stereo_GetSurfaceCreationMode(StereoHandle hStereoHandle, NVAPI_STEREO_SURFACECREATEMODE* pCreationMode) //! \param [in] hStereoHandle Stereo handle that corresponds to the device interface. //! \param [out] pCreationMode The current creation mode for this device interface. //! //! \since Release: 295 //! //! SUPPORTED OS: Windows 7 and higher //! //! //! DESCRIPTION: This API gets surface creation mode for this device interface. //! //! WHEN TO USE: After the stereo handle for device interface is created via successful call to appropriate NvAPI_Stereo_CreateHandleFrom function. //! //! \return This API can return any of the error codes enumerated in #NvAPI_Status. //! There are no return error codes with specific meaning for this API. //! /////////////////////////////////////////////////////////////////////////////// //! \ingroup stereoapi NVAPI_INTERFACE NvAPI_Stereo_GetSurfaceCreationMode(__in StereoHandle hStereoHandle, __in NVAPI_STEREO_SURFACECREATEMODE* pCreationMode); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_Debug_WasLastDrawStereoized // //! \param [in] hStereoHandle Stereo handle that corresponds to the device interface. //! \param [out] pWasStereoized Address where result of the inquiry will be placed. //! //! SUPPORTED OS: Windows 7 and higher //! //! //! DESCRIPTION: This API checks if the last draw call was stereoized. It is a very expensive to call and should be used for debugging purpose *only*. //! //! WHEN TO USE: After the stereo handle for device interface is created via successful call to appropriate NvAPI_Stereo_CreateHandleFrom function. //! //! \return This API can return any of the error codes enumerated in #NvAPI_Status. //! There are no return error codes with specific meaning for this API. //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_Debug_WasLastDrawStereoized(__in StereoHandle hStereoHandle, __out NvU8 *pWasStereoized); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_SetDefaultProfile // //! //! SUPPORTED OS: Windows 7 and higher //! //! //! DESCRIPTION: This API defines the stereo profile used by the driver in case the application has no associated profile. //! //! WHEN TO USE: To take effect, this API must be called before D3D device is created. Calling once a device has been created will not affect the current device. //! //! \param [in] szProfileName Default profile name. //! //! \return This API can return any of the error codes enumerated in #NvAPI_Status. //! Error codes specific to this API are described below. //! //! \retval NVAPI_SUCCESS - Default stereo profile name has been copied into szProfileName. //! \retval NVAPI_INVALID_ARGUMENT - szProfileName == NULL. //! \retval NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST - Default stereo profile does not exist //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_SetDefaultProfile(__in const char* szProfileName); /////////////////////////////////////////////////////////////////////////////// // // FUNCTION NAME: NvAPI_Stereo_GetDefaultProfile // //! SUPPORTED OS: Windows 7 and higher //! //! //! DESCRIPTION: This API retrieves the current default stereo profile. //! //! After call cbSizeOut contain 0 if default profile is not set required buffer size cbSizeOut. //! To get needed buffer size this function can be called with szProfileName==0 and cbSizeIn == 0. //! //! WHEN TO USE: This API can be called at any time. //! //! //! \param [in] cbSizeIn Size of buffer allocated for default stereo profile name. //! \param [out] szProfileName Default stereo profile name. //! \param [out] pcbSizeOut Required buffer size. //! # ==0 - there is no default stereo profile name currently set //! # !=0 - size of buffer required for currently set default stereo profile name including trailing '0'. //! //! //! \return This API can return any of the error codes enumerated in #NvAPI_Status. //! Error codes specific to this API are described below. //! //! \retval NVAPI_SUCCESS - Default stereo profile name has been copied into szProfileName. //! \retval NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED - There is no default stereo profile set at this time. //! \retval NVAPI_INVALID_ARGUMENT - pcbSizeOut == 0 or cbSizeIn >= *pcbSizeOut && szProfileName == 0 //! \retval NVAPI_INSUFFICIENT_BUFFER - cbSizeIn < *pcbSizeOut //! //! \ingroup stereoapi /////////////////////////////////////////////////////////////////////////////// NVAPI_INTERFACE NvAPI_Stereo_GetDefaultProfile( __in NvU32 cbSizeIn, __out_bcount_part_opt(cbSizeIn, *pcbSizeOut) char* szProfileName, __out NvU32 *pcbSizeOut); #include"nvapi_lite_salend.h" #ifdef __cplusplus } #endif #pragma pack(pop)