extern crate bindgen; use std::env; use std::path::PathBuf; // From https://rust-lang.github.io/rust-bindgen/tutorial-3.html fn main() { // Tell cargo to tell rustc to link the system bzip2 // shared library. println!("cargo:rustc-link-lib=GFSDK_Aftermath_Lib.x64"); // Tell cargo to invalidate the built crate whenever the wrapper changes println!("cargo:rerun-if-changed=aftermath-wrapper.h"); // The bindgen::Builder is the main entry point // to bindgen, and lets you build up options for // the resulting bindings. let bindings = bindgen::Builder::default() // The input header we would like to generate // bindings for. .header("aftermath-wrapper.h") // Add our SDK's include path to bindgen .clang_arg("-Insight-aftermath/include/") // Tell cargo to invalidate the built crate whenever any of the // included header files changed. .parse_callbacks(Box::new(bindgen::CargoCallbacks::new())) // Finish the builder and generate the bindings. .generate() // Unwrap the Result and panic on failure. .expect("Unable to generate nvidia aftermath bindings"); // Write the bindings to the $OUT_DIR/bindings.rs file. let out_path = PathBuf::from(env::var("OUT_DIR").unwrap()); bindings .write_to_file(out_path.join("bindings.rs")) .expect("Couldn't write bindings!"); }