contract C { fn g() -> (u256 a, u256 b, u256 c) { a = 1; b = 2; c = 3; } fn h() -> (u256 a, u256 b, u256 c, u256 d) { a = 1; b = 2; c = 3; d = 4; } fn f1() -> (bool) { (u256 x, u256 y, u256 z) = g(); if (x != 1 || y != 2 || z != 3) return false; (, u256 a, ) = g(); if (a != 2) return false; (u256 b, , ) = g(); if (b != 1) return false; (, , u256 c) = g(); if (c != 3) return false; return true; } fn f2() -> (bool) { (u256 a1, , u256 a3, ) = h(); if (a1 != 1 || a3 != 3) return false; (u256 b1, u256 b2, , ) = h(); if (b1 != 1 || b2 != 2) return false; (, u256 c2, u256 c3, ) = h(); if (c2 != 2 || c3 != 3) return false; (, , u256 d3, u256 d4) = h(); if (d3 != 3 || d4 != 4) return false; (u256 e1, , u256 e3, u256 e4) = h(); if (e1 != 1 || e3 != 3 || e4 != 4) return false; return true; } fn f() -> (bool) { return f1() && f2(); } } // ==== // compileToEwasm: also // compileViaYul: also // ---- // f() -> true