// // Copyright 2021 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OPENSUBDIV3_BFR_PATCH_TREE_BUILDER_H #define OPENSUBDIV3_BFR_PATCH_TREE_BUILDER_H #include "../version.h" #include "../bfr/patchTree.h" #include "../far/topologyRefiner.h" #include "../far/patchBuilder.h" #include "../far/sparseMatrix.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Bfr { // // The PatchTreeBuilder class assemble a PatchTree from one or more // topological descriptions -- keeping the PatchTree class free from // the dependencies of whatever its topological source may be. // // Having been originally conceived as part of Far, the PatchTree is // assembled from a given Far::TopologyRefiner, which is constructed // for a local neighborhood by another class. Some of the internal // details of PatchTree assembly also include complexity from that // history when a PatchTree could be constructed from any face of any // given TopologyRefiner -- which is no longer the case. The public // now prevents such unsupported flexibility, but internal support // remains. // class PatchTreeBuilder { public: // // Minimize the number of shape approximating Options here (compared // to the Far classes): // // Note that the "interior patches" capability of PatchTree is not // used in Bfr and so is never enabled. It is left available as a // reminder of that ability for future use. // struct Options { enum BasisType { REGULAR, GREGORY, LINEAR }; Options(int depth = 4) : irregularBasis((unsigned char) GREGORY), maxPatchDepthSharp((unsigned char) depth), maxPatchDepthSmooth(15), includeInteriorPatches(false), useDoublePrecision(false) { } unsigned char irregularBasis; unsigned char maxPatchDepthSharp; unsigned char maxPatchDepthSmooth; unsigned char includeInteriorPatches : 1; unsigned char useDoublePrecision : 1; }; public: // // Public interface intended for use by other builders requiring // PatchTrees -- now reduced essentially to a single method: // PatchTreeBuilder(Far::TopologyRefiner & refiner, Options const & options); ~PatchTreeBuilder(); const PatchTree * Build(); PatchTree * GetPatchTree() const { return _patchTree; } private: // Internal struct for a patch in the refinement hierarchy: struct PatchFace { PatchFace(int levelArg, int faceArg, bool isReg = true) : face(faceArg), level((short)levelArg), isRegular(isReg) { } int face; short level; short isRegular; }; // Internal methods to identify and assemble patches and the tree: bool rootFaceNeedsRefinement() const; bool testFaceAncestors() const; bool faceAncestorIsRoot(int level, int face) const; void identifyPatches(); void initializePatches(); void initializeQuadTree(); // Internal methods to assemble the matrix of stencils converting // points of irregular patches from points in the refined levels: template void initializeStencilMatrix(); template void getIrregularPatchConversion(PatchFace const & patchFace, Far::SparseMatrix & convMatrix, std::vector & srcPoints); template void appendConversionStencilsToMatrix(int stencilIndexBase, Far::SparseMatrix const & convMatrix, std::vector const & srcPoints); private: // The PatchTree instance being assembled: PatchTree * _patchTree; // Member variables supporting its assembly: Far::TopologyRefiner & _faceRefiner; Far::Index _faceAtRoot; std::vector _levelOffsets; std::vector _patchFaces; Far::PatchBuilder * _patchBuilder; }; } // end namespace Bfr } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* OPENSUBDIV3_BFR_PATCH_TREE_BUILDER_H */