/* Software License : Copyright (c) 2003, The Open Effects Association Ltd. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name The Open Effects Association Ltd, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* Ofx Example plugin that shows how an overlay is drawn and interacted with. It is meant to illustrate certain features of the API, as opposed to being a perfectly crafted piece of image processing software. Note, that the default bitdepths and components are specified for the source (RGBA + A, 8 + 16 + 32) and that this plugin does absolutely no image processing, it assumes the isIdentity action will be called before a render and so do nothing. */ #ifdef WIN32 #include #endif #include #ifdef __APPLE__ #include #else #include #endif #include #include #include #include "ofxImageEffect.h" #include "ofxMemory.h" #include "ofxMultiThread.h" #include "../include/ofxUtilities.H" // example support utils #if defined __APPLE__ || defined linux || defined __FreeBSD__ # define EXPORT __attribute__((visibility("default"))) #elif defined _WIN32 # define EXPORT OfxExport #else # error Not building on your operating system quite yet #endif #define kPointParam "point" // pointers to various bits of the host OfxHost *gHost; OfxImageEffectSuiteV1 *gEffectHost = 0; OfxPropertySuiteV1 *gPropHost = 0; OfxParameterSuiteV1 *gParamHost = 0; OfxMemorySuiteV1 *gMemoryHost = 0; OfxMultiThreadSuiteV1 *gThreadHost = 0; OfxMessageSuiteV1 *gMessageSuite = 0; OfxInteractSuiteV1 *gInteractHost = 0; // we are always identity as we are just a hack example plugin static OfxStatus isIdentity(OfxImageEffectHandle /*pluginInstance*/, OfxPropertySetHandle /*inArgs*/, OfxPropertySetHandle outArgs) { // set the property in the out args indicating which is the identity clip gPropHost->propSetString(outArgs, kOfxPropName, 0, kOfxImageEffectSimpleSourceClipName); return kOfxStatOK; } // the process code that the host sees static OfxStatus render(OfxImageEffectHandle /*instance*/, OfxPropertySetHandle /*inArgs*/, OfxPropertySetHandle /*outArgs*/) { // do nothing as this should never be called as isIdentity should always be trapped return kOfxStatOK; } //////////////////////////////////////////////////////////////////////////////// // the interaction routines struct MyInteractData { bool selected; OfxParamHandle pointParam; explicit MyInteractData(OfxParamHandle pParam) : selected(false) , pointParam(pParam) { } }; // get the interact data from an interact instance static MyInteractData * getInteractData(OfxInteractHandle interactInstance) { void *dataV = ofxuGetInteractInstanceData(interactInstance); return (MyInteractData *) dataV; } // creation of an interact instance static OfxStatus interactDescribe(OfxInteractHandle /*interactDescriptor*/) { // and we are good return kOfxStatOK; } // creation of an interact instance static OfxStatus interactCreateInstance(OfxImageEffectHandle pluginInstance, OfxInteractHandle interactInstance) { // get the parameter set for this effect OfxParamSetHandle paramSet; gEffectHost->getParamSet(pluginInstance, ¶mSet); // fetch a handle to the point param from the parameter set OfxParamHandle pointParam; gParamHost->paramGetHandle(paramSet, kPointParam, &pointParam, 0); // make my interact's instance data MyInteractData *data = new MyInteractData(pointParam); // and set the interact's data pointer ofxuSetInteractInstanceData(interactInstance, (void *) data); OfxPropertySetHandle interactProps; gInteractHost->interactGetPropertySet(interactInstance, &interactProps); // slave this interact to the point param so redraws are triggered cleanly gPropHost->propSetString(interactProps, kOfxInteractPropSlaveToParam, 0, kPointParam); return kOfxStatOK; } // destruction of an interact instance static OfxStatus interactDestroyInstance(OfxImageEffectHandle /*pluginInstance*/, OfxInteractHandle interactInstance) { MyInteractData *data = getInteractData(interactInstance); delete data; return kOfxStatOK; } // size of the cross hair in screen pixels #define kXHairSize 10 // draw an interact instance static OfxStatus interactDraw(OfxImageEffectHandle pluginInstance, OfxInteractHandle interactInstance, OfxPropertySetHandle drawArgs) { // get my private interact data MyInteractData *data = getInteractData(interactInstance); // get the size of a pixel in the current projection double pixelScale[2]; ofxuGetInteractPixelScale(drawArgs, pixelScale); // get my param's value double x, y; gParamHost->paramGetValue(data->pointParam, &x, &y); // make the xhair a constant size on screen by scaling by the pixel scale float dx = kXHairSize * pixelScale[0]; float dy = kXHairSize * pixelScale[1]; // if the we have selected the Xhair, draw it highlit if(data->selected) glColor3f(1, 1, 1); else glColor3f(1, 0, 0); // Draw a cross hair, the current coordinate system aligns with the image plane. glPushMatrix(); glTranslated(x, y, 0); glBegin(GL_LINES); glVertex2f(-dx, 0); glVertex2f(dx, 0); glVertex2f(0, -dy); glVertex2f(0, dy); glEnd(); glPopMatrix(); return kOfxStatOK; } // function reacting to pen motion static OfxStatus interactPenMotion(OfxImageEffectHandle pluginInstance, OfxInteractHandle interactInstance, OfxPropertySetHandle inArgs) { // get my data handle MyInteractData *data = getInteractData(interactInstance); // Have we grabbed on a pen down already? if(data->selected) { // get the pen position OfxPointD penPos; gPropHost->propGetDoubleN(inArgs, kOfxInteractPropPenPosition, 2, &penPos.x); // set the value of the 'point' param gParamHost->paramSetValue(data->pointParam, penPos.x, penPos.y); return kOfxStatOK; } return kOfxStatReplyDefault; } static OfxStatus interactPenDown(OfxImageEffectHandle pluginInstance, OfxInteractHandle interactInstance, OfxPropertySetHandle inArgs) { // get my data handle MyInteractData *data = getInteractData(interactInstance); // get the point param's value double x, y; gParamHost->paramGetValue(data->pointParam, &x, &y); // get the size of a pixel on screen double pixelScale[2]; ofxuGetInteractPixelScale(inArgs, pixelScale); // see if the pen is within 5 screen pixels of the point, in which case, select it double penPos[2]; gPropHost->propGetDoubleN(inArgs, kOfxInteractPropPenPosition, 2, penPos); if(fabs(x - penPos[0]) < 5 * pixelScale[0] && fabs(y - penPos[1]) < 5 * pixelScale[1]) { data->selected = true; return kOfxStatOK; } return kOfxStatReplyDefault; } static OfxStatus interactPenUp(OfxImageEffectHandle /*pluginInstance*/, OfxInteractHandle interactInstance, OfxPropertySetHandle /*inArgs*/) { // get my data handle MyInteractData *data = getInteractData(interactInstance); if(data->selected) { // pen's gone up, deselect data->selected = false; return kOfxStatOK; } return kOfxStatReplyDefault; } //////////////////////////////////////////////////////////////////////////////// // the entry point for the overlay static OfxStatus overlayMain(const char *action, const void *handle, OfxPropertySetHandle inArgs, OfxPropertySetHandle /*outArgs*/) { OfxInteractHandle interact = (OfxInteractHandle ) handle; OfxPropertySetHandle props; gInteractHost->interactGetPropertySet(interact, &props); if(strcmp(action, kOfxActionDescribe) == 0) { return interactDescribe(interact); } else { // fetch the effect instance from the interact OfxImageEffectHandle pluginInstance; gPropHost->propGetPointer(props, kOfxPropEffectInstance, 0, (void **) &pluginInstance); if(strcmp(action, kOfxActionCreateInstance) == 0) { return interactCreateInstance(pluginInstance, interact); } else if(strcmp(action, kOfxActionDestroyInstance) == 0) { return interactDestroyInstance(pluginInstance, interact); } else if(strcmp(action, kOfxInteractActionDraw) == 0) { return interactDraw(pluginInstance, interact, inArgs); } else if(strcmp(action, kOfxInteractActionPenMotion) == 0) { return interactPenMotion(pluginInstance, interact, inArgs); } else if(strcmp(action, kOfxInteractActionPenDown) == 0) { return interactPenDown(pluginInstance, interact, inArgs); } else if(strcmp(action, kOfxInteractActionPenUp) == 0) { return interactPenUp(pluginInstance, interact, inArgs); } return kOfxStatReplyDefault; } return kOfxStatReplyDefault; } //////////////////////////////////////////////////////////////////////////////// // the plugin's description routine static OfxStatus describe(OfxImageEffectHandle effect) { // fetch the host APIs OfxStatus stat; if((stat = ofxuFetchHostSuites()) != kOfxStatOK) return stat; // see if the host supports overlays int supportsOverlays; gPropHost->propGetInt(gHost->host, kOfxImageEffectPropSupportsOverlays, 0, &supportsOverlays); if(supportsOverlays == 0) return kOfxStatErrMissingHostFeature; // get the property handle for the plugin OfxPropertySetHandle effectProps; gEffectHost->getPropertySet(effect, &effectProps); // define the plugin to the host gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedPixelDepths, 0, kOfxBitDepthByte); gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedPixelDepths, 1, kOfxBitDepthShort); gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedPixelDepths, 2, kOfxBitDepthFloat); // set the bit depths the plugin can handle gPropHost->propSetString(effectProps, kOfxPropLabel, 0, "OFX Overlay Example"); gPropHost->propSetString(effectProps, kOfxImageEffectPluginPropGrouping, 0, "OFX Example"); // define the contexts we can be used in gPropHost->propSetString(effectProps, kOfxImageEffectPropSupportedContexts, 0, kOfxImageEffectContextFilter); // set the property that is the overlay's main entry point for the plugin gPropHost->propSetPointer(effectProps, kOfxImageEffectPluginPropOverlayInteractV1, 0, (void *) overlayMain); return kOfxStatOK; } static OfxStatus describeInContext(OfxImageEffectHandle effect, OfxPropertySetHandle /*inArgs*/) { // define the single source clip OfxPropertySetHandle props; gEffectHost->clipDefine(effect, kOfxImageEffectSimpleSourceClipName, &props); gPropHost->propSetString(props, kOfxImageEffectPropSupportedComponents, 0, kOfxImageComponentRGBA); gPropHost->propSetString(props, kOfxImageEffectPropSupportedComponents, 1, kOfxImageComponentAlpha); // define the output clip gEffectHost->clipDefine(effect, kOfxImageEffectOutputClipName, &props); gPropHost->propSetString(props, kOfxImageEffectPropSupportedComponents, 0, kOfxImageComponentRGBA); gPropHost->propSetString(props, kOfxImageEffectPropSupportedComponents, 1, kOfxImageComponentAlpha); // fetch the parameter set from the effect OfxParamSetHandle paramSet; gEffectHost->getParamSet(effect, ¶mSet); // define the 2D point we are going to draw an overlay for gParamHost->paramDefine(paramSet, kOfxParamTypeDouble2D, kPointParam, &props); gPropHost->propSetString(props, kOfxParamPropDoubleType, 0, kOfxParamDoubleTypeXYAbsolute); gPropHost->propSetString(props, kOfxParamPropDefaultCoordinateSystem, 0, kOfxParamCoordinatesNormalised); gPropHost->propSetDouble(props, kOfxParamPropDefault, 0, 0.5); gPropHost->propSetDouble(props, kOfxParamPropDefault, 1, 0.5); gPropHost->propSetString(props, kOfxParamPropHint, 0, "Point attached to overlay crosshair"); gPropHost->propSetString(props, kOfxParamPropScriptName, 0, "point"); gPropHost->propSetString(props, kOfxPropLabel, 0, "Point"); return kOfxStatOK; } //////////////////////////////////////////////////////////////////////////////// // The main function static OfxStatus pluginMain(const char *action, const void *handle, OfxPropertySetHandle inArgs, OfxPropertySetHandle outArgs) { try { // cast to appropriate type OfxImageEffectHandle effect = (OfxImageEffectHandle ) handle; if(strcmp(action, kOfxActionDescribe) == 0) { return describe(effect); } else if(strcmp(action, kOfxImageEffectActionDescribeInContext) == 0) { return describeInContext(effect, inArgs); } else if(strcmp(action, kOfxImageEffectActionIsIdentity) == 0) { return isIdentity(effect, inArgs, outArgs); } else if(strcmp(action, kOfxImageEffectActionRender) == 0) { return render(effect, inArgs, outArgs); } } catch (std::bad_alloc) { // catch memory //std::cout << "OFX Plugin Memory error." << std::endl; return kOfxStatErrMemory; } catch ( const std::exception& e ) { // standard exceptions //std::cout << "OFX Plugin error: " << e.what() << std::endl; return kOfxStatErrUnknown; } catch (int err) { // ho hum, gone wrong somehow return err; } catch ( ... ) { // everything else //std::cout << "OFX Plugin error" << std::endl; return kOfxStatErrUnknown; } // other actions to take the default value return kOfxStatReplyDefault; } // function to set the host structure static void setHostFunc(OfxHost *hostStruct) { gHost = hostStruct; } //////////////////////////////////////////////////////////////////////////////// // the plugin struct static OfxPlugin basicPlugin = { kOfxImageEffectPluginApi, 1, "uk.co.thefoundry.BasicOverlayPlugin", 1, 0, setHostFunc, pluginMain }; // the two mandated functions EXPORT OfxPlugin * OfxGetPlugin(int nth) { if(nth == 0) return &basicPlugin; return 0; } EXPORT int OfxGetNumberOfPlugins(void) { return 1; }