use ochre::{PathCmd, Rasterizer, TileBuilder, Transform, Vec2, TILE_SIZE}; struct Builder; impl TileBuilder for Builder { fn tile(&mut self, x: i16, y: i16, data: [u8; TILE_SIZE * TILE_SIZE]) { println!("tile at ({}, {}):", x, y); for row in 0..TILE_SIZE { print!(" "); for col in 0..TILE_SIZE { print!("{:3} ", data[row * TILE_SIZE + col]); } print!("\n"); } } fn span(&mut self, x: i16, y: i16, width: u16) { println!("span at ({}, {}), width {}", x, y, width); } } fn main() { let mut builder = Builder; let mut rasterizer = Rasterizer::new(); rasterizer.fill(&[ PathCmd::Move(Vec2::new(400.0, 300.0)), PathCmd::Quadratic(Vec2::new(500.0, 200.0), Vec2::new(400.0, 100.0)), PathCmd::Cubic(Vec2::new(350.0, 150.0), Vec2::new(100.0, 250.0), Vec2::new(400.0, 300.0)), PathCmd::Close, ], Transform::id()); rasterizer.finish(&mut builder); }